|
The
Console War -Intro- -Part 1- I bring this all up speaking of one console mainly. Can you gues who I speak of? Well I am speaking of one of THE BEST gaming company's in the world. The oldest one in the bussiness right now! The company that brings you AAA games like, Zelda, Mario, Super Smash Bros. Melee, Mario Kart, Meroid, Luigis Mansion, Pikmin, and tons more. I am talking about the one company that doesn't have to rely on third party support, but can make it on there own. I am talking about NINTENDO! -Part 2- The console war is the story of all consoles, and which one will one day rule. But the chief flaw in the war of consoles is this: There can be no winner. You will come to this conclusion once you you have reached a certain level in gaming. "Why does it matter which console is the best?". Do you play games for the 'image' you can now obtain, or the for the fun of it? I play for the fun of it, and thats how every gamer used to be; but now there are different social classes in gaming. These "social classes" are given out by other gamers. The classes I speak of are names like: Fanboy. You hear it all the time, "You are a blind fanboy". But what makes you a fan boy? The fact that you are loyal to your favorite game company, or developer? If hat makes you a fan boy then half of the population of gamers are fanboys. I don't call that type of person a fanboy. I call that type of person a 'Loyalist'. And I respect 'Loyalist's' more than the gamers that "abandon ship when the waves get big." But there ia a difference between and Loyalist, and not knowing when enough is enough. But who's fault is that there is a console war? No ones. But there are people that feed it. These people that are the people that call people fanboys, and other names like it. There is one thing I am positive, there is no way to wina war that is based of opinions, and thats what the console war is. -Part 3 "My Final thoughts"- The only winner in the console war is
the consumer. The consumer is either satisfied or dissapointed with
the product that he/she buys. In a way the consumer chooses the winner,
it can be a single, a draw, or a threeway draw. Anything, as long as
the consumer is satisfied. But this type of "win" is not what
people are fighting for. It is all just preference, and opinion..... THE END If you have any coments you can send them to me, - TazedSoul This one is by Trinitum The Playstation two has been out for what.. a year now? Yeah, a year. So far many games on the system are highly powerful, such as Smuggler's Run, Metal Gear Solid 2, and now coming in January, Final Fantasy X, which, in my opinion is the most complex game ever created on such a system. However, the Playstation 2 is much tougher to develop for than the original Playstation. That's why not many games you see coming out from third party developers are released sooner than they should be. Also, with the hard drives needed for games that are online, and possibly offline, that put a damper on some wallets. Don't get me wrong, the Playstation 2 is a powerful system, but it does have it's flaws. Next, the X-Box. We've all known Microsoft for over twenty years, maybe more. At least I've known about them since I was eight, fairly young for someone to really know about a high-up software company. Gates has over 64 Billion dollars to himself personally, and the company even more in revenues from over the years. Recently with the release of the new Windows XP, all versions, and the newest gaming system, the X-Box, sales have been increasing even more. Gates might soon be at the top of the latter again, over the Wal-Mart owner, currently the richest person in the world (except that one king in the Oceania continent somewhere, India?). Anyway. The X-Box has a lot of developers looking forward to developing for such a powerful system. But the price, for the added music player, and other additions, is fairly good... still too much for many gamers, such as myself. The only games I have found to be appealing on there so far are Halo and that one, where you can create your own character and explore a massive world where you can mess around with anything, and everything, as if it were real life. Microsoft will take some time to be in the big seat of gaming... and I can see that they will soon dominate a lot of the gaming market. Next, Nintendo - Long Live the King. Anyone know how long the Nintendo company (even with name changes) has been around? Over 110 years, I believe 121 to date. Well, first it was metallic trading cards, with flowers on them, then after a long time, they teamed up with Disney to do the same with Disney characters. It's a high honor if one of the largest Entertainment companies, and one that appeals to children AND adults at the same time, wants something from you that will help them out. Then, after many smaller systems from the early 1970's, Nintendo put out the Arcade system of Donkey Kong. To the time it was then, this was a highly advanced game, and made mass, and I mean MASS, money and revenue. Soon, the gaming market went back into the home when Nintendo released it's "superior" gaming system called Nintendo Entertainment System (NES). Games on there were from some of the greatest gaming companies of all time: Capcom, Squaresoft, and Nintendo themselves. Then the Game Boy was released, a powerful hand-held system where gamers can finally go outside and play all day long. Soon after, I believe in 1991, the SNES was released. Gamers were back on their couches. These games were highly original, and some very much tougher than current ones. Gamers even today, still play NES, Game Boy (original) and SNES... I still do! Those games are actually tougher than the current 3-D games. Then came the Nintendo 64, a even higher advanced system that allowed gamers to experience the plumber called Mario, who has become a world-wide icon and idol to billions of children and some adults, in full 3-D. The colors, the design, the pixels, the game control, the sound. All these were amazing on a system... yet it was very difficult to develop for (read the first paragraph). Now, on November 18th, at 12:00 AM for the United States, the official release of the Nintendo Game Cube. This system is the most advanced system for several reasons. The copper chip created exclusively for Nintendo Game Cube, during the project "Dolphin" stage of the creation. This copper chip keeps the system from overheating, crashing, and also allows a few other things. One of these "other things" is a much faster processor. The processing is seriously much better than Sony's and Microsoft's game loadings. This is what Nintendo is also known for, games that don't take time to "load." But that's not too big of a deal, but always a plus. The launch library is fairly small, with Lucas Arts and Nintendo as the first two games developers that released games. The shocking amount of sales generated from Nintendo in the first day, all 700,000 systems sold out in the United States. Nintendo hardly advertised, and they made such a high revenue of system and game sells. Now, about developing. It's amazing how easy the Cube is to develop for. So easy, Capcom is re-releasing the first four Resident Evils, and only for the Game Cube. That's fairly amazing, especially considering that some of these games had more than one disc. So, in conclusion, all systems are going to stand out in their own way. PS2 for it's current game library; X-Box for their large and long games; Game Cube for it's ability to develop games much faster, and soon-to-be amazing games.
|
Polls & Ads |
|||||||