The Hallowed Azamina – #ROTA-EN053
Reveal 1 “Azamina” Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 “Sinful Spoils” card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 “Azamina” monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of “The Hallowed Azamina” once per turn.
Date Reviewed: December 2nd, 2024
Rating: 3.92
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:
King of
Lullaby
Hello Pojo Fans,
The Hallowed Azamina begins our continuation of the Diabellstar storyline through the Azamina side.
Normal Spell that is seeing a lot of splash in the meta because of its usefulness with the current Snake-Eye/Sinful Spoil builds. Hallowed Azamina is essentially a better Instant Fusion. Revealing the Azamina Fusion Monster you intend to summon to then send Sinful Spoils cards from the hand or field to the grave. For every 4 Levels the Fusion Monster has you have to send a Sinful Spoils card (rounding down). The Summon is a Fusion Summon so any effects with activate.
How Hallowed Azamina is being used is exactly like I said: Instant Fusion. You play Hallowed Azamina, send a Sinful Spoils card from the hand or field to the grave, then Special Summon your choice of Azamina Fusion Monster. The most popular choices currently are Mu Rcielago and Ilia Silvia because they are Level 6, needing only one Sinful Spoils card to be sent to the grave through Hallowed Azamina, and they both can pay you back with a negation or get you a Sinful Spoils card (also drop your opponent’s ATK/DEF by 500). Neither possess high ATK, but they do have the ability to attack while Instant Fusion doesn’t give your monster that ability.
Graveyard effect for a Normal Spell? Of course. Target an Azamina monster on your field or in your grave to pop Hallowed Azamina back to your hand, while cycling back the Azamina monster back into the Deck. A one-two punch that sets you up for another round of using Hallowed Azamina on the same turn if you wanted to go for the other target you may run in your Extra Deck, you just won’t be able to cycle back Hallowed Azamina until your next turn.
If you already use Sinful Spoils cards in your deck, this card is likely a no-brainer. Good Fusion options to use as extenders and to gain advantage on your opponent. Hallowed Azamina gets you a monster that can further your plays and become an option for Extra Deck summon(s) in addition to paying for Hallowed Azamina and the Sinful Spoils card you use for the effect. With four choices of Fusion Monsters in the Azamina archetype, you will have enough options, the only thing holding you back is the number of Sinful Spoils you possess when you have Hallowed Azamina.
Advanced- 4/5 Art- 3.5/5
Until Next Time,
KingofLullaby
Crunch$G
Back to the world of Diabellstar and Diabellze with the new Azamina archetype to cheat out Fusions to support your Sinful Spoils goodstuff, and the card to help cheat out those Fusions would be The Hallowed Azamina.
The Hallowed Azmaina is a Normal Spell that lets you reveal any Azamina Fusion in the Extra Deck and for every 4 Levels it has (rounding down), you send a Sinful Spoils card from your hand and/or field to the graveyard to summon the revealed monster (which is treated as a Fusion Summon). I assume we won’t get any Azamina Fusions that are below Level 4, so this likely won’t be Instant Fusion where you get free bodies. So from Level 4-7, you only need to send 1 Sinful Spoils card to the grave, which a single card and the Spell to summon a Fusion is still less than most other ways to Fusion Summon. Once you hit Level 8, you have to send 2 Sinful Spoils, and I’d assume we’ll eventually get a Level 12 Azamina to require 3. If this is in your graveyard, you can target an Azamina monster you control or in your graveyard and shuffle it into the Deck to add this to the hand. The wording does imply Azamina monsters in the Main Deck, which we will get soon. Having your main Spell that summons some of your best monsters recover itself is always good. This is a case where you might be targeting your monster on the field as well, since there’s 2 Azamina Fusions you usually want to summon in a single turn and you might not get the first in the grave to make this super free all the time. Last effect is the only HOPT, so you can summon multiple Fusions with this. Azamina as an archetype has an interesting gimmick with how the Fusions are summoned, and this is mainly the best card to summon them since its the only one that really recovers itself to your hand. It’s searchable off another card you’ll play that Diabellstar can fetch for you, so you have so many ways to get to this that you only need 1 of it, but it’s a must for sure.
Advanced Rating: 3.75/5
Art: 3.75/5 The symbol here is cool, but it leaves more to be desired for telling a story in this lore.
Mighty
Vee
It’s December already! The year has been a wild ride no thanks to Snake-Eye discourse, so fittingly, the beginning of the end will cover the long-awaited Azamina archetype, the next phase of the Diabellstar lore. The Hallowed Azamina starts our coverage, a Normal Spell with two effects, though only the second one is hard once per turn. On activation, The Hallowed Azamina will let you reveal an Azamina monster in your Extra Deck, then Fusion Summon it by sending a Sinful Spoils from your hand or field to the Graveyard for every 4 levels it has. Effectively, you’ll only need to send one card for their level 6 monsters, though their level 8 boss will take 2. It’s a very peculiar way to Fusion Summon, but it makes sense considering Azamina currently has no Main Deck monsters! We’ll have to wait for Supreme Darkness for that one. Indeed, you are intended to splash it into White Forest or Snake-Eye, where you have access to Sinful Spoils backrow as fodder to send. Diabellstar the Black Witch and the upcoming White Forest monster can both search Deception of the Sinful Spoils– which, incidentally, is perfect send fodder for the Fusion Summon. Both of the level 6 Fusions (they’ll only take 1 “material”) are great options; we’ll cover them in depth this week, but Azamina Mu Rcielago can be an extender by searching Sinful Spoils of Subversion – Snake-Eye, while Azamina Ilia Silvia comes with a cheap omni negate. The Hallowed Azamina’s other effect is something we’ve seen before but is appreciated nonetheless; you can recycle it back to your hand from the Graveyard by shuffling an Azamina monster on the field or in the Graveyard. Much to the chagrin of many, it’s not uncommon to repeatedly recycle The Hallowed Azamina by recycling Silvia, which coincidentally tributes itself for its effect. Funny how those things work out! The Hallowed Azamina is a cornerstone card since it’s your main way of accessing your Fusion monsters; considering that it technically is useless on its own and it can constantly recycle itself, it’s hard to justify playing more than one copy unless you’re really scared of banishing effects.
+Easy and accessible way to field Azamina Fusions
+Can easily recycle itself every turn with Ilia Silvia
-Almost always needs to be searched with Deception of the Sinful Spoils to guarantee fodder
-Rather difficult to make high level Azamina monsters with it
Advanced: 4/5
Art: 3/5 Halloween isn’t over yet???
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