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Pojo's The Spoils Card of the Day  
 

Vander Malagut

Unique Evondan
All your other "sarcophyle" characters gain 1 speed. If a character would be destroyed during a turn when this card damaged it, take control of that character instead. Treat that character as though it has received no damage this turn. It becomes a 'sarcophyle'.

Card Ratings
Limited: 4
Constructed: 3

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 12.20.06

doc Hump day of Sarcophyle week gives us the Sarcophyle King. Today we have the rare Rogue character Vander Malagut.

At a cost of 9 with a killer threshold of 4, you know he’s got to be packing something good. Vander has the distinction of being the fastest character in The Spoils with a speed of 6. On top of that, his strength of 5 and life of 7 is awfully nice too!

But Vander doesn’t stop there. In his presence, all other Sarcophyles gain 1 speed. “That’s cool” you say, “but there’s only 2 other Sarcs in the game. Why bother?”
Allow me to continue…

If Vander so much as nicks one of your opponents characters, and they end up dying from any card effect (not just lethal damage from Vander) they “turn”. You gain control of the would be dead character and they become a Sarcophyle themselves. Also, they’re instantly healed just as an added bonus.

All this evil goodness does come with a small drawback. Remember last weeks Nodes? I don’t know who crossed Nodes with Vander, but if he sees the light of day or gets a wooden stake through the heart (or whatever it is that smites Sarcophyles) not only does he die, but all his loyal minions do too.

While Vander is a unique character, he is a “unique Evondan”. Since our other uniques use their given names to group them, what will be the next incarnation of Vander? Stay tuned!

In limited, as with most “big” characters, he can win the game for you (he’s done so for me once!). In constructed, his high cost will likely limit his use.

Limited: 4/5
Constructed: 3/5
 
lgmk Today we review the fastest card in the game. That's right, the fastest, hands down. The runner up is Entrancing Harlot and after that it degenerates into a mess of speed four and lower characters.

But this means that Vander Malagut, barring other effects, will always strike first. And considering his ability, that's a good thing. A very good thing. Because if he strikes first and kills a character, you gain control of that character. And if he strikes first, and you play Snake Eyes, you gain control of that character. If he puts one spec of damage on a character, and that character dies in this turn, you get that character.

And let's not forget the other aspects of his effect. First off all those characters that you're gaining control of become Sacrophyles. Then all sacrophyles gain one speed. So you're slowly but surely getting an army of speed demons.

There's a problem though. If Vander dies you lose all your sacrophyles. Every last one. But as you're not neophytes, you'll protect your Vander. He's worth every bit of that nine cost and four threshold.

Unfortunately the cost and threshold does reduce his usefulness to some extent. Then again, if you're already in Rogue's high threshold range, go ahead and play him.

Limited: 4.5/5
Constructed: 4/5
 

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