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Pojo's The Spoils Card of the Day  
 

Resurrection Emporium

If a character would be put into your discard pile from anywhere, remove it from the game instead. RESURRECT COST: Use this only during your turn. Pick a character in your discard pile. Pay 3+X, where X is that character's numeric cost.
EFFECT: Put the character into play under your control.

Card Ratings
Limited: 4
Constructed: 4

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 11.04.06

doc We start our last full week of Artist Series Cards with the Rare Banker Location Resurrection Emporium.

For a cost of 0 with a threshold of 3, you get a Location with Structure strength of 3 and 2 clashing abilities. The first, a replacement ability, puts Characters bound for your discard pile into your "removed from game" pile. In direct conflict, it's second ability is to put a Character from your discard pile into play for a cost of 3+ it's numeric cost. While this isn't a card you want to see until late game, when it is it's time to hit play, it can be put to GREAT use. In order to be useful in mid-game, you'd have to be running some kind of discard ability and discard ability means Rogues. What are the likely candidates to be brought back via the Emporium? First to mind would be Erotic Assassin, Pettifogger and Samuel Gristwalter. If you are running with Rogues; Pillaging Pirate, Ferrous Ferret, Heist Planner and of course Pluck. If you'd like to be brave and try to utilize the rule that you do not have to have threshold to put a card into play, other low cost candidates would be: Quotidian Ejector, Swarm of Gnats and Bloodcurdling Bulldozer among others.

Remember, a card like Flaming Barduse brought into play with the Emporium wouldn't get to deal it's 2 damage.

In limited, being able to bring back a key card that you only have one copy of could easily mean the difference between winning and losing. In constructed, someone will find a way to abuse this for sure!

Limited: 4/5
Constructed: 4/5
 
lgmk This is definitely an odd card. For one thing, it can be incredibly useful. On the other hand it's counter productive to itself. Definitely a late game thing.

For sealed, I love it. You have a limited number of characters and getting one of your choice that you probably have a limited number of can be game altering. Like Pluck for instance. It also lets you get around threshold, so if you're playing against Arcanist or Rogue, this may be a godsend.

In Constructed, I'm a tad iffier. On one hand you could use this with Tremor Engine and a lot of awesome cards from other trades. You could play only Greeds and one Deception, but you'd be able to bring out things like Lugubrian Octopod and Vander Malagut.

On the other hand, you could just be playing those cards from your hand. Or using Postmortem Debenture to get them back and then play them. That would be cheaper too.

My final conclusion on this card for constructed is that if you're playing this, you should be playing Repo Man. You'll want to be rid of it eventually.

Sealed: 4/5
Constructed: 3/5
 

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