Star Wars Home
Message Board
Pojo's Books
Mini of the Day
Mini Strategies
Mini News
Top 10 Lists
Contact Us
Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman
This Space
For Rent
|
|
Pojo's Star Wars
Minis Site
Mini of the Day
Jacen Solo
Set: Champions of
the Force
#53/60
Date Reviewed: July 17, 2006
Image from
Wizards.com
Ratings:
Ratings are based on a 1 to 5 scale 1 being the
worst.
3 ... average. 5 is the highest rating.
100 pt: 3
200 pt: 4.5
|
Sorry, we don't have this card image. |
tjmk |
Jacen Solo
VR
Cost: 25
HP: 60
Def: 18
Atk: +12
Dam: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Affinity (A character whose name contains Princess
Leia may be in your
squad)
Synergy (+4 Attack when within 6 squares of Jaina
Solo) Force Ascetic (Cannot spend Force Points to
move faster or re-roll) Force Empathic 10 (Takes 10
Damage whenever an ally with a Force Rating is
defeated)
Protective (+20 damage while a wounded ally whose
name contains Leia is within 6 squares)
Force Powers:
Force 4
Unleash the Force 60 (Force 4, replaces attacks,
useable only after an ally with a Force rating is
defeated, 60 damage to all other characters within 6
squares, save 11 to reduce damage to 30)
Now we move into a week featuring the New Republic,
one of my favorite factions if only for the fact
that I love the expanded universe setting for Star
Wars. (The New Jedi Order books were awesome!) So,
we open the week with one of my favorite characters,
Jacen Solo! Let's take a look. In my mind, the New
Republic is going to be the alternative to the
Republic, it should get some good Jedi support
because of the fact that it houses the New Jedi
Order (although it would be nicer if the New Jedi
Order were its own faction, more accurate that way,
but whatever.) So, let's compare Jacen to a Republic
counterpart, a Very Rare Republic Jedi who costs 25
points, and just so happens to be his grandfather,
Anakin Skywalker.
Anakin Skywalker
Cost: 25
HP: 70
Def: 18
Atk: +8
Dam: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Impulsive Sweep (If a Unique allied character is
defeated, this character can immediately attack each
adjacent enemy once)
Force Powers:
Force 4
Lightsaber Precision (Force 1: This character gets
+10 Damage on his next
attack)
Lightsaber Riposte (Force 1: When hit by a melee
attack, this character can make an immediate attack
against that attacker)
So, what we have when we campare Jacen to his
grandfather is as follows.
Jacen has less health, albeit only 10 less health,
they have the same defense, but Jacen is by far
Anakin's better when it comes to hitting opponents,
with 4 more attack then Anakin. So stats wise, Jacen
is a bit more fragile with the lower health, but the
better combatant overall due to his high attack.
Moving on to abilities. They both have double
attack, which is always a nice must for Jedi.
Comparing the two characters differences though, I
must say that Jacen bests Anakin by quite a bit.
With affinity allowing Leia into your New Republic
squads, and Synergy allowing Jacen to hit even the
toughest opponents when dueling alongside his twin,
plus protective allows Jacen to dish out the damage
like the masters when the afformentioned mother is
wounded. Anakin? All he's got is some melee version
of farmboy Luke's special ability. However, Jacen
does have a few drawbacks, his rather unique view on
the Force prevents him from using it for routine
effects, like rerolling and moving, and that will
get quite annoying when you realize you can't reach
an enemy that you would be able to with any other
Jedi, and those few times you do miss with his 40
damage attacks will not be cool. Plus his incredible
attunement to the Force causes him to feel the pain
of other Force users, like his whole family in this
game. So although he works really well with the
other members of his family, if they any of them die
he is going to be hurting, and he doesn't have
enough health to withstand that kind of treatment.
However, when we move into his Force powers we see
quite a nice little power. I don't really see why
they made this ability cost 4 Force points, since he
can't spend his points for anything else, unless
they are planning on giving this power to other
Force users, in which case that would be awesome,
but let's take a look at it now, shall we? Unleash
The Force, after he's felt that pain of loss from
another character dying Jacen can use his Force
power to release a mighty shockwave of Force energy
on everyone in the area. You have to be careful with
this p ower though. Even though it will do at least
30 damage, more often then not 60, it does affect
your characters as well, so although you have the
opportunity to wipe out a large portion of your
opponent's army, you may just as well end up
damaging your army quite a bit as well, and that
will not be fun. Funny thing is, I believe Jacen
used this power against the Vong, and in the game
here it wouldn't affect them, huh, odd.
