Traptrix Pinguicula
Traptrix Pinguicula

Traptrix Pinguicula – #SDBT-EN042

2 Level 4 monsters
While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card’s material. You can only use each of the following effects of “Traptrix Pinguicula” once per turn. You can detach 1 material from this card; add 1 “Traptrix” monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.

Date Reviewed:  June 2nd, 2023

Rating: 3.67

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Traptrix Pinguicula is the newest Xyz monster for Traptrix and ends our look this week at the archetype.

Generic materials for this Rank 4, Pinguicula has got some strong ATK for being a Traptrix (right up there with Allomerus). Trap protection and activated effects of other monsters with the same Type as the materials on it, Pinguicula could be something you see decks that Xyz Summon Rank 4’s use in mirror matches. As is, you likely aren’t running into a lot of Insect and Plant decks. Despite that, protection is protection and it may come in handy.

Detach a material to search out a Traptrix monster from the Deck and get it to your hand. Nice useful search option after you spent two Traptrix likely to summon her, you can never have too many ways to search out cards in your deck. Attaching an opponent’s monster to this card when a monster of theirs is sent to the grave or banished by a card effect is this card’s way of protecting itself against whoever it faces. Pinguicula works well alongside Pudica who banishes an opponent’s monster upon Special Summon, but lets be honest, this effect is meant to work with the effect(s) of your “Hole” traps.

Bottomless Trap Hole banishes your opponent’s monster, then you take that monster and attach it to Pinguicula. Combined with Garden you have a 2500ATK that can be unaffected by your opponent’s monster effects as well as trap effects in general. Atypus and Pinguicula work the best together as Atypus can be an Impermanence for opponent’s monsters up to the number of Insect/Plant monsters you control, and can banish once per turn. Pinguicula gets fed by Atypus.

Strong ATK is what Traptrix will always lack, however this are mitigating other problems such as lack of offensive pressure and removal with their new support. While they don’t have too much removal still within the archetype, their boss monsters work well together and with that added offense it has become easier to get to multiple boss Traptrix monsters in one turn.

Advanced-3.5/5     Art-4/5

Until Next Time
KingofLullaby


Crunch$G Avatar
Crunch$G

The week ends off with a 3rd Rank 4 for the Traptrix archetype, and a pretty good one at that with Traptrix Pinguicula.

Pinguicula is a Rank 4 EARTH Plant Xyz with 2500 ATK and 300 DEF. The ATK is very good for a Rank 4, EARTH is great, and Plant is good. The materials are any 2 Level 4 monsters, so super generic. While this card has material, it is unaffected by Trap effects as well as effects of monsters with the same Type as the ones this card’s Xyz Materials have, which it can attach the opponent’s cards to be more likely to be safe from their effects. The remaining effects are a hard once per turn, the first letting you detach a material from this card to add a Traptrix monster from your Deck to your hand, which you can never complain about a searcher for every monster in the archetype to get you to whatever you might need in the given moment to make more plays. Finally, if a monster(s) owned by the opponent is sent to the graveyard or banished by a card effect, you can attach one of those monsters as material, letting you steal a potential resource and get some of that protection against the opponent’s monsters. It’s certainly a good Rank 4 for the archetype and likely one you’ll go into first to continue on with your plays to hopefully help get a Sera and/or Rafflesia on the field. An easy staple for Traptrix.

Advanced Rating: 4/5

Art: 4/5 She is one of the better Traptrix arts at least.


Mighty Vee
Mighty
Vee

Closing the week is the new boss of the Traptrix Archetype, Traptrix Pinguicula, a Rank 4 EARTH Plant Xyz monster with generic requirements, so any two level 4 monsters can make it. As a more offensive version of their first boss, Traptrix Rafflesia, Pinguicula has reversed stats, boasting a solid 2500 attack but a pitiful 300 defense. While I would’ve liked more defense, having high attack stat is very welcome for Traptrix, as one of their main issues was lacking raw offensive presence due to most of their monsters having low attack and depending on outside monsters like Number S39: Utopia the Lightning for offensive pressure.

Continuing the theme of stronger Traptrix, Pinguicula is also unaffected by Trap effects in addition to monsters of the same type as its Xyz materials; under normal circumstances, this would usually be limited to Plant and Insect monsters, but as we’ll soon find out, there’s a little more to it than that. Both of Pinguicula’s effects are hard once per turn, the first detaching an Xyz material to search any Traptrix monster. It’s a simple effect, but it combos excellently with Traptrix Arachnocampa, and could get you the last piece you need for your endboard. Pinguicula’s other effect is the reason the unaffected bit exists; if one of your opponent’s monsters is banished or sent to the Graveyard by a card effect (IE by a Trap Hole), you can attach one of them to Pinguicula as an Xyz material. The synergy is pretty obvious; not only is it Graveyard disruption that can somewhat punish floaters, it also adds another immunity for Pinguicula. Against some decks, like Mathmech, Pinguicula will just need one monster to be unaffected by pretty much the whole deck, though in practice it’s not as great as it looks due to Extra Deck toolboxing and Pinguicula itself having only 2500 attack, which isn’t bad, but is still quite a bit lower than the standard boss stats of 3000 attack. Pinguicula isn’t a replacement for Rafflesia, but it has enough usage as an extender and as offensive pressure to justify running at least one.

Advanced: 3.5/5

Art: 4/5 Once again, cute but questionable!


Visit the Card of the Day Archive!  Click here to read over 5,000 more Yu-Gi-Oh! Cards of the Day!

We would love more volunteers to help us with our YuGiOh Card of the Day reviews.  If you want to share your ideas on cards with other fans, feel free to drop us an email.  We would be happy to link back to your blog / YouTube Channel / etc.   😉