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Pojo's The Spoils Card of
the Day
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Auction House
Card
Ratings
Limited: 1.5
Constructed: 4.0
Ratings are based on a 1 to 5
scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 03.06.07 |
doc |
We begin out
The Spoils First Edition Part 2 regular reviews with
the rare Rogue location Auction House.
And do we start with a doosey! At a cost 3,
threshold 3, structure strength 4, this card will be
lots of fun for a few turns at least. First off,
yes, it’s a double edged sword depending on your
deck. If you’re running a weenie Strength in Numbers
deck that wants to play a character every turn, this
card is for you. Would your opponent pay more than
the number cost of a character just to keep it out
of your hands? Possibly. But, if it’s coming to
that, they probably already see the writing on the
wall (and it says LOSER!).
Then again, what if 1/2 of your characters were mega
beatsticks? Normally you wouldn’t be able to pay for
a Sneaky Mansion on turn 3, but with this little
beauty and just one more unattached resource than
your opponent, it’s yours! “But Sneaky Mansion has 3
threshold in Obsession” you say? Ptthbt! We’re
putting characters into play, not playing them. Who
cares about threshold! So are you ready to build a
deck of super beats yet? Remember, Auction House is
a location, so as soon as your opponent deals it’s
fourth point of damage, the fun house is closed for
business.
Since you’ll be planning for this card, your goal
will be lots of resources as fast as you can. Since
your opponent wont have built his deck planning on
playing against Auction House, you’ll have the upper
hand. Yes, your opponent will have the chance to get
some of his characters cheaper than he originally
thought he would, but again, build up your resources
FAST! Especially if you can get one of these out in
the first few rounds. If things work out well,
you’ll be paying a paltry fee for your beatsticks,
holding back enough resources to make your opponent
at least pay full cost for his characters if not
more, and spending any resources left over at his
EOT to draw some of those tactics and items you keep
shuffling back into your deck.
Two other things: 1- The active player (the one
who’s flipping over cards looking for the character)
must bid, and he is permitted to bid 0! 2- You
cannot attack with the character the turn it comes
into play. Yes, it will have been in play while you
were performing “at the start of your turn”
triggers, but it wasn’t in play when all of those
triggers triggered which is when you really started
your turn. (If I’ve confused you and you already
knew you couldn’t attack with it, disregard #2 )
In limited, you’ll most likely only get one copy, so
you can’t really count on it. In constructed, if you
can pull off some resource acceleration with this,
you’re home free!
Limited: 1.5/5
Constructed: 4/5
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