This week we look at two of Cade's closest friends.
Today we examine Jariah. He is a very nice
piece, but his problem is he has zero synergy with
any type of squad build. For 24 points you get
a respectable 60HP, a mediocre defense, a poor base
attack and base 20 DAM.
His abilties are actually quite good though.
He is a bounty hunter, so right there you are now
looking at a +10ATK. He has cunning attack, so
there he is up to a +14 for 30DAM, and should you
face a Jedi, you are now looking at a +18 for 40
DAM. Very Impressive to say the least, but he
has two more add-ons. Being the Vong
aficionado that he is, he also has Razor bug and
Thud bug. With his stats there are really very
few times you would use razor bug. Thud bug
might be useful for an activation, but since he
lacks force immunity, a Jedi would get rerolls, so
why not just shoot since you would have cunning and
jedi hunter anyway? He lacks accurate and if
he gets no bonuses, then he is back to mediocre
status. With only 60HP, he can be a quick kill
for 30DAM pieces and will score a very nice 24 pts
for your opponent.
100pts: I would not run him here. Against Jedi
he can hit big, but he will fall too fast against
most builds as many of the big hosses can easily do
60DAM in a single activation.
150pts: Again i think he is too fragile here.
You can play him for fun, but i would not trust him
against top builds, especially when you can always
find something better.
200pts: This will be the best place to run him if
you want to. You had better have some good
interference though, or he will go down fast.
The problem is that without accurate, mobile or
stealth of any type, your opponent will do
everything they can to take him down for a quick
point lead. He is a solid piece, but he just
doesnt synergize very well with most of the dominant
squad types. Run him for fun, but i wouldnt
recommend him for any serious tourneys.
Today we have an interesting mid-cost shooter. 24
points gets you a crappy 60 HP, decent 16 defence,
crappy +6 attack and standard 20 damage.
Fortunately his special abilities pump up the attack
and damage significantly. With cunning, Jedi
Hunter, and Bounty Hunter all in effect his attack
becomes +18 for 40 Dam! Wow . . . he only shoots
once, but good lord it hurts. Unfortunately his low
defence, HP, and lack of defensive abilities means
he won't be around too long to do much anything.
What makes him so interesting though is that he's
the only non-vong character to have razorbug or
thudbug. Razor is great for picking off super
defence stormies but not much else. Thud bug
requires you to pass on your attacks in order to try
and activate someone. Unfortunately, since Syn is
NOT Vong, the enemy can reroll that save with a FP
(Usually better to just shoot their face for 40
Dam.)
Syn is a fringe follower, so there are a stupid
number of CE combos to try him with. Kota for
+3/+3. Advantageous from Han or Vader. Double from
Windu or Krayt. The list goes on.
100pts 2/5: He won't be able to do much with that
crappy 60 HP, but if he gets a couple shots in, he
can be worth your time.
150/200pts 3/5: He has lots of CE's available to
him here, but again, keeping him alive to do
anything significant is a real trick. Great example
of a glass cannon . . . really more of a glass
pistol >_>