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Mini of the Day
 

Boba Fett
Set: Rebel Storm
#42/60

Date Reviewed: May 01, 2006


Image from Wizards.com

Rating: 3.0
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

 
Sith Dragon

 

 

Boba Fett
Fringe
Cost: 50
HP: 110
DEF: 20
ATK: +12
DAM: 20

Flight; Accurate Shot; Bounty Hunter; Double Attack.

We kick off Accurate shot week with perhaps one of the biggest attackers in the game. His stats are tremendous. With a 20 DEF and 110 HP he is going to be hard to take down. He can not only double attack, but if he is attacking a unique character he is attacking for a +16 which will have an solid chance of hitting most every piece in the game.

Of course being accurate shot week, he indeed has accurate shot. This ability allows a character to attack any character on the board, regardless of position or cover so long as he can see them. This allows shooters to either shoot more powerful characters that are trying to hide behind meat shields, or pick off support pieces that are key for an opposing army to function. This really makes an opponent think twice about how to move their characters. Pieces like gonk droids and medical droids tend to be destroyed rather quickly against accurate shooters without help.

Having established him as a big gun, there is one more thing that makes him very deadly. Flight. This will allow him to move away from characters without provoking attacks of opportunity. Also, he can move across pits, difficult terrain and low objects without penalty. Melee characters can spend half the game trying to track him down while he either escapes without a shot or backs off for one shot.

One of his two downsides is his cost. At a fitting 50 pts, he is not easy to just throw into a squad. Most squads need to be designed around him with such a high cost. You will generally not get more than one more big character into his squad unless you are planning on a squad that is only going to have 6-8 activations, which can be fine if played correctly. His other downside is his ability to actually get him in the first place. Being not only a great piece, but also a Star Wars icon, makes him one of the elite figures as far as cost and pull-ability. He can be VERY hard to pull from a set that is finally being retired, so do not expect to get him cheaply without an outrageous amount of luck.

100pt: He does just fine here. He can be coupled with almost any team to make an effective squad. With his flight and double attack, he can take on any melee squad, but needs to be careful with mirror squads of shooters.

200pt: Here he does well, but does not fit into every squad. His high cost can hinder squads that rely on X number of characters for support. In both levels, he can be a real beast to deal with when played correctly.


"Dude, the fat guy totally just blew up!" -Pink 5
 
Xoulrath I'm sure most of you have been waiting with baited breath for this review. Arguably the single best overall figure in the game, with no glaring weaknesses. Boba Fett. Only Aurra Sing (who will be reviewed Wednesday) could be considered to surpass him, when ranking the ten best for the tournament scene. Truth be told, I find Fett and Sing to be equally matched, not against each other, as Fett wins in a one on one; but when it comes to building a squad that is DCI (or competitive) tournament worthy, these two are usually the first pieces considered, each having their own strengths against particular builds you might face.

Boba's biggest strength is, well, everything. For starters, he is Fringe, so you can combine him with any Faction available; and he is a Follower by game terms, so he is also privvy to some great Commander Effects from across the spectrum.

Let's look at his Abilities first, since that makes him, even more so than his stats, the threat he is.
Unique
Flight This character ignores enemy characters, low obstacles, and pits when moving.
Accurate Shot This character can attack an enemy with cover even if it's not the nearest enemy.
Bounty Hunter +4 This character gets +4 Attack against Unique enemies.
Double Attack On its turn, this character can make 1 extra attack instead of moving.

Accurate Shot is his Trump card, and he plays it often. While there are now some figures who can reduce the effectiveness of AS, or even negate it, it is still a very useful Ability, and more often than not, makes a difference in every game it is used in. Most tournament squads should not be without it, unless you are playing a Melee squad and don't have the option to fit an Accurate Shooter.

Bounty Hunter +4 could be a situational Ability, if the game were not so Unique heavy. At 100, especially, the game revolves around Uniques so much, that you are almost guaranteed to be able to use it against roughly 70 points of the average DCI or tournament squad. At 200, it becomes less useful, as more common (non-Unique) figures become useful being boosted by CE's; but due to Accurate Shot, Fett can pick his prey, so it is still a great help.

Flight is a great Ability, which I would like to see more characters get. In addition to not getting slowed by difficult terrain and low objects, Flight allows Fett to escape from an adjacent enemy with no worry of retaliation.

Double Attack speaks for itself, and is probably the best overall offensive Ability the game has at the moment. It is made that much more deadly when used by Fett, due to his base 20 Damage, and his Accurate Shot and Bounty Hunter +4.

His stats are about what you would expect for a 50 point character, who does not possess the Melee Attack restriction. 110 HP's, 20 Defense, +12 Attack, and 20 Damage.

All in all, there isn't really anything bad to say about Fett. He is great in roughly 60% of the situations he may run across, good in about 30%, and better than average the rest of the time. Perhaps his only real downfall, is that he falls down fast once he starts taking hits. While 110 HP's is respectable, you are spending 50 points for him. Even though that cost is justified due to Abilities, and his baseline stats, you lose half of your squad in 100, when he goes down. Other than that, I don't personally believe he has a real weakness. This is the area where Sing truly has the advantage over Fett. At 37 points, she has a point higher Defense of 21, and also has 130 HP's, leaving her to take an extra 20 Damage hit after Boba has already been laid to rest. Fett makes up for it, due to his better average damage dealt per round (unless Force users are present, which helps to even the output). We will discuss her in greater deta il Wednesday, and continue some comparisons between her and Fett.

