Luke
Skywalker, Hoth Pilot Unleashed
Rebel
Cost: 28
HP: 80
DEF: 19
ATK: +11
DAM: 20
Pilot
Demolition Charge: replace turn, Adjacent mounted
weapon is defeated, save 6.
Force 2; FR1
Force Push 4: F4, replaces attacks, 40 DAM and push
back 4 squares.
Lightsaber Deflect
This new Luke seems to be a cult favorite in rebel
squads right now around here. For 28 points, you get
80 HP, which isnt too bad. The Defense is also solid
at 19. The +11 is actually pretty good for a rebel
in this cost range, and the 20 DAM is pretty
standard. In the end - solid stats for the cost.
He has the pilot ability. This means he will go good
with the original Wedge to gain evade. Although the
existence of Wedge and Biggs is practically begging
for a Red Leader from SW to give another pilot
effect. Demolition charge is pretty pathetic. You
have to give up your turn, and then you only have a
25% chance of defeating the mounted weapon
character. You then get wailed on by that character.
The force renewal is very good, but standard for
this set. The force push 4 is pretty awesome, and
deflect can keep him alive longer.
In the end this piece doesn't impress me much. He
basically is there for the push. After using that,
he doesn't have any real offense. Even though the
+11 is good, the single attack wont help you much
once you use your push. Also, at 80 HP he will go
down pretty fast in today's world. He is a piece to
be respected, but not feared, even with all of his
friends that he can bring.
100pts: Not a good piece here, he just isn't big
enough or does enough damage.
150pts: Here he can make a nice back up piece if you
have a forward beat stick like the apprentice or
Shaak Ti.
200pts: Here he can be fit into about any squad. His
push can be good help, but after that, he is just a
basic shooter that wont do much. I think it just
comes down to play style. If you run into Thrawn,
Vong or stealth, his push is kinda worthless. Try
him out and see what you think.