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Pojo's The Spoils Card of
the Day
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Limited
Liability
This turn, no
damage can be inflicted and no cards can be
destroyed. This does not affect paying costs; if
a cost requires you to destroy a card, it is
still destroyed.
Card
Ratings
Constructed: 5
Limited: 5
Ratings are based on a 1 to 5
scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 09.26.06 |
Scott
Gerhardt |
Limited
Liability
Possibly the best common in the game. This card
shuts down entire attacks, counters removal and
overall wins games. I’m not even going to discuss it
too much. I watched a guy de-draft one pick 1 pack 3
of a draft, then splash 1 Greed to play it, then use
it to win a $250 tournament. It’s that good and
should make your deck almost every single time you
see it.
In constructed, people will play Greed just for this
card, and it will be a good decision.
Constructed: 5
Limited: 5
|
doc |
For the
second day in a row we have a virtual must in any
deck of it’s trade. The Banker tactic Limited
Liability.
With this card in hand, 2 available resources and a
Greed staple resource in play, you have virtually no
fear from losing that turn. No matter how much beat
down your opponent *thought* he was going to do to
you…no matter what complex series of attacks,
ability use and card plays he had carefully planned
out… double “L” has your back side covered! “No
damage can be inflicted and no cards can be
destroyed.”
This single card provides one of the only defenses
against the evil “Kobiashi Maru” of The Spoils;
Emergency Obfuscation. It saves you from the board
clearing Downsizing. Dragon’s Anthem make all of
your opponents characters attack 6 or more? No
problem!
Limited Liability saves the day.
On the flip side, it can also protect you from
yourself. Several Banker characters have the
additional cost of leeching your own Influence. With
the Mau Tough costing 4 and carrying 4/5/3 stats and
the Concealed Goon costing 6 carrying a Covert
5/5/3, saving the 4 and 5 influence you should have
lost respectively, is icing on the proverbial cake!
Limited: 5/5
Constructed: 5/5
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lgmk |
Limited
Liability
BANKER TACTIC
Cost: 2 Threshold: G
This turn, no damage can be inflicted and no cards
can be destroyed. This does not affect paying costs;
if a cost requires you to destroy a card, it is
still destroyed.
First off, you've gotta love the flavor text on this
one: Alright, already. There's one for each arm, one
for the head and one for the leg. But if you want a
new shoehorn you'll have to buy it yourself. What do
I look like? The charity department?
This card has a unique effect in the game. Single
handedly it can save you or any of your cards.
Better yet it only costs two. My favorite move that
I've pulled off with it to date was using it in
response to my opponent's Ambuscade. Evil.
It's simple but beautiful. If you have it in hand
you can afford to over extend on your turn by
attacking with every character you possess. If they
pull some trick that would destroy one or more of
your characters, Limited Liability.
If they don't, good for you. You're safe on the next
turn too. It doesn't matter if they have a boatload
of Micromajig Tokens (I don't know why anyone thinks
they're cute...) and a Strength in Numbers to attack
you for a bajillion influence. You've got Limited
Liability. You can laugh at the mechanical menaces
and say 'technically I should pay you for damages,
but technically you should have read the contract.'
You can use it to stop Downsizing, Sniper,
Abducteress, and so much more. If you play Bankers,
you will play this card even if there is only one
Greed in your entire deck. In fact I have known
people to splash Banker for this card alone. Not
that I'd recommend it of course...
5/5 Constructed
5/5 Sealed
5/5 Art, shiny!
5/5 any other catagory except for 'rather suicidal
lunatic deck' in which it recieves 0.
If you get one, hold on to it. Use it. Chase your
friends around the room until they give it to you.
Yeah, its that important.
|
Steve "Zambo"
Zamborsky |
Limited
Liability
I’m not a huge fan of Limited Liability, though it
does have it uses. Mainly to stave off impending
doom; used at the right time (when it’s a close game
and your opponent does an all-out attack, thinking
they’ve won the game, for example) can make the
difference between a win and a loss. But does that
happen very often? Many times opponents are careful,
attacking here and there, trying to get some damage
in. So the stated case is rare. Limited Liability
can keep you hanging on for another turn while you
draw up your Armored Keep to play so as a stall
tactic, it works great.
Since there’s a smaller selection of cards and
characters, Limited Liability can be more useful in
limited as a surprise. If your opponent thinks
they’re going to take board control by attacking
with certain characters (or get within striking
distance for the kill next turn), pop out Limited
Liability and watch their expression.
Constructed: 2.5
Limited: 3
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Knightmare
13 |
Limited
Liability
Magic has Fog and Holy Day, Yugioh had Waboku, here
in the Spoils we have Limited Liability. Many people
complain about the Banker profession in the Spoils.
They say that most of the cards are just too
expensive, or don't hit hard enough..... give them
some time, half of these still don't understand that
Greed is all about making your opponents stuff
harder to maintain while making your easier and
easier. Drawing cards, raising the dead to reuse
resources, forcing your enemy to pay more for what
they want to do.
This is one of the cards that helps the banker
maintain there profit margin lol. With a Threshold
of only one G, and a cost of only two, this card is
just sick. It will save your from EO, or warlord
nukes, you can even wait for a mass attack where
your enemy taps out all his stuff, then you
quickplay it and BAM you lose nothing and they are
wide open to suffer a nice humiliating slap.
You are going to see people splashing Greed just to
play this card and a few other LOW cost cards such
as the resurrection cards and pure draw power cards.
Plain and simple this card makes your opponent waste
TONS of stuff.
Its really fun to see people use (sac one destroy
one) cards and then turn there face to one of
disgust when you show the only person losing cards
is them, since costs that destroy there own cards
still have to be payed but the effect of destroying
your cards wont.
So in short, if your playing Greed, play this card
or your a noob.
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