Rating: 2.5/5
Bottom Line: Yeah, he is one of my favorite
characters. Yeah, he bests Anakin in almost every
way. Yeah, he has an awesome Force power and can
dish out damage with the best of them. However, he
is as frail as a kitten for a Jedi, a unique Jedi at
that. Plus, he can't use his Force points for
anything but his double-edged power. He also won't
be able to dish out that awesome damage until the
Leia you brought along with him gets hurt, and she
isn't exactly the most sturdy character either.
Jaina helps him out with hitting pieces, so you
won't need the Force points much for rerolls, and he
helps out Jaina a lot as well, but that doesn't mean
he'll be much of a frontline fighter due to the fact
that he might not make it to the frontlines.
This is tjmk, signing out.
|
Sith Dragon |
Jacen Solo
New Republic
Cost: 25
HP: 60
DEF: 18
ATK: +12
DAM: 20
Affinity (leia); Double Attack; Force Ascetic; Force
empathic 10; Protective +20; Synergy (Jaina)
Force 4
Unleash the Force - (F4) replaces attacks usable
only after an ally with a force rating is defeated;
60 DAM to all characters within 6, save 11 for only
30.
Jacen Solo. "Things that make you go boom." In a
nutshell that is Jacen. For 25 pts you get a
horrible HP at 60, a so-so DEF of 18, an okay ATK of
+12 and a standard 20 DAM. The 60 HP is not
something you want to see on a character that has to
go toe to toe with Jedi that average 30 DAM a pop
now, or shooters that can pick him off in a single
activation.
His cost comes from his abilities and force powers.
Double attack is good as always. His affinity is
something that is very good for one reason i will
come back to later. Force Ascetic just plain bites.
His force points are absolutely worthless to
anything but his lone force power. The Empathic
ability can kill Jacen without anyone ever having
taken a swing at him, so that's even worse. On the
plus side he gets +4 ATK if within 6 of Jaina and a
+20 DAM if a wounded Leia is within 6. Double
attacking with a +16 for 40 DAM is pretty awesome,
plus we now have a use for Dr Evazen and his
homicidal surgery. That is best way to wound Leia as
your opponent wont touch her unless they can take
her out in one shot.
Now for his lone force power, and it alone is why he
is worth 25 pts instead of 18. Once one of your
force users dies, Jacen can do a whopping 60 damage
(30 if they make their save). Since you generally
are not going to lose someone until about half way
through the fight, hopefully by the time you use
this it can take out several if not all of your
opponents figures. It is very hard to pull off
because most smart players will do what they can to
take Jacen down first. On the open DCI maps, it
isn't too hard, but at the same time it forces your
opponent to alter their strategy so much that it can
in and of itself be a protection to the rest of your
squad. They wont want to kill a force user if they
ha vent accounted for Jacen.
Lets go back to the Affinity for Leia. You have
three choices at present. Captive will get you 60
HP, a nice piece to drool over and that's about it.
Senator only has 40 HP but will let your followers
move 2 more squares at the end of their turns for a
bit more mobility. But its Rebel Hero that gives you
the most lethal use of UtF. She has 60 HP, and her
CE states that when a follower defeats an enemy
character it may immediately move 2 squares. Doing
this with UtF effectively moves the sphere of
influence forward 2 more squares every time Jacen
kills some one with it. Since you pick the target
and sequence, you can effectively move out of range
of most of your own characters and save them from
having to take the damage. It works exactly the same
way as lightsaber sweep does with her CE. A rolling
wave of destruction!
100pt: forget it. He is way too fragile here, and
you will never have enough support to help him here.
200pt: Here he is do-able, but as i have said he is
extremely weak and must be played with extreme care.
Tailor the squad to help him because he will need
all the help you can give him. Rebel Hero, Jaina,
and Evazen are mandatory for the build to make the
most of his powers. His mere presence can be a great
asset to protecting whoever you use to fill out the
rest of your squad as Jacen and Leia will be the
primary focus of your opponent.
"Dude, the fat guy totally just blew up!" -Pink 5
|
Zeroph Zeal |
Jacen Solo
07/16/06
HP: 60
Hit Points: 60
Defense: 18
Attack: +12
Damage: 20
Abilites: Affinity (Leia may be included in this
army.), Double Attack, Force Ascetic, Melee Attack,
Protective +20 (Leia), Synergy +4 (Jaina Solo)
Force 4, Unleash the Force 60
Jacen and Jaina (which we are reviewing Wednesday)
are prime examples of much needed New Republic
support.
