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Pojo's Star Wars
Minis Site
Mini of the Day
Obi-Wan On Boga
Set: Universe
#5/60
Date Reviewed: April 4, 2006
Image from
Wizards.com
Rating:
3.85
Ratings are based on a 1 to 5 scale 1 being the
worst.
3 ... average. 5 is the highest rating. |
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Sith Dragon
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p; Obi-Wan on
Boga
Republic
Cost: 41
HP: 130
DEF: 21
ATK: +15
DAM: 20
Double Attack; Speed 8; Wall Climber - ignores
difficult terrain, enemy characters, low obstacles,
and pits so long as the square he is in and moving
into are adjacent to a wall.
Force 5
Force Heal 20; Deflect
Today we are doing the best of the mounted figs this
week. I loved Boga in the movie and love her as a
piece. The cost is one less than Master Kenobi. You
get 10 more HP, which is actually very big as it
takes one more hit to kill over the 120 HP. The
attack and defense are nice and beefy as well.
Boga is basically a speed and disruption piece. Not
only does she have speed 8, but as long as she is
next to a wall, she essentially has flight while
moving. Pretty sweet to get around your enemies
front line, or to get away from an enemy without
provoking an attack of opportunity.
Like all the other versions of Kenobi, Boga has heal
and deflect. A very nice combo when used right.
Deflect will keep her safe if you can get your save,
and if you get a break in the action, you can heal
up a bit - or heal others.
Boga is a big and amazing piece, but there in lies
the biggest problem with her - her size. Being a
huge means it is very easy to get hosed on maps
older than the Attack on Endor maps. Boga can
squeeze to get through two wide doors, but if a
character sets up in an area that is only 3x3, There
is no way for Bog to reach the enemy. This is why
most people choose Master Kenobi over Boga. That and
Master Kenobi's lightsaber assault is huge.
However, Boga does have one advantage over all other
Kenobis. Kenobi on Boga is a follower. Boga can be a
23 DEF and +17 ATK when used with Master Yoda's
force valor, or become a +19 ATK if used with
Tarfful.
100pt: Boga isn't a very good choice here as there
are just too many holes where shooters can curl up
in and shoot from where Boga can never reach.
200pt: Here it can be a gamble as well, but usually
you can give Boga enough help to counter any holes
that an enemy might dig into. Her speed is
incredible. All you have to do is decide if her
awesome powers outweigh her size. She and Obi are
very solid piece to run.
"Dude, the fat guy totally just blew up!" -Pink 5
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Ten-Eyed
Man
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One of the
great things about Obi-Wan Kenobi in Star Wars
Miniatures is that pretty much any piece based on
him is really, really good. The weakest is the Rebel
Obi-Wan, but if you're making a Rebel squad and you
want to include a good beatstick, you can't really
afford to be choosy.
The Republic player that wants to use Obi-Wan,
however, he's got some tough decisions to make.
General Kenobi has a terrific Commander Effect and
is the cheapest Kenobi around, but a touch fragile.
He's more of a commander than a standalone piece, so
you should know if that's the Kenobi you want.
Otherwise, you have some tough decisions to make
between Obi-Wan, Jedi Master, and Obi-Wan on Boga.
Let's look at why this can be a tough call.
Numbers-wise, Bogi-Wan runs one point cheaper than
the Jedi Master, but one point is not a
deal-breaker. Defense, Attack, and Damage are all at
a dead heat, with the lizard-rider having a slight
advantage in Hit Points.
In terms of abilities, both have Melee Attack,
Double Attack, five Force Points, Force Heal 20, and
Lightsaber Deflect. I told you this was going to be
tough.
The things that actually distinguish Obi-Wan on Boga
are Speed 8, Wall Climber and a Huge base. Huge size
is a double-edged sword, since finding a place to
put all nine squares of your base can be tough, but
getting cover is much easier (oddly enough, due to
the strangeness of the cover rules, a Large or Huge
creature is much harder to get a clear line of sight
on). A Huge piece can also be used to block up an
entire hallway, denying most opposing figures the
ability get past to your support (and it doesn't
hurt if your impromptu wall has a nice 21 Defense
and 130 Hit Points). As for the mobility
disadvantages of Huge-ness, Speed 8 and Wall Climber
help out nicely. Being fast is always a perk, and
Wall Climber lets you act like you have Flight if
someone has left some Huge piece in the middle of a
hallway so you can't get past.
The things that hurt the mounted version of Obi-Wan
compared to the Master version are the Commander
Effect and Lightsaber Assault. Like many things that
are interesting, the CE's loss is a double-edged
sword. If you don't have Anakin in your squad, you
won't miss it at all, and the Boga version of
Obi-Wan is a follower, which makes him eligible for
more Commander Effects himself (many is the time
I've wished that I could use General Kenobi in the
same squad as the Boga version, letting Boga go yet
faster).
