Force 2, FR1
Essence of Life (F2, defeated ally w/in 6 has 10 HP,
save 11); Heal 20; Leap
Today we look at a very interesting character in the
young Cade from the first issues of Legacy. His
stats are pretty much crap, but since he only costs
20 pts they are in line - sorta. Then again you are
not going to be playing him for attacks. You are
going to keep him safely hidden or use him as a late
game scrub killer.
The power of young Cade lies in his force powers.
First off he is a 20 pointer that has renewal. That
alone should tell you something. Cade has heal 20.
This with renewal alone makes him pretty good for
the NR as it is their first faction healer. Leap is
okay. Where leap will come into play is when your
opponent tries to base him to kill him. Instead of
being stuck and unable to afford the AoO, he can
leap to safety. As good as both of these are, it is
his final force power that will make him a near must
for the New Republic. Cade's essence of life is
essentially a force based avoid defeat, but instead
of making two saves, Cade spends his 2 FPs and the
character targeted must make only one save of 11 to
stay alive with 10HP. With all of the MotF2
characters the NR has, it should be pretty easy. The
other thing to note is that while Cade is spending
the 2 FP for EoL, it is the target that has to make
the save, meaning the target will still have its FPs
to use as rerolls. The only hard part to this is
keeping Cade within 6 while out of sight. He may
gain evade from wedge, but with only a 16 DEF and
60HP, your opponent is going to target him with a
vengeance.
100pts: While i dont think he would be good here, he
brings just enough life saving measures that with a
major beatstick he might work. It would be a long
shot though.
150pts: Here he could do well. He is cheap enough
that he could be fit into a lot of slots. With
Wedge, it makes damaging the NR very difficult.
200pts: This will be his best format as he will fit
easily into any build. With careful positioning, he
can make a world of difference.