These two combined are a force to be rekoned with,
but even Jacen Solo has a few tricks up his sleave,
alone.
While Jacen isn't exactly well known because of his
stats, he has a unique ammount of abilities and one
extremely interesting Force ability that could make
Jacen extremely deadly.
Like previously mentioned, Jacen's stats are quite
bad for a 25 costed jedi. With 60 hitpoints, he can
be taken down very easily. The 18 defense is
mediocre but its low enough that most units won't
really have a problem hitting him. The lack of any
defensive abilities further hurt this character,
making the 60 hitpoints required to kill him way too
easy. However,
+12 attack is quite good for a jedi of his cost, and
the normal 20 damage is never something to argue
about.
Obviously, you won't be playing Jacen for his stats.
But Jacen has quite a few unique powers that may be
able to tip the tide to the New Republic. Most of
his abilities, though, require other pieces to
unleash the full potential. Jacen will not fit in
any old squad, but I think fits best in a "Solo
Family Reunion"
squad. Affinity for Leia is nice, as there are 3
Leias to choose from. For a 100 point game, this
makes a use for Leia Captive. Protective +20 is a
nice boost with Leia around, raising his damage to
40. Synergy with Jaina allows Jacen and Jaina to be
used together, boosting Jacen's attack to a very
solid +16. Force Ascetic is a negative ability which
hurts Jacen a whole lot. With only 60 hitpoints and
a Force ability thats trigger is the same as Force
Ascetic, this can be a very hurtful thing to Jacen
Solo.
Force 4 is a very solid force rating, but he must
use all of it for his only force power, Unleash the
Force 60. I simply love this ability though. The
basic idea is go play Leia, Captive. Sinse she has a
force rating, all you need to do is march Leia and
Jacen into battle together, around a pretty large
section of enemy units. Take as many out as possible
with Jacen's amazing 40 damage, Make Leia die
(simply by moving, and allowing AoOs against her)
and use Unleash the Force. There goes an arny of
enemy troopres, and can deal some major damage to
other stronger units. Me like. Me like alot.
100 point: 3/5 You can't really use the Solo family
to thier max potential here, but it could still be
useful with Leia.
200 point: 4.5/5 Haha, Jacen + Jaina + Any Leia +
Han Solo, RH + alot of fun NR stuff= Victory for the
New Republic!
|
vornargith |
Jacen
Cost: 25
Hit Points: 60
Defense: 18
Attack: +12
Damage: 20
Special Abilities:
-
Affinity: Leia may be in your squad regardless
of faction.
- Double
Attack
- Force
Ascetic: Cannot spend force points to reroll or
move faster.
- Force
Empathic 10: Takes 10 damage whenever an ally
with a force rating is defeated.
- Melee
Attack
-
Protective +20: +20 damage while a wounded ally
whose name contains Leia is within 6 squares.
- Synergy:
+4 Attack if Jaina Solo is within 6 squares.
- Unique
Force
Powers:
Force: 4
Unleash the Force 60: Force 4, replaces attacks,
usable only after an ally with a force rating is
defeated: 60 damage to all other characters within 6
squares; save 11 to reduce damage to half.
Jacen Solo is full of interesting, situational
abilities and complications. For 25 points, you get
a New Republic character that can allow you to
include Leia from the Rebel faction. Under the right
circumstance, Jacen can dish out 40 damage per
attack … and, as retribution for defeating a
force-user, he can dish out 60 damage to everyone
within 6 squares of him. His restrictions are his
Achilles’ heel, however, and can possibly do more
harm than his benefits are worth.
- The
Good: Play the field right and make the
right sacrifices … Jacen can be an asset. Let
Leia take a shot for the extra damage. Jaina can
give him a boost to attack.
- The
Bad: His force points are useless for
anything other than his Force power. He can be
taken out by defeating other Force-Users.
- The
Ugly: His Unleash Force ability is a
one-time thing … if he even gets to use it. To
use the ability effectively, he needs to be
surrounded by enemy characters and a force-user
needs to go down. In a larger skirmish, Jacen is
not going to last long enough for that to
happen. And anyone putting in the effort to
position Jacen and the unworthy Jedi sacrifice
in order to execute “Unleash Force” is going to
have hell unleashed on Jacen.
Rating:
(Using leia and the protective +20 are useful
abilities, but Unleash Force is overrated and may
cause you to make strategic mistakes as you try to
outmaneuver your opponents. In a smaller squad,
Jacen can effectively give you an instant win and
maneuvering him on the map is easier with less
enemies to shoot at him.)
100 pt: 3/5
200 pt: 2/5
|
|