Another year gone and another top 10 list! Over
the next two weeks we will review the top 10 minis
of 2009 as voted on by our pojo writers. Squeeking
in at #10 is Cad Bane. I will admit it. I did not
place this in my top 10 for many reasons. The main
one is that i absolutely hate this piece! Get off
the stupid uber shooters already. The last thing
this game needs is yet another shooter with double,
twin and greater mobile! He is also a follower, so
he gets about every CE out there. On top of this
they gave him flight, stealth and evade. Not only do
we not need this in the game, but i feel this is a
very poor approximation of who Bane even is. I will
admit he is one of the cooler characters/bounty
hunters we have gotten in a long time, but this
figure is just nuts. He was extremely intelligent
and well prepared, so let's give him huge attacks!
For his cost, he wont fit into every squad, but when
you look at the number of squads that Boba, BH was
in when he came out and how much better and cheaper
bane is, he will fit enough.
I would stop short of calling him broken because
you only have 80 HP for 54pts, but this is still a
figure the game did NOT need.
Josh
Cad Bane (35/40, Very Rare—Galaxy
at War; 80HP, DEF 19, ATT 10, DAM 20, DEP 54)
Coming in at the #10 spot is Cad Bane from
Galaxy at War.
For 54 points, you’re getting a really stacked stat
card that accurately reflects the vision of Cad
we’ve seen in the cartoons. That’s the biggest
reason I hoped he would be on this list. It’s one of
the best translations of a character from screen to
mini they’ve had in a long while. Starting off at
the top of his card, he comes with his hidden jet
belt to give him
Flight.
When paired with
Double
Attack and
Greater
Mobile Attack, Bane is an excellent hit and run
artist. Add in his
Twin Attack
and he can pull off four attacks per round and still
dodge back and forth to make himself a hard target
to hit.
Stealth will let you hide him under cover after
a four-attack turn thanks to
Greater
Mobile but if there’s not enough cover around,
he also has
Evade so if he gets stuck out in the open, he
can still try and dodge the shots. Finally with
Bounty
Hunter +6 he’s going to be pretty nasty against
the growing number of
Unique
characters out there.
His stats are also pretty impressive and he’s
going to be pretty hard to pin down with a defense
score of 19 but also
StealthandEvade.
His +10 bonus to attack is pretty strong on its own
and he’ll have little trouble nailing scrubs but
when you add in
Bounty
Hunter +6 he’s a whopping +16 to hit on
Unique
characters, meaning he’s not going to miss that
often. His lowest stat is probably his 80 hit points
but when you add back in that double whammy of
Stealth
and Evade,
he’s going to be surprisingly long-lived.
100 POINTS: Honestly, with as
Unique
and Melee
dominated as this format is, he might have a
pretty wide open home. He can dish out a
lot of
damage and at only 54 points to deploy, you can
still bring in some other nice pieces to support
him. For example pairing him with the #9 figure can
be pretty brutal since it brings in
Opportunist
and there’s still a little extra room for some scrub
support. As long as you keep him on the move, I
think he stands to be pretty nasty in this format
just because of the way it has become so dependent
on Unique
Force using (meaning for the most part
Melee)
beat-sticks. Bane can hit at range with a pretty
powerful punch and it will take time for them to get
close enough to deal any sort of damage back. SCORE:
4
200 POINTS: Here he can be just as deadly but can
get a little added boost because there’s more room
for support. You’ll need to be a little more
cautious in his placement between attacks just
because there are more pieces that can fire on him,
but as long as he’s played wisely he can be pretty
brutal here. SCORE: 4.5
Today we start off the Top 10 list for 2009, aren’t
you thrilled? ;) Coming in at #10 is Cad Bane, the
not-so-new bounty hunter from the Clone Wars TV
series. Cad Bane honestly didn’t even make my Top 10
list, for reasons I’ll explain later.
Cad Bane is a cookie-cutter Double/Twin/GMA piece
with some fun new toys. His base stats are all
sorely under par for his high cost. He makes up for
these with his myriad of abilities. As previously
mentioned, Double + Twin + GMA makes for a potent
combo which we’ve already seen on several pieces. In
addition, Bane is given Bounty Hunter +6, Stealth,
Flight, and Evade. Lookin’ a lot like Boba, BH now
aren’t we? BH +6 boosts his low attack to much more
appropriate levels, Flight greatly enhances his
mobility, and Evade boosts
his survivability. The most notable of his SA’s is
Stealth, he’s currently the only big-name
bounty hunter to have it. Stealth,
while first of all keeping him very safe from
shooters, also allows him access to some potent
combos. Some of most notable are Moff Nyna Calixte
and Prince Xixor. Nyna gives Bane access to Super
Stealth as well as a bonus against Stealthed
enemies. Xixor, arguably the more deadly of the two,
gives Bane Accurate Shot. Accurate combined with his
4 attacks is very, very dangerous. Granted, the two
of them (Bane + Xixor) cost 94 points together, but
it’s still a viable option.
Cad Bane is definitely a powerful figure with some
fun tricks, but he’s just so bland. There’s nothing
really new about him, he’s a high costing bounty
hunter with lots of special abilities meant to
inflict pain, but very little flavor. This is the
main reason he didn’t make my list, he didn’t add
anything to the game. As far as the meta goes, Bane
can be a pretty solid option if you can get your
hands on him (check out squads like Dawn of Bane on
BlooMilk). That brings us to the other problem, his
collectability. Being the tough macho-alien that he
is, Cad Bane has quickly become one of the most
sought after figures in the game (rivaling Darth
Revan and Boba, BH). Getting your hands on him can
be tough business.
100: 3/5 He actually could do well here. His
multiple attacks can punch through a lot of the
big beats pretty quickly
(especially when BH +6 kicks in). Just keep him
running around and make sure to abuse Stealth and
Flight as much as possible.
150: 3.5/5 Got a little more room here. Nyna is a
solid partner for him, you could even throw in
Thrawn to give him an additional damage
boost. Once again, make sure to
keep him running around the map.
200: 4/5 Bane is the most solid in 200. Be creative
with his uses as a follower and make sure you aren’t
simply “throwing him in there”. Ensure that he
synenergizes well with the rest of your squad for
optimum results.