The one thing that really is unfortunate about not
using the Jedi Master Obi-Wan is losing Lightsaber
Assault. This is one of the great powers in the
game, because it solves one of the fundamental
problems in beatstick battles. Let's say that you
each have a beatstick Jedi type with Double Attack
and roughly similar numbers. If you move up to base
contact with the other guy, you'll hit him once,
then he'll get to hit you twice. Barring any clever
retreat and/or support plans, you'll probably then
both take two attacks per round until one of you
dies. But if you were the guy who moved up into base
contact, you're an attack behind from when you first
moved up and only got one in. Lightsaber Assault
lets you get in both attacks from the start, which
means you've got a greater ability to decide when
and where the fight should take place (ideally
somewhere where you can help out your guy with some
ranged support or something, because you don't
really want a fair fight, do you?).
So there's the dilemma: Lightsaber Assault, or a
Huge but very mobile piece? In most squads, the
answer is probably Lightsaber Assault, but for some
builds, you may really want the Boga. In any case,
you can't go too far wrong; you're including an
Obi-Wan Kenobi piece, and they're all pretty great.
Overall rating in 100: 4
Overall rating in 200: 4
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Vesuvan |
Obi-Wan On
Boga
Ok, today is a step up from the flat tire we had on
monday, Obi-Wan on Boga. The stats are what you
would expect for a Jedi: 130 hit points, 21 defense,
+15 attack, 20 damage pretty standard for a Jedi of
any sort. Being mounted he is given that extra speed
and mobility you would expect with Speed 8 and Wall
Climber to get to those difficult to kill support
pieces. He also has Double Attack more would be nice
but at 41points anything else would be overkill. He
has an impressive 5 force points top off with Heal
20 and Lightsaber Defect as force powers. The one
thing that this Obi has over the other republic Obis
is his lack of a commander effect. This allows him
to be the subject of other command effects such as
Tarfful's +4 attack to adjacent enemies or CS Yoda's
reroll. Him being huge open's up his attack window
allowing him to make full use of that double attack.
This is also one of his weaknesses. Overall this is
a solid mini that has some real potenial. On a side
note I took Obi and Tarfful to 200pts tournament and
left many oppoents shock to +19 attack moving 8
spaces.
Tournament
100pts 3/5
200pts 4/5
300pts 4/5
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The General
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Obi-wan on
Boga
Obi-wan on Boga is a good mini. Lets start with the
stats, Boga has some pretty high hit points 130, a
great defense 21, a great attack +15, and average
damage 20. With the high stats Boga is already hard
to hit but with his abilities it makes it hard to
stop. Boga has Double Attack, Melee Attack, Speed 8,
and Wall Climber. Speed 8 makes Boga incredibly fast
but what really helps is Wall Climber, with it as
long as Boga's base is touching a wall he ignores
low objects, difficult terrain, pits and the like.
This makes Boga very mobile for a huge character.
Having a jedi on board also grants Boga two force
powers and 5 force points. The powers, Force Heal 20
and Lightsaber Deflect simply add to Bogas
survivability.
Boga can serve as both a shield to soak up attacks
with his stats and force powers but with his
mobility can be used to quickly strike at an
important piece. Boga also counts as follower
allowing him to take advantage of many commander
effects making Boga one of the the most versatile
pieces out there.
100 pt: 4/5
200 pt: 4/5
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vornargith
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Obi-wan on
Boga
Cost: 41
HP: 130
DEF: 21
ATT: +15
DAM: 20
Abilities: Double Attack / Melee Attack / Speed 8 /
Wall Climber
Force 5: Force Heal / Lightsaber Deflect
Obi-Boga costs 41 points – 1 point less than Obi-wan
Jedi Master. Obi-Boga has 10 more hitpoints, same
DEF/ATT & damage scores and a couple of interesting
abilities. On Boga, Obi-wan gains Wall-climber – a
somewhat circumstantial ability that requires an
adjacent wall. The fact that you can ignore enemies
while moving, however, makes it a valuable ability
to have in a melee. The extra speed is also a plus.
Retreating without attacks of opportunity in order
to use force heal can increase this character’s
longevity. Obi-wan retains most of his force
abilities (the most important ones), and 5 force
points ensures that he’ll have plenty of
opportunities to use them.
The downside is the huge size. Obi-Boga’s size makes
it quite often a clear target. But considering his
defense of 21, you can probably look past the minor
flaw.
Ratings by Skirmish Size
100 pt: 3/5 – Obi-Boga is probably a better choice
than the medium-sized Obi-Wans, and the extra speed
may help close the distance between you and your
enemy in a smaller game without risking overwhelming
attacks.
200 pt: 3/5 – Obi-Boga is more vulnerable than its
smaller counterparts in a larger game, but if the
map is kind, you’ll be able to take advantage of the
wall climber ability.
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