Constructed Modern Age Average Rating: 4.15
Constructed Golden Age Average Rating: 4
Limited Average Rating: 2.5
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Sith Dragon
Marvel's Most
Wanted
plot twist
cost:4
As an additional cost to play Marvel's Most
Wanted discard two Thunderbolts characters.
Search your deck for a marvel card. Reveal it,
put it in your hand and shuffle your deck.
HERE WE GO! its time to hit the newest Vs set -
the Avengers! I have yet to see a full list of
cards for this set, but the ones I have seen are
going to make this a fun and interesting set. So
on to our card.
This is a card that could really see some heavy
play.
This is a 4 cost plot twist. I have yet to see a
plot twist ruined by a high cost, and this one
is no exception. The cost of discarding 2
thunderbolt character cards can be a bit high,
but by turn four you hopefully you will have a
couple duplicate characters or low cost
characters that wont see play to soften the cost
of discarding 2 cards. If you had to play this
before turn 4 you are in trouble anyway.
Normally discarding 2 cards to go get a card is
horrible hand management as you just used 3
cards to go get one! However, the effect of this
card is so versatile it may be worth it. You can
go get a Marvel card whether it is a character,
plot twist or location. It just has to be a
marvel card and not DC.
This card will see heavy play at first. We shall
have to see if it lasts, but definitely try this
card if you are running thunderbolts.
"Are you threatening me, Master Jedi?"
wierdofur
We want all
your Marvel...
Marvel's Most Wanted
Number: MAV-115
Rarity: Rare
Card Type: Plot Twist
Cost: 4
Ongoing: No
As an additional cost to play Marvel's Most
Wanted, discard two Thunderbolts character
cards.
Search your deck for a Marvel card, reveal it,
put it into your hand, and shuffle your deck. (A
Marvel card has the Marvel logo in the upper
right-hand corner.)
Cost: 4
An effect this powerful needs to be this costly.
Ongoing: No
Thankfully for your opponent.
Effect:
Ouch! Heavy and restrictive cost, but well worth
it as you can get any Marvel card you want, be
it character, Plot Twist, Location or Equipment.
Team Affiliation: Thunderbolts.
Still don't know enough about the team to say
anything.
Overall:
The ability to search for any card (as long as
it's a Marvel
card) is incredible, but the cost makes sure
you'll only use it in a Thunderbolts or 2-team
deck.
3.0/5.0
Modern Age:
If you run a Thunderbolts deck, use it, if not,
don't.
3.0/5.0
Golden Age:
Not usable here, but worthy of...
3.0/5.0
Limited:
Thunderbolts characters should be obtainable
here, so take it if you see enough Thunderbolts
to support using it.
3.0/5.0
scyther8
"The name
says it all."
Welcome to the start of the Avenger reviews!
I've picked the cards for the next few weeks,
hoping to highlight some of the definite winners
of the set you yourself should try to get. This
week is Thunderbolts week, a team I've liked
ever since the spoiler was released during the
Sneak Peek. Not to mention, their actual premise
as a storyline in the Marvel universe is truly
unique to say the least. Onto the review!
Effect: As an additional cost to play Marvel's
Most Wanted, discard two Thunderbolts character
cards. Search your deck for a Marvel card,
reveal it, put it into your hand, and shuffle
your deck. (A Marvel card has the Marvel logo in
the upper right-hand corner.)
Initative Preference: None
First of all, the cost of MMW is not cheap.
Discarding two cards, let alone they both have
to be character cards from a specific team
affiliation makes this card almost impossible to
splash in any deck that does not have a
Thunderbolts theme/sub-theme. What do you get
for your discarded characters? ANY Marvel card
you want. You need to search for a Marvel
character? Done. Want that System Failure from
your deck that you mulliganed away? Done. Need I
go on? I don't think so. For Thunderbolts and
any variation that teams up with the Bolts
should definetly play at least a couple of this
colossus of searching. You finally have a use
for all of those extra characters every player
eventually has in their hands!!
How do you justify having multiple copies in
your deck when the discard will end up running
your hand out of cards exceedingly fast? The
best ways Thunderbolts has to offer are in the
form of Win-Lose Deal and Deadly Conspiracy.
Win-Lose Deal may allow your opponent to draw 2
cards as well as you, but you should be able to
turn the 2 cards you draw into any card at your
disposal. That effectively makes your "draw"
heavily more consistent than your opponent's.
Deadly Conspiracy just offers a single draw when
used in the resource row, but the more you draw,
the easier it is to pay MMW's cost.
Marvel Modern Age: 4.5/5 The scope is narrower
in Modern Age with less cards to have access to.
Still, getting any card from your deck should
not be overlooked at all.
Golden Age: 5/5 2 Thunderbolt characters =
Savage Beatdown? Yes please!
Sealed: 2/5 If you get a significant amount of
Bolts, definetly put it in to ensure quality
over quantity. Otherwise, just be happy you
pulled an expensive rare.