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Pojo's The Spoils Card of the Day  
 

Limited Liability

This turn, no damage can be inflicted and no cards can be destroyed. This does not affect paying costs; if a cost requires you to destroy a card, it is still destroyed.

Card Ratings
Constructed: 5
Limited: 5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 09.26.
06

Scott
Gerhardt
Limited Liability

Possibly the best common in the game. This card shuts down entire attacks, counters removal and overall wins games. I’m not even going to discuss it too much. I watched a guy de-draft one pick 1 pack 3 of a draft, then splash 1 Greed to play it, then use it to win a $250 tournament. It’s that good and should make your deck almost every single time you see it.

In constructed, people will play Greed just for this card, and it will be a good decision.

Constructed: 5
Limited: 5
 
doc For the second day in a row we have a virtual must in any deck of it’s trade. The Banker tactic Limited Liability.

With this card in hand, 2 available resources and a Greed staple resource in play, you have virtually no fear from losing that turn. No matter how much beat down your opponent *thought* he was going to do to you…no matter what complex series of attacks, ability use and card plays he had carefully planned out… double “L” has your back side covered! “No damage can be inflicted and no cards can be destroyed.”
This single card provides one of the only defenses against the evil “Kobiashi Maru” of The Spoils; Emergency Obfuscation. It saves you from the board clearing Downsizing. Dragon’s Anthem make all of your opponents characters attack 6 or more? No problem!
Limited Liability saves the day.

On the flip side, it can also protect you from yourself. Several Banker characters have the additional cost of leeching your own Influence. With the Mau Tough costing 4 and carrying 4/5/3 stats and the Concealed Goon costing 6 carrying a Covert 5/5/3, saving the 4 and 5 influence you should have lost respectively, is icing on the proverbial cake!

Limited: 5/5
Constructed: 5/5
 
lgmk Limited Liability
BANKER TACTIC
Cost: 2 Threshold: G
This turn, no damage can be inflicted and no cards can be destroyed. This does not affect paying costs; if a cost requires you to destroy a card, it is still destroyed.

First off, you've gotta love the flavor text on this one: Alright, already. There's one for each arm, one for the head and one for the leg. But if you want a new shoehorn you'll have to buy it yourself. What do I look like? The charity department?

This card has a unique effect in the game. Single handedly it can save you or any of your cards. Better yet it only costs two. My favorite move that I've pulled off with it to date was using it in response to my opponent's Ambuscade. Evil.

It's simple but beautiful. If you have it in hand you can afford to over extend on your turn by attacking with every character you possess. If they pull some trick that would destroy one or more of your characters, Limited Liability.

If they don't, good for you. You're safe on the next turn too. It doesn't matter if they have a boatload of Micromajig Tokens (I don't know why anyone thinks they're cute...) and a Strength in Numbers to attack you for a bajillion influence. You've got Limited Liability. You can laugh at the mechanical menaces and say 'technically I should pay you for damages, but technically you should have read the contract.'

You can use it to stop Downsizing, Sniper, Abducteress, and so much more. If you play Bankers, you will play this card even if there is only one Greed in your entire deck. In fact I have known people to splash Banker for this card alone. Not that I'd recommend it of course...

5/5 Constructed

5/5 Sealed

5/5 Art, shiny!

5/5 any other catagory except for 'rather suicidal lunatic deck' in which it recieves 0.

If you get one, hold on to it. Use it. Chase your friends around the room until they give it to you.

Yeah, its that important.
 
Steve "Zambo" Zamborsky Limited Liability

I’m not a huge fan of Limited Liability, though it does have it uses. Mainly to stave off impending doom; used at the right time (when it’s a close game and your opponent does an all-out attack, thinking they’ve won the game, for example) can make the difference between a win and a loss. But does that happen very often? Many times opponents are careful, attacking here and there, trying to get some damage in. So the stated case is rare. Limited Liability can keep you hanging on for another turn while you draw up your Armored Keep to play so as a stall tactic, it works great.

Since there’s a smaller selection of cards and characters, Limited Liability can be more useful in limited as a surprise. If your opponent thinks they’re going to take board control by attacking with certain characters (or get within striking distance for the kill next turn), pop out Limited Liability and watch their expression.

Constructed: 2.5
Limited: 3
 
Knightmare
13
Limited Liability

Magic has Fog and Holy Day, Yugioh had Waboku, here in the Spoils we have Limited Liability. Many people complain about the Banker profession in the Spoils. They say that most of the cards are just too expensive, or don't hit hard enough..... give them some time, half of these still don't understand that Greed is all about making your opponents stuff harder to maintain while making your easier and easier. Drawing cards, raising the dead to reuse resources, forcing your enemy to pay more for what they want to do.

This is one of the cards that helps the banker maintain there profit margin lol. With a Threshold of only one G, and a cost of only two, this card is just sick. It will save your from EO, or warlord nukes, you can even wait for a mass attack where your enemy taps out all his stuff, then you quickplay it and BAM you lose nothing and they are wide open to suffer a nice humiliating slap.

You are going to see people splashing Greed just to play this card and a few other LOW cost cards such as the resurrection cards and pure draw power cards. Plain and simple this card makes your opponent waste TONS of stuff.

Its really fun to see people use (sac one destroy one) cards and then turn there face to one of disgust when you show the only person losing cards is them, since costs that destroy there own cards still have to be payed but the effect of destroying your cards wont.

So in short, if your playing Greed, play this card or your a noob.
 

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