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					Pojo's VS System Card of the Day 
							
								
									| 
									 |  | Superman - Avatar of Peace
 
 Card #DJL-022
 
                            ------
 Date Reviewed: 10.11.05
 
 Constructed Modern Age Average Rating: 3.25
 Constructed Golden Age Average Rating: 3.5
 Limited Average Rating: 3
 
 
 Ratings are based on a 1 to 5 scale
 1 being the worst. 3 ... average.
 5 is the highest rating.
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								|  Nakaiya21
 | Superman - 
								Avatar of Peace 
 Ok so it looks like we are onto big blue 
								himself.
 
 Ok so here is another card I got at the sneak 
								that while it looks good on the surface, only 
								really came in handy a few times. Yep, I am sure 
								you can imagine the joy I felt when a popped 
								this guy at the sneak. After all he is one of 
								the biggest 7-drops to ever hit at 17/16, he has 
								flight and range, is a leader that gives all my 
								adjacent character flight, and has an ally 
								ability that gives protected characters 
								invulnerability. Of course when I played him at 
								the sneak I found out the following:
 1.) 17/16 doesn't mean a thing if you can't win 
								a dice roll and start with initiative.
 2.) Flight is only cool if your characters don't 
								already have it.
 3.) It is hard to pull off an ally ability if 
								you don't have many power ups.
 Ok, so maybe I just had a rotten string of luck. 
								Hey, it happens..usually to me, and usually at a 
								sneak/PCQ. To truly play this guy, you need to 
								take him constructed. He doesn't have loyalty 
								issues so Sentinels are going to love this guy. 
								Personally I think he is going to rock in my 
								Kang deck. Granted he is a great card 
								regardless, but I think decks that have little 
								flight and many power-ups are going to truly 
								enjoy him.
 
 Ratings:
 DCMA constructed - 3.5/5.0 -He is TS which 
								doesn't help you much here, but he can still be 
								a powerful card.
 
 GA constructed - 4.0/5.0 -This format is where 
								this card will shine.
 
 Limited - 3.0/5.0 -This card can be strong in 
								this format, but you have to play it well.
 
 |  
								| Jason Bunch
 | Superman, 
								Avatar of Peace 
 This week began with Batman, and ends with 
								Superman (screw you, Wonder Woman!). First of 
								all, this finally gives Team Superman its own 7 
								drop Superman (since False Son is Darkseid's 
								homeboy). Second,
 17/16 with flight and range makes him playable 
								even before you read below the picture. Leader 
								is an obvious ability to give him, and giving 
								all of your adjacent guys flight seems to be a 
								plus. On the other hand, most Team Superman guys 
								already had flight, so not a huge improvement. 
								As for his Ally power, invulnerability has been 
								one of those mechanics that's never really been 
								the basis for a deck, just a nice little bonus 
								to have on an already playable character.
 Needing the character to be protected makes it 
								even more complicated to pull off, so putting 
								him in a deck solely for that reason is just 
								asking for trouble.
 Sure, saving some endurance in the late game is 
								nice, don't get me wrong, but if it's the 
								cornerstone of your win condition...you're in 
								trouble.
 
 In Limited, it's a nice 7 drop, but 7 drop 
								Aquaman is easier to get in a pack, easier to 
								get multiples of, has a better Leader ability, 
								and has a 3 drop version in the set which is 
								also easier to get, thus setting off other Ally 
								powers on your side of the field. He's a good 
								rare, but not a great rare, so play him in 
								Sealed, pass him in draft. Still, 17/16 is 
								pretty nice, so if you can get him on the third 
								pack, you can take a chance on him.
 
 Rating: 3/5
 
 |  
								| Sith Dragon | Superman 7 drop
 JLA/Team Superman
 17/16
 fight/range
 
 Ally. Whenever a protected character you control 
								becomes powered up, it has invulnerability this 
								attack.
 
 Leader. Characters adjacent to Superman have 
								flight.
 
 Yet another avatar of the set. Superman is about 
								what you'd expect for a 7 drop superman. 
								Slightly beefy with flight and range, he will 
								make a good ad to either Team Superman or JLA. 
								Its really hard to figure out which of the 3 
								seven drops will see the most play.
 Auqaman will see the most i think as he puts 
								cards back into your hand, Wonder Woman gives 
								you the power-up, but the Boy Scout isnt bad 
								either.
 
 Superman's leader effect can be nice just 
								because everyone can attack anyone on your 
								initiative. Its