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Pojo's VS System Card of the Day
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Sold Out
Marvel Knights
Date Reviewed: 04.27.05
Constructed Average Rating: 2
Limited Average Rating: 1.75
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Johnny Blaze |
Sold Out
We
continue to look at ways to move your opponents
1 or less drops to your front row and the plot
twist Sold Out is another way to accomplish that
objective. There are a couple of flaws in this
though that I see: The first is that you have to
wait until the recovery phase to do so and to
discard a Crime Lords to boot and secondly since
it does cost 2 threshold the next turn will be
turn 3 and most likely that 1 drop you just
stole will be clobbered by your opponents 3
drop.
Of course there is always that possibility that
the 1 drop you just took control of is the only
way that your opponent could fulfill loyalty
which means that they are going to miss there
next drop.
Constructed: 2/5 – Not as big of a factor here
as there are many more options for players to
fulfill loyalty.
Limited: 2.5/5 – Works a bit better here as
there is that chance of stealing your opponent’s
means to fulfill loyalty and getting that
concealed character out from the hidden zone.
|
Jason
Bunch |
Sold Out
So, you're playing Crime Lords, want to take
your opponent's 1 drop, but don't have room for
Owl? Then you probably have even less room for
Sold Out. At least Owl is a character and gives
your guys flight.
Sold Out requires a discard, which is costly in
the swarm-happy Crime Lords builds, and it takes
up valuable plot twist space. Playing it in the
recovery phase is a bonus, as you can snag your
opponent's Dagger while she's exhausted, making
it so they can't bounce her back to their hand
to discard for Midnight Sons. This pretty much
has all the drawbacks and bonuses as Owl fom
Monday, except that it's pretty useless as a
plot twist. This is more Boris and Alfred hate,
so whether you run it depends on your metagame.
In Limited, this probably isn't the rare you
wanted to see when you cracked your pack
(although at least it's not Mekanix). The
discard hurts more in this format, and there
won't be as many choice 1 drops that you'll want
to snag.
Ratings:
Golden - 2/5
Modern - 2.5/5
Limited - 1.5/5
|
Player21 |
It looks like
we're continuing this week's theme of stealing
1-drops with the new rare from the Marvel
Knights set, Sold Out.
Name: Sold Out
Cost: 2
Type: Plot Twist:
Card Text:
Play Sold Out only during the recovery phase.
As an additional cost to play Sold Out, discard
a Crime Lords character card.
Move target character with cost of 1 or less an
opponent controls to your front row. (You
control that character.)
This card is highly situational at best. It has
a threshold cost of 2, which means you can't
steal your opponent's 1 drop on turn 1.
Furthermore, you better hope their character is
not stunned, as it doesn't say anything about
"recover it," as that would use your only
recovery for the turn. Additionally, while you
may "control" the character, it doesn't actually
gain your team affiliation, so unless it's a
Crime Lord, it won't be doing you a whole lot of
good. What's more, this can only be done during
the recovery phase, and last, but not least, you
actually have to discard a Crime Lords character
to do it.
Given all that, I couldn't justify taking up too
much space in any given deck with this card
(maybe 1 spot in a 60 card deck). Thus, without
a card to actually search plot twists (the only
card in MMA you can use is Dangerous Experiment
and that's Sinister Syndicate team stamped),
including just one copy will prove very
inconsistent.
This card, however, is not all bad. Stealing a
1-drop proves useful in terms of board control.
No Roscoe Sweeny for you! Furthermore, you can
then slam it into one of their characters the
next turn, hopefully for a double stun, which
costs them 2 characters to your 0.
That is always nice. Please note that uniqueness
is not an issue, as you're just "moving" the
character and uniqueness is checked upon
"recruit."
Just given the likelihood of pulling this off, I
think you're better off putting this card in
your binder for some kid who absolutely has to
have it, and will trade you a decent rare for
it.
In limited, I think it's that much worse. Not
only is it harder to be certain you'll have a
discard for it, there are fewer 1-drops in this
format. So, even if you had the card AND the
discard, it's very likely they wouldn't have a
character for you to steal anyway.
Outside of MMA, I like this card a little
better, as it can work well in a team-up, where
Boris or Alfred can grab your one copy, as
necessary. Furthermore, there are a lot more
1-drops worth stealing in this format.
MMA: 2/5 – Does have its uses, but not in my
deck.
Golden Age: 2.5/5 – Better targets and slightly
more use, but still highly situational and with
a hefty cost.
Limited: 1.5/5 – Not the worst card you could
draft, but there are almost certainly 30 better
cards available to you. This MIGHT take the 30th
spot in a deck, if you're pressed for useful
cards and you have a lot of Crime Lords.
|
Undefeated of the East |
Today we have
the plot twist from Marvel knights called Sold
Out. This card has al ot of restrictions.
First you can only play in during the recovery,
and that means at the very beginning because
after the beginning all players has to pass on
an empty chain.
Second you have to discard a crime lords
character from your hand. The result is that you
get to steal a
1 drop from your opponent. Most people only play
one drops because of an awesome effect like
Alfred and Boris, but taking them is more
detrimental than good because to use those
powers you have to fulfill team requirements
like Alfred's need for another GK and Boris's
need for Dr. Doom. If an opponent's 1 drop is
hurting you, I would much rather use the discard
effect of Mikado and Mosha because there is no
card disadvantage, your opponent takes 1, and if
you stun another one of their guys they have to
lose a guy.
Golden Age: 1/5, not real uses
Modern Marvel Age: 1.5/5, Mikado and Mosha are
alot better to deal with 1 drops, but the chance
of stealing a boosted PHAT is kinda nice.
Limited:1/5, junk rare
|
Brad Pironciak |
Today we're
reviewing the second of the stealing 1 drops
cards, Sold Out.
"Play Sold Out only during the recovery phase.
As an additional cost to play Sold Out, discard
a Crime Lords character card.
Move target character with cost of 1 or less an
opponent controls to your front row. (You
control that character.) "
All I can say is bleh. First slight disadvantage
to this card is that you can only activate it in
the recovery phase. But I guess since you don't
have to exhaust a character, this isn't as bad
as would seem.
Still though.
Second is that you have to disgard a Crime Lords
character. For a disgard, I expect a better
effect then to steal a 1 drop.
Lastly, this is a burned up plot twist, a wasted
spot in a crime lords deck, and a RARE. There
aren't even any good one drops in Modern Age,
and in Golden age, they just bounce, IE: Boris,
and Alfred.
Modern Age: 1.5/5
Golden Age: 2/5
Limited: 1/5(Worthless)
Art: 3/5
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