Pojo's The Spoils news, tips, strategies and more!

TheSpoils Home
Message Board
Pojo's Books

Card Game
Card of the Day
CCG Strategies
Top 10 Lists
Contact Us

Magic
Yu-Gi-Oh!
Pirates
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's The Spoils Card of the Day  
 

Scavengemajig

When this card enters or leaves play, you may pick an item in your discard pile. If you do, put that item into your hand.

Card Ratings
Limited: 2.5
Constructed: 3

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 01.04.0
7

doc Today’s grave robber is a two-fer. The uncommon Gearsmith character Scavengemajig.

For a cost of 4 with a threshold of 3, this is a non-splashable 2/1/3. But for any deck running a solid presence of Gearsmith (which means Luteoderm Prototype!), this will get consideration. Just the thought of doubling up on Luteoderm Prototype is enough you make your mouth water! (or is it just me?)

But if you are not heavy on Gearsmith, the cheaper option is Tri-Pole Magnet. And with that, the Gear card goes directly into play. But then again, why not go with them both and effectively use 12 Prototypes? Now we’re talking!

In limited, he’ll probably rarely make the cut. In constructed, we’ll probably only see him sporadically.

Limited: 3/5
Constructed: 3.5/5
 
lgmk Scavengemajig is another one of those cards that was downgraded from the Beta version. Luckily the threshold was downgraded along with its ability. The ability however is interesting. It adds any item in your discard pile to your hand whenever this card enters or leaves play.

That's two items you get back for the cost of four. It had better be something good because the majig's stats are terrible for the cost. It seems to me that the item you are most likely to be fetching is Jacque's Trap. Other items tend to be more permanent.

Gears are the exception. You could very well find yourself retrieving some valuable gear card. The problem is that unlike the old version, this one requires that you pay to play the gear cards at some later point in time. The old one put them straight into play. A much better ability. Now, I don't particularly want that kind of ability in the game, but the point remains that the downgraded one isn't useful except in a select few decks. It is important to note however that it is the only method for getting any item back from the discard pile- Tri-Pole Magnet only works with gears.

Limited: 2/5
Constructed: 2.5/5
 

Copyright© 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.