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Pojo's The Spoils Card of
the Day
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Vander
Malagut
Unique
Evondan
All your other "sarcophyle" characters gain 1
speed. If a character would be destroyed during
a turn when this card damaged it, take control
of that character instead. Treat that character
as though it has received no damage this turn.
It becomes a 'sarcophyle'.
Card
Ratings
Limited: 4
Constructed: 3
Ratings are based on a 1 to 5
scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 12.20.06 |
doc |
Hump day of
Sarcophyle week gives us the Sarcophyle King. Today
we have the rare Rogue character Vander Malagut.
At a cost of 9 with a killer threshold of 4, you
know he’s got to be packing something good. Vander
has the distinction of being the fastest character
in The Spoils with a speed of 6. On top of that, his
strength of 5 and life of 7 is awfully nice too!
But Vander doesn’t stop there. In his presence, all
other Sarcophyles gain 1 speed. “That’s cool” you
say, “but there’s only 2 other Sarcs in the game.
Why bother?”
Allow me to continue…
If Vander so much as nicks one of your opponents
characters, and they end up dying from any card
effect (not just lethal damage from Vander) they
“turn”. You gain control of the would be dead
character and they become a Sarcophyle themselves.
Also, they’re instantly healed just as an added
bonus.
All this evil goodness does come with a small
drawback. Remember last weeks Nodes? I don’t know
who crossed Nodes with Vander, but if he sees the
light of day or gets a wooden stake through the
heart (or whatever it is that smites Sarcophyles)
not only does he die, but all his loyal minions do
too.
While Vander is a unique character, he is a “unique
Evondan”. Since our other uniques use their given
names to group them, what will be the next
incarnation of Vander? Stay tuned!
In limited, as with most “big” characters, he can
win the game for you (he’s done so for me once!). In
constructed, his high cost will likely limit his
use.
Limited: 4/5
Constructed: 3/5
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lgmk |
Today we
review the fastest card in the game. That's right,
the fastest, hands down. The runner up is Entrancing
Harlot and after that it degenerates into a mess of
speed four and lower characters.
But this means that Vander Malagut, barring other
effects, will always strike first. And considering
his ability, that's a good thing. A very good thing.
Because if he strikes first and kills a character,
you gain control of that character. And if he
strikes first, and you play Snake Eyes, you gain
control of that character. If he puts one spec of
damage on a character, and that character dies in
this turn, you get that character.
And let's not forget the other aspects of his
effect. First off all those characters that you're
gaining control of become Sacrophyles. Then all
sacrophyles gain one speed. So you're slowly but
surely getting an army of speed demons.
There's a problem though. If Vander dies you lose
all your sacrophyles. Every last one. But as you're
not neophytes, you'll protect your Vander. He's
worth every bit of that nine cost and four
threshold.
Unfortunately the cost and threshold does reduce his
usefulness to some extent. Then again, if you're
already in Rogue's high threshold range, go ahead
and play him.
Limited: 4.5/5
Constructed: 4/5
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