The World Tree
The World Tree

The World Tree – Kaldheim

Date Reviewed:  January 26, 2021

Ratings:
Constructed: 4.25
Casual: 5.00
Limited: 3.67
Multiplayer: 4.00
Commander [EDH]: 3.75

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995

An ash I know, Yggdrasil its name;
With water white is the great tree wet.
Thence come the dews that fall in the dales,
Green by Urd’s well does it ever grow.
— from Völuspá

People have certain expectations when it comes to their World Trees, and I think this card delivers pretty well. There’s little downside to including it in a constructed deck, and it makes splashing lots of colors very easy (or just playing mind games with your opponent when they expect lots of splashed colors). Of course, some of its obvious appeal relates to putting ten or more God cards into play at once. The colors and the cost are perhaps difficult to pull off in tournament Magic, and there are similarly-costed alternatives that win the game on the spot, but I foresee a lot of EDH decks with every God from Kaldheim, Amonkhet, and both Theros blocks.

Constructed: 4/5
Casual: 5/5
Limited: 3/5
Multiplayer: 4/5
Commander: 4/5


 James H. 

  

The World Tree not being legendary feels weird, but I’m sure there’s a reason for that baked in the story. All the same, it represents an interesting land, ostensibly green but more clearly meant as support for five-color God tribal (or five-color tribal in general). With almost 50 members of the tribe (and close to 20 in the upcoming standard), a God deck can definitely have plenty of room for mixing and matching of its pieces to make it work. The World Tree even provides support beyond the “find all of the Gods and vomit them out”, giving your mana a fix once you get enough lands on board. It’s not the most subtle piece of support, but it’s definitely strong, and it makes all of the “God decks” people have wanted to build more of a reality.

Constructed: 4.5 (the “comes into play tapped” is a minor downside, but the rest of the card is quite good, even if you never play that last ability)
Casual: 5
Limited: 4.25
Multiplayer: 4
Commander: 3.5 (because of color identity, it’s limited to five-color decks; it’s great there, but that does constrain it somewhat)


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