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Mini of the Day
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Rancor
Set: Universe
#26/60
Date Reviewed: March 2, 2007
Ratings:
Ratings are based on a 1 to 5 scale 1 being the
worst.
3 ... average. 5 is the highest rating.
100 pt: 1.00
150 pt: 1.00
200 pt: 2.00 |
~The Jumping Flea |
Hey all!
Todays Review is on my ALL time favorite huge
miniature. The Mighty (well not really) Rancor!
Here is its stats:
Cost: 33
Hit Points: 100
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Melee Attack This character can attack only adjacent
enemies.
Melee Reach 2 Enemies up to 2 squares away are
considered adjacent for purposes of Melee Attack.
Regeneration 10 If this character doesn't move on
its turn remove 10 damage from it at the end of that
turn.
Savage This character must end its move next to an
enemy if it can and does not benefit from commander
effects.
Speed 8 Can move up to 8 squares and attack, or
double that number without attacking.
Triple Attack On it's turn, this character can make
2 extra attacks instead of moving.
So this guy looks good right? No, not really... If
it were not for Savage and this guy being so gosh,
darn huge, he could be played. There is really not a
whole lot to say here on this beast (that really is
not all that
beastly) as a playable figure. He can be used with
Exar, just not as well as most Savage beasts.
Now if you go to the *fun* aspect of this thing,
THAT is a completely different story! These things
are a blast to run as long as you can control them
(Empathy is needed). Teamed with a Nightsister Sith
Witch (Empathy) these Brutes can actually do quite
well, (in a relaxed enviorment that
is....) as they benifet from Commander Effects.
Thrawn comes to mind here
(+3 to attack and defense), along with Weequay
leaders (Mighty Swing), Rodian Huntmasters (Deadeye)
and Stormtrooper Commanders (+10 damage). You can
essentially have one Rancor triple attacking at +11
for 50 damage(!) a pop. Granted now your ENTIRE
squad is devoted to the Rancor it is very fun.
(*Sigh* again ONLY in a *fun* game....)
Another *Fun* way to run these guys are three at a
time as a 100 point squad. (Assuming you have 3 $40
VR Huge miniatures... Who doesn't?) They bite the
dust fast, an automatic loss on many maps and
control where they want to go with Savage, but
c'mon, look at your opponents face when you put
three of these guys on the table! Or you can go with
another cool squad, *The Battle of Dathomir* (2
Nightsisters, 2 Rancors). This is a little better,
just not good outside of *fun* games.
100: (1) Huge+100=Non-Playable.... Sorry!
150: (1) See 100
200: (2) ONLY with Exar, even then not worth it.
(Team with Thrawn for *fun*
though!)
Sculpt: (5) The. Coolest. Mini. Ever. |
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