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Pojo's VS System Card of the Day
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Path of Destruction
Superman: MoS
Date Reviewed: 02.07.05
Constructed Average Rating: 2.75
Limited Average Rating: 3.5
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
Path of
Destruction
This week we are going back to Man of Steel to
review some cards that, well, I am really not
sure if there is a theme this week. Anyway,
let’s get started with the first one for the
week – Path of Destruction.
Path of Destruction is a 2-threshold plot twist
that basically states that the target attacker
you control gets +2 attack and an additional +2
attack for every other Path of Destruction plot
twist you have in your graveyard. Personally I
do not like this card. If it said something like
“Attackers you control” or if it gave something
in the way of defense, it would be one thing,
but you are basically looking at a sub-par power
boost for the most part. If you are lucky and
have a couple of these cards in the graveyard,
then you might be looking at a better situation,
but chances are you will either a.) not see
another one for awhile or b.) put one in your
resource row due to a lack of something better.
This card can be useful if your opponent plays
something along the lines of Overpowered, but
that is about it. In my opinion, you should
probably stick with something that is guaranteed
to give you the power boost your need, when you
need it. There is not enough room in constructed
tournament decks for ‘casual’ cards.
Ratings:
Constructed – 2.5/5.0 ...This card can give you
a boost, however since the amount of boost you
receive is situational, this card can be
unreliable
Limited – 3.0/5.0 ...In this format you usually
need all the boost you can get.
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Jason
Bunch |
Path of
Destruction
I hope everyone had a good time at a Marvel
Knights sneak preview event this past weekend.
This week we're going to take one last look at
Man of Steel, and then after that we'll be
jumping feet first into the new set. So without
any further ado, let's look at today's card.
Path of Destruction is one of the first plot
twists to specifically reward you for playing
multiple copies in your deck. +2 isn't a bad
attack pump, but what you're really looking for
is the +4, +6, and +8(!) that you'll get with
the other three copies of this card, assuming
you draw them. When you add it up, it's the same
total bonus as you'd get from 4 copies of Savage
Beatdown, only Path of Destruction is a common!
That's good news for the budget builders out
there. Get all 4 copies in your KO'd pile, then
use Garth to keep getting one copy back, and you
have a recycling +8 boost! Of course, if you
only draw one or two copies of Path, you're not
going to get as much effect out of it, but it's
still worth a look.
In Limited, this card really shines. You'll
usually see at least one or two copies of it,
and with a 30 card deck, you'll have an easier
time drawing into them. It's also not team
stamped, which makes it very nice, especially in
the Man of Steel set where many of the better
plot twists are team specific.
Ratings:
Constructed - 3/5
Limited - 4/5
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