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Pojo's The Spoils Card of
the Day
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Jacque's Trap
IT'S A TRAP!
COST: Destroy this card. Pick an attacking
character. EFFECT: Destroy the character.
Card
Ratings
Limited: 5
Constructed: 5
Ratings are based on a 1 to 5
scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 12.27.06 |
Knightmare
13 |
Jacque's Trap
How can you not enjoy a card that features Santa
Claus getting his junk blown off? If you don't like
this card not only are you a big fat noob, but your
clearly not human. First off its 1 threshold which
means you can splash which rocks. Second it cost
only 3 so its first turn material. Those are great
great things lol.
I cant tell you how much I like this card. Its
supposed to be at a disadvantage by being an item
and not a tactic, but clearly it didn't work out
that way. You all know how much I love Scrag, but
this card almost trumps it, and its not a game
mechanic that causes it to be so good. What makes JT
so good is simple human nature. Scrag is awesome,
but usually you have to use it right away cause you
opponent will blindly attack like an ostrich with
its head in the sand, thinking that what they cant
see wont hurt them. JT on the other hand sits out of
the field, mocking and taunting your competition to
issue their pathetic attempt to damage you.
Scrag is a great surprise to deal with a nasty
creature, but JT can and will buy you much needed
time in a clinch. To top all this off, you can
easily recycle them with cards like Scavengmajig.
Run 4 you noob lol.
Draft- 5 / 5
Sealed 5 / 5
Con 5 / 5
You know? Its funny..... get it?
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lgmk |
Jacque's Trap
Jock Strap is one
of the 31v35' many methods of destroying characters
with items. It costs the same as other methods of
character destruction, so that seems fair. It can
destroy any character with no draw back other than
that the character must be attacking. Seems fair.
The problem is that your opponent can choose not to
attack with their most important character until
they've dealt with Jock Strap. Then again, this can
be made to go to your advantage. When weilding other
Gearsmith goodies such as Spiky Atlasphere your
opponent's character will be useless, neither
attacking or blocking. Just hope that they didn't
include any item destruction in their deck.
It's definitely a good card, and sometimes your
opponent knowing exactly what's coming can be good.
But I like it a bit better when I have absolute
control.
Limited: 3.5/5
Constructed: 3/5 |
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