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Pokémon Gameboy
TCG Tips!
Walk-through - FAQ's -
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PoJo Note:
Here's a killer tip for those of you starting a new game. To get
instant E-Mail from Dr. Mason go talk to as many Club Masters as you
can... but don't challenge them! Once you do this you should
have at least 6 boosters in the PC waiting for you! These early
packs will really help put together a "Killer Deck" in no
time! If you want to take this a step further, check out the tip
below! =)
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Cheater!! Cheater!!
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Whenever Dr. Mason e-mails you a
booster pack, save your game before opening
the e-mail. Once opened, if you do not want the cards in the booster
pack,
shut the game off immediately and start over. This time, the cards in
the
booster will be different. Repeat until you find the cards you want.
Patience is for Panzies!
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If you want to give all of your cards
to the man in order to get your MP
Pikachu a faster way to do this instead of waiting for him to ask for
one is
to do this: When he asks you for a card give it to him, write in the
diary,
and shut off the gameboy. Turn it back on and talk to the same man. He
will
ask for it immediatley. Repeat in order to get the MP Pikachu way
faster!
The game auto-saves in a battle... abuse
it!
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Tip 1
First you must understand how the game saves. The game automatically
saves
after each input command that you do. It does not save after your
opponent
attacks, only after you input. Use this to your advantage. If you get
a
result you don't like, just turn off the game, then turn it back on.
Now you
can try something else.
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Tip 2
See all of your prizes
After you beat an opponent, select a prize. Once you see what it is do
Tip 1.
When you turn it back on you will be back to just before the attack.
Attack
again and select a different prize. Repeat this with all prizes and
you can
select the one you want/need.
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Beat the coin flip
Coin flips in the game are NOT random. They are on some type of
predetermined
routine that you can take advantage of. If you have a Pokemon that has
a
damage attack and a coin flip attack (like Lapras) then always try the
status
attack first. For example, if you have 2 Water energies on Lapras. You
can do
a 20 pt Water Gun or a 10 Confuse Ray attack. Try the Confuse Ray
attack. If
it's heads then you get the 10 pts damage and your opponent is
confused. If
you get tails, simply turn off the game as soon as the coin shows
tails and
start it again. Now do Water Gun. Don't bother with Confuse Ray
because once
it's tails it will ALWAYS be tails. This can also be used with trainer
cards.
Once you know what the coin flip will be you can decide if you want to
use
cards like Gambler or Recycle.
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Psychic Killer
The Meowth lv14 card is the ultimate in Psychic killers. Simply put
him out
when your opponent has alot of Psy Pokemon and he'll take out the
benched
characters. His Resistance keeps him safe and having some Potions and
Defenders assures you an easy win. Four of this cards should be in
your deck
when you expect to face Psy decks.
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Challenge Hall
Save the game before each battle. Now enter the battle and see what
type of
deck your opponent is using, Use the almighty Tip 1 to go back to
before the
battle and when you're asked if you want to prepare your deck, just
say yes
and choose a deck that is the stronger one. I suggest carrying a Fire
Deck,
Water Deck, Electric Deck, and Grass or Colorless deck. No one is
resistant
to Fire (and Ponyta and Magmar give you 30pts for 2 energy attacks); A
decent
raindance deck can beat any Fire deck in the game; The sheer amount of
Pikachu cards (and you can use 4 Pikachus AND 4 Pikachu variants like
Surfing) gives good access to the killer Raichu card and most can
Paralyze;
and smart use of the "Team Rocket" cards Koffing/Weezing
& Ekans/Arbok can
destroy anything short of a straight Fire deck.
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Best Pokemon
Scyther is clearly the best non-promo giving a 60 pt attack by turn
two
(killing any Pokemon with Grass Weakness). Using a Scyther/Rattata/Spearow
combination gives three zero retreat cost pokemon that cover loads of
different opponents. Simply swap them whenever it's best for you
(especially
when poisoned).
Multiple Legends?
- To get more Legendary Cards, beat the Grand Masters
again, and 1 randomly
selected legendary card will be added to your collection. When I beat
the four
Grand Masters and I had 2 of every card, they said that there wasn’t
any more
to give so don’t expect to get a lot of those.
Promo Plethora!
Imakuni?
Don't let the Fat Lady sing too soon!
Fire Club Trade?
How To Beat The 8 Club Masters!
Unlimited Energy!
Challenge Cup Solved!
Card Pop Promo!
In a Hurry?
Promo Listings =)
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1 Arcanine L34
- Water Club, a girl will trade Lapras for it.
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2 Moltres L37
- Pokemon Dome, beat the Grand Masters.
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3 Articuno L37
- Same as above.
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4 Pikachu L16
- Grass Club, a girl will first trade you
oddish for Vileplume, then Clefairy for Pikachu and last Charizard for
Blastoise.
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5 Pikachu L16
- Fighting Club, a man will ask for Golem,
Weezing, Parasect, Rapidash and Omastar, heb then will give you
Pikachu.
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6 Flying Pikachu L12
- Mr. Ishihara's House, He will first trade
you Clefable for Surfing Pikachu, then Ditto for Flying Pikachu and
last
Chansey for Surfing Pikachu.
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7 Surfing Pikachu L13
- Same as above.
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8 Surfing Pikachu L13
- Same as above.
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9 Electabuzz L20
- Lightning Club, a boy will trade Electabuzz
L35 for it.
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10 Zapdos L68
- See No. 2
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11 Slowpoke L9 -
Fire Club, give a boy all your unused energy
and he will reveal the location.
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12 Mewtwo L60
- Challenge Hall, various prizes.
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13 Mewtwo L60
- Psychic Club, show a man your psychic medal
and he will reward you.
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14 Mew L8 -
See No. 12
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15 Jigglypuff L12
- After you win your 2nd Medal save and exit,
Ronald will duel you and if you win you get Jigglypuff.
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16 Dragonite L41
- See No. 2
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17 Imakuni? Tr.
- Imakuni?, he randomly appears in club
lounges, on you 3rd and 6th encouter if you win you will recieve
Imakuni?.
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18 Super Energy Retrieval Tr. - Anter
you win your 5th Medal save and exit,
Ronald will duel you and if you win you get Super Energy Retreival.
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