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						Pojo's 
						Marvel VS Card of the Day 
                        
							
								
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									Catwoman,
									 
									Selina Kyle  
                                     
                            DC Origins 
							 
							 
							Date Reviewed: 7.26.04 
							 
							 
							Constructed Average Rating: 3 
							Limited Average Rating: 3.125 
							 
							 
							Ratings are based on a 1 to 5 scale 
							1 being the worst. 3 ... average.  
							5 is the highest rating.  | 
								 
							 
						 
 
							
								
							
							
							  
							IQ | 
								
                                
									
									Catwoman, Selina 
									Kyle 
									
									  
									
									Constructed 
									
									This is one of 
									the better characters the knights have to 
									offer. Im yet to experiment with a regular 
									deck for the Knights because Ive been 
									focusing on tweaking out Swat but this 
									character alone is the reason that I want to 
									build a regular variant. Her stats are not 
									bad at all and her ability put her way over 
									the top. I want to say shes a Knights 
									staple but Ill have to test her out first 
									just to make sure.  
									
									  
									
									4/5 
									
									  
									
									Limited 
									
									All I can say is 
									this character is great in this format not 
									only because of her ability but because of 
									something she doesnt have Loyalty. Shes 
									not loyal to anyone and will take out your 
									opponents forces and make him pay using a 
									lot of rogues who cant support each other. 
									
									  
									
									4.5/5 
   
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							Nakaiya21 | 
								
                                 
								Catwoman – Selina 
								Kyle 
								
								  
								
								This week we are 
								going to take a look at some of the Gotham 
								Knights supporting characters.  To start with, 
								let’s look at Catwoman…. 
								
								  
								
								Catwoman’s effect is 
								awesome…there is no doubt about it.  Being able 
								to draw a card in a Gotham Knights deck is key (if 
								you are going to play the 7 drop Batman).  Heck, 
								being able to draw a card is pretty darn good.  
								Add making your opponent discard at the same 
								time you draw and you get icing for your cake.  
								However this little kitty didn’t make the final 
								cut in my Gotham Knights deck.   
								
								  
								
								Considering that she 
								only has stats of 6/7 and she doesn’t have 
								flight or range, she lost her spot in my deck to 
								Nightwing and Batgirl.  Unfortunately, by turn 
								four you have just about hit that crucial point 
								in the game.  That means you need to put 
								something out there with a little meat on it so 
								that it can hurt your opponent for a couple of 
								turns until you finish them off.  Since most 4 
								drops are at least 7/7, this character is not 
								going to overcome many of your opponent’s 
								characters, much less cause breakthrough.  The 
								only thing you can hope for when playing this 
								character is that your opponent’s characters do 
								not fall when they are suppose to or you can 
								pull some equipment from your deck to help her 
								out.  Considering many people do not like 
								playing any equipment, this card definitely 
								falls into the gamble category…. 
								
								  
								
								Ratings: 
								
								Constructed - 
								2.5/5.0 …..She tries so hard but falls so short… 
								
								  
								
								Limited – 3.0/5.0 
								…..She stands a better chance here considering 
								that your opponent’s characters will probably 
								not drop like they should. 
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							Jason Bunch | 
								
                                I've noticed that a 
								lot of cards in the DC Origins set have great 
								effects, but weaker stats to balance them out. 
								Today's card is a perfect example. Catwoman, 
								Selina Kyle has a truly awesome effect, but at 
								6/7 for a 4 drop, you'll have trouble doing 
								enough breakthrough damage to trigger it. Still, 
								gaining a two card hand advantage on your 
								opponent is nothing to sneeze at. If you have 
								initiative on turn 4, you'll probably want to 
								use Catwoman to attack one of your opponent's 
								weaker characters, in order to do some damage 
								and trigger the effect. Unfortunately, since she 
								has to do breakthrough for you to draw, team 
								attacking with her is useless. Use Tim Drake to 
								give her a boost, but make sure they can't 
								reinforce. 
								 
								In Limited, being able to draw cards is a plus, 
								but there are a lot bigger bodies out there, so 
								only pick her if you just really need another 
								Gotham Knight.  
								She's very situational, but when it works...it 
								works. 
								 
								Ratings: 
								Constructed - 3/5 
								Limited - 2/5 
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							Paul Hagan | 
								
                                Catwoman, Selina 
								Kyle -- 
								 
								I'm sitting on the fence in regards to Catwoman. 
								On one hand, she does have a *great* ability, 
								especially when you think of it in terms of card 
								advantage. Each time Catwoman causes 
								Breakthrough, you gain a two card advantage over 
								your opponent. The problem with this line of 
								thinking is that Catwoman is abnormally small 
								for a 4-Drop, with only a six for her attack. 
								This means that she doesn't break through some 
								3-Drops (namely, Wolverine, She-Hulk, and 
								Mammoth), which means you may have just wasted a 
								turn playing a sub-par card. This becomes 
								especially relevant when you consider that 
								Gotham Knights also feature Dick Grayson*Nightwing 
								and Cassandra Cain*Batgirl in the 4-Drop slot, 
								both of which are extremely solid cards. 
								 
								In limited, I would take the smaller body in 
								favor of a great ability. Cards in hand are 
								extremely imported in a limited environment (moreso 
								than constructed), and Catwoman definitely works 
								in your favor. 
								 
								Constructed Rating: 2.5 
								Limited Rating: 3.0 
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