My one complaint about a lot of the rebels from A&E
is that the best ones all seem to be glass cannons.
This Luke is no exception, but in his case he has
enough gizmos and tricks to make him worth running.
60 HP for a 35 point character is horrid, as is the
ATK and DEF. For 35 points, these stats are way too
low. You would expect this more of a character that
was 10 points cheaper. This Luke doesn't even have
Use the Force to overcome his horrid stats either.
So what is good about this Luke? First of all he is
a pilot, so Wedge finally has a purpose again. With
that, Luke gains evade. Couple that with his lone
force power, deflect, and that at least bolsters his
defenses a bit. Deadly attack is good because with
his normal stats being so low, hes gonna need the
help. Couple that with flurry attack and you start
to get a nice rush of power. Where they really upped
the cost is that this Luke has double attack AND
twin attack, so if he can stand still, he is going
to be getting four attacks off! Put that with the
afore mentioned flurry and deadly, and you can be
looking at some serious damage. That is assuming
everything else can hit with that paltry +8 ATK.
100pts: If he had Use the Force he might be playable
here just because of the sheer damage he can turn
out, but lacking that, he is either big enough or
beefy enough to last here.
150pts: Here you can start to see some play, but you
are going to want either Chewie and/ or Wedge to
help overcome the ultra low HP.
200pts: Here you have plenty of room to help fill
out the rest of the squad. I don't know that he will
ever see tier 1 play, but he can be a lot of fun.
Bring in Biggs and Rogue squadron is ready to roll!
By itself this piece is just too fragile, but with
all of the nice help out there, the rebels are
finally getting some depth in play.