Today we jump back a bit as we look at one of the
best healers in the game. For 22 points her stats
really are not that bad, but at the same time they
really are not that good either. 60 Hp is a bit
above the curve on a 20-ish point character, but
everything else falls into line. When running Stass,
though, you won't be running her to attack. The main
reason you are going to run her is to get her force
heal 30 off. That is a lot of damage to be able to
remove. She does not see much play anymore, but she
can be worth resurrecting in the right squads. Once
her force is gone, she makes a pretty decent
scrub/mid-range figure killer. The thing you have to
be careful of is keeping her out of sight. If your
opponent gets some early shots on her, then she is
worth taking down first. In older bodyguard squads (padme)
you can BG damage off on to Master Qui-Gon and then
use her to heal. Once you decide to let Qui-Gon go,
you can force spirit her, so she can heal up to
three more times. She is not a top piece, but she
can be fun to play.
100pts: There really isn't the room here. If she
dealt more damage then maybe.
150pts: She can work here, but you will need to
streamline your squad and make very efficient use of
your points, since there aren't many to spend.
200pts: This will be the best place for her. She can
work quite well with figures such as Jango, Mace and
other heavy beatsticks that will take a pounding
from shooters. After she is done healing, she can go
cause trouble in your opponent's backfield.
"Dude, the fat guy totally just blew up!" -Pink 5
"The Bothans rooked us again." Obi-Wan (pink5
Returns Vol2)