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							Rampaging 
							Wompa 
							Set: A&E 
							#51/60 
							Date Reviewed: June 12, 2007 
							Ratings: 
							Ratings are based on a 1 to 5 scale 1 being the 
							worst.  
							3 ... average. 5 is the highest rating. 
							100 pt: 1.75 
							150 pt: 2.20 
							200 pt: 2.40   | 
						 
					 
					
					  
						
							| 
							
							
							Sith Dragon | 
							Rampaging 
							Wampa 
							Fringe 
							Cost: 22 
							HP: 70 
							DEF: 14 
							ATK: +11 
							DAM: 20 
							 
							Ambush; Double Attack; Rend +20; Savage 
							 
							Today we look at Exar's new pet. The gundark just 
							went out the window thanks to the new Gumby-wanna-be. 
							As much as i do not like the sculpt of this figure, 
							its an awesome piece. Just by himself, he can lay 
							out 60 DAM with a fairly good attack value for only 
							a 22 points. Also, with Ambush, you have the ability 
							to do the 60 DAM from 6 out, instead of having to 
							have to wait until you base a figure. His 70HP is 
							that magic number that no matter what is going to 
							take at least another hit (3@30DAM or 4@20DAM), so 
							your opponent has to use that one more attack to 
							kill it. In the end this piece can be run by itself, 
							but is made huge by Exar's CE. 
							 
							100pts: Not enough room for it here. 
							 
							150pts: Your best bet is to use him with Exar, but 
							at 150pts, you are only going to get one in before 
							you have to go to the smaller savages for 
							activations. 
							 
							200pts: Here you will get a couple more in, but i 
							wouldn't run more than 2-3 or you will end up way 
							short on activations. I would also be careful not to 
							let them lead the assault. Let the Nexus and 
							Massassi lead the assault and let the Wampa go 
							through clean up. In the end he is a very solid 
							figure, but good luck getting 2-3 since he is a VR. 
							 
							 
							"Dude, the fat guy totally just blew up!" -Pink 5 
							 
							"The Bothans rooked us again." Obi-Wan (pink5 
							Returns Vol2) | 
						 
						
							| 
							Hassan Ninkin | 
							Hassan 
							Ninkin's reviews 
							 
							So week 2 of the A&E review is starting off with the 
							Rampaging Wampa. 
							Let's just compare it to the regular Wampa from 
							Rebel Storm to see how it holds up. 
							 
							Rampaging Wampa 
							cost:22 
							Faction: fringe 
							HP 70 
							Defense 14 
							Attack 11 
							Damage 20 
							 
							Savage 
							Ambush 
							Melee Attack 
							Double Attack 
							Rend +20 
							 
							 
							Wampa 
							cost: 13 
							faction: fringe 
							HP:50 
							Defense 16 
							Attack 7 
							Damage 10 
							 
							Savage 
							Double Attack 
							Melee Attack 
							Rend +20 
							 
							So, for 8 points, you lose few defense, gain 20 HP, 
							4 Attack, 10 Damage, and gain Ambush. Probably a 
							fair trade for cost value, but the original was 
							hardly playable, so I think they should have shaved 
							a few points off the rampaging version. 
							 
							11 Attack won't hit many decent figures, and it 
							can't be boosted by most commander effects, but it's 
							a vast improvement over 7 attack for 10 damage. The 
							original Wampa could never get it's rend attack to 
							work because even if it did have the enemy character 
							based, 7 attack was low enough to miss most figures 
							at least once. Bumping it up to 11 helps a bit, but 
							gaining Ambush is what will get this guy's attacks 
							to hit. If you have to base an enemy with a 14 
							defense figure, you'll need those 70 HP to survive. 
							Getting an ambush off means you should be able to 
							take down a couple soft targets before getting put 
							down. 
							 
							100 point: 1.7/5 Not a great piece for it's cost, 
							and it can't fit in an Exar Kun squad at this level. 
							150 point: 2.2/5 A little more likely to see play 
							here, still probably in a Kun squad or less likely 
							as an Ooglithed member of a NB squad 
							200 point: 2.4/5 With 200 point so full of commander 
							effects, savage figures lose a bit of steam. 
							sculpt: 5/5 IMHO this is probably the most 
							attractive looking piece in A&E 
							Bottom line, use this figure for fun, leave it at 
							home when it's a serious competition | 
						 
						 
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