Great stats, even better Abilites, subject to a large number of CE's, playable with any Faction, and he is even gifted with one of the best poses in the game. Boba Fett is worth the points you spend on him. He is also worth the cash, if you are unfortunate enough to not have him yet.
 
Ten-Eyed
Man

 
Boba Fett
I know I’m not the first to observe this, but what the heck is the big deal about Boba Fett? In the movies, I mean. In Empire, we mostly see him standing around Cloud City, looking not quite as menacing as Vader, and in Jedi, we just see him swallowed by a burping, tentacled hole in the ground. From this we get the most dangerous bounty hunter the secondary canon has ever seen. Thank goodness the prequels at least showed his daddy kicking a modest amount of butt.
Anyway, like it or not, Star Wars fans for the last 26 years have collectively decided that Boba Fett is one of the most dangerous men in the galaxy, and his mini accurately reflects this. Double Attack (as well as its cousin, Triple Attack) is the meat and potatoes of damage-dealing in this game. Boba is one of the relatively small number (ten, to be precise) of Double Attackers who do at least 20 damage per shot and aren’t restricted by Melee Attack. This is a good start.
Accurate Shot is arguably the best ability in the game, since it denies your opponent the ability to decide who you’re going to attack. The only two pieces that have both it and Double Attack are both named Boba Fett. This is still looking pretty good.
The biggest threat to a given shooter in this game is frequently a comparably priced Melee Attack figure, since the Melee figure will generally have better stats. Not only does Fett have very respectable numbers of his own, he also has Flight, allowing him to outmaneuver ground-bound pieces that have to get through or around obstacles, and to ignore attacks of opportunity as an added bonus. This is an amazing finish.
But we’re not quite done, because as the icing on this moist, rich, and oh-so-fattening cake, Fett’s extremely respectable numbers are topped off with the Bounty Hunter ability (duh), which makes his attack against any Unique (and there are very few non-Uniques who are a threat to him) a mighty +16, enough to rival pretty much anyone.
At 50 points, he’s one of the most expensive pieces in the game, but he’s pretty much always worth it. While I may disagree with the need to have made Boba Fett one of the most powerful pieces of the game, it doesn’t change the fact that he is.
Overall rating in 100 points: 4.5 (he is half your squad, after all)
Overall rating in 200 points: 5
 
KC Tyler Boba Fett is one of the most popular star wars characters from the fierce Mandalorian clan. The Bounty Hunter Fett is actually a clone of his father Jango Fett which in their line of business made them infamous. Boba has a long standing feud with Han Solo, he is the only one to escape the bounty hunter clutches.
Boba Fett wear the Mandalorian armor which is light and can withstand a lot of damage, he also wears a jetpack which he use for flight. Boba weapon of choice is the EE-3 rifle which is very powerful.
As a Fringe character Boba Fett is one of their best pieces and can be added to any squad. With a high defense and natural attack he can easily hit unique characters with Bounty Hunter ability and can ignore enemies and objects when he moves. While using Boba in play he can double attack and has accurate shot ,so he can target a character from any where on a map with line of sight.

Boba Fett Very Rare
Hitpoints: 110 Cost 50
Defense: 20
Attack: +12
Damage: 20
Special Abilities:
Unique
Flight This character ignores enemy characters, low obstacles, and pits when moving.
Accurate Shot This character can attack an enemy with cover even if it's not the nearest enemy.
Bounty Hunter +4 This character gets +4 Attack against Unique enemies.
Double Attack On its turn, this character can make 1 extra attack instead of moving.
 
vornargith Boba Fett
Cost: 50
HP: 110
DEF: 20
ATT: +12
DAM: 20

Abilities: Flight / Accurate Shot / Bounty Hunter / Double Attack

Fett is the perfect ranged character killer. His stats are bolstered by his abilities … Accurate Shot and Double Attack generally means he can shoot anything and will probably hit. He’s useful in hitting incoming jedi foolish enough to get within his line of sight. At melee range, Fett has no advantages … fortunately his flight ability enables him to get away. Keep Fett at a distance – 20 defense and 110 hit points don’t guarantee immortality. Strategically place him close to pits where he can fly over to distance himself from melee opponents and still attack.

Everyone’s favorite bounty hunter debuted in Rebel Storm with (some may agree) incomplete stats. He could have benefited from one or two more abilities, such as a one-time missile attack or flame-thrower. Mandolorian armor – comparable with crab-armor would have been a logical defensive ability … save 13 to avoid 10 damage. Ah well … it’s fun in casual play!

Rating…
100 pt … 3/5: at 50 points, you’ll have enough leftover to build some backup for Fett.
200 pt … 4/5: even with a larger squad, Fett’s role is more than just a ranged harasser. He’s too dangerous and makes a great diversion that can’t be ignored by your opponent.
Casual Play … 5/5: Customizing this guy’s abilities is just too much fun!
 
The General Boba Fett

Boba Fett is one of the best minis out there. He has Accurate Shot so he can hit whatever he wants, whenever he wants, and coupled with Bounty Hunter, Double Attack, and Flight means he can take down Thrawn quick. 110 HP, 20 defense, +12 attack (+16 against uniques), and 20 damage, give him some solid stats. Boba has only one weakness. Swarms of troops. At best he can take down two troop minis a turn. Not much else needs to be said about Boba.

100 pt: 4

200 pt: 5 (here he can get decent suppor against swarms)
 
Vesuvan It is finals this week so I will make this quick. Boba Fett is one of the best in the game.

Tournament
100 4.5/5
200 5/5
300 5/5
 


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