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Pojo's Star Wars
Minis Site
Mini of the Day
Luke, Young Jedi
Set: Champions of
the Force
#44/60
Date Reviewed: August 30, 2006
Image from
Wizards.com
Ratings:
Ratings are based on a 1 to 5 scale 1 being the
worst.
3 ... average. 5 is the highest rating.
100 pt: 4
200 pt: 4
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Sith Dragon |
Luke
Skywalker, Young Jedi
Rebel
Cost: 21
HP: 80
ATK: +9
DAM: 20
Double Attack
Force 3
Force Alter; Jedi Mind Trick; Deflect
I really like this version of Luke. It is a small
step down from the Knight version, but has some nice
things to offset the difference. First of all he is
much cheaper. While his stats are not too stellar,
having to only pay 21 points to get them makes them
pretty good stats. 80 HP is huge for 21pts. The rest
are about ballpark range. And of course he has
double attack.
I really like Luke's force powers. He only has 3
force points, but Yoda fixes that. He, like Yoda has
alter, which can be nice, but it more of a luck shot
if you are not using it to counter a critical as
hitting an 18 DEF isn't that hard for most
characters. Deflect is always good as well on a
melee character. But one of my favorite new powers
is the Jedi mind trick. It is hard to pull off, but
is huge when you do. With a range of only 2 squares,
you have to get pretty close, but it works best when
not only trying to activate the enemy character, but
to get away from him as well. A tricked enemy cannot
make attacks of opportunity. I usually attack first
and see if i hit. If i do hit, i try to mind trick.
If i can get it to land then i pull my character
away from the opposing character. If it misses, like
it will with most people with a reroll, then i use
my second attack and hope it hits, as i cant reroll
it at that point.
100pts: He isn't going to fair well in this format
just because he is so small, but at 21 points you
can bring in LOTS of support even at 100pts.
200pts: He isn't real stellar here, but he can do
quite a lot, and again his super cheap cost makes
him very playable. He can pull in Han's +10 DAM or
probably better, Ackbar's +4 against activated
enemies. With the force spirits, Knight Luke is
better with his leap and sweep, but this Luke point
for point is just as good. If you have room in your
build, he is definitely worth fielding.
"Dude, the fat guy totally just blew up!" -Pink 5
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Ten-Eyed
Man
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While he
isn't the Vader-crushing beatstick I still hope
we'll one day get in this game, the Young Jedi
version of Luke Skywalker is a pretty great piece.
At 21 points, his numbers are extremely solid, with
Double Attack making him one of the highest damage
outputs for the cost in the game (with the obvious
caveat that he has to be in melee range to do any
damage at all). Fortunately, he packs Lightsaber
Deflect to help him make it to the fight, and Force
Alter to prevent criticals against him or his
friends.
Jedi Mind Trick is a cute ability, but generally not
as good as Force Stun. The differences are that JMT
only has a range of two squares, but also prevents
attacks of opportunity. This is know as the "Look
over there! Is that an emu yodeling?" defense. You
use Mind Trick on some dangerous thing that has
based you, then get away without the traditional
attack of opportunity. The big flaw with this idea
is that almost anything in the game that Luke might
want to run away from base contact with will have
Force Points of its own, reducing our 50% to a 25%.
On the other hand, if you're pulling from the
bottomless bag of Force Points that is Yoda of
Dagobah, you might be okay spending one just to get
your opponent to spend one of their (probably
limited) points.
Young Jedi Luke won't see a lot of play, because
Luke on Tauntaun offers the much sexier trick of
automatic criticals, but if you're looking for a
Luke with more than one trick up his sleeve, I
recommend this one.
Overall rating in 100: 4
Overall rating in 200: 4
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Redskin
freak4 |
Luke Skywalker Jedi
Master is the way I envisioned Luke to be. Though he
is a very expensive piece he is well worth the
points. First he has triple attack, an awesome
ability for any figure to have. His force powers are
really good. Force Renewal is always good to have.
Almost every lightsaber force power made is his
which fits the storyline well because he was trained
as a weapon against the empire and many new order
Jedi see it that way. Leap can be okay but it won’t
be used that much. His commander effect can help out
some characters if they had better force effects.
His commander effect hurts him more than it helps
though because it stops him from being a follower.
The only thing that doesn’t make since is why he
doesn’t have master of the force. He is the head of
the new Jedi order and he doesn’t have MotF.
100 4/5 He can be good but with so little space left
he doesn’t leave much room for anyone else. But by
himself he still could be a good squad
200 5/5 In this format he can become deadly. With
Jaina Solo and Han added this squad could be
tournament worthy. Also, Jacen could be added for
insurance in can any of your force users kick the
bucket. Redskinfreak4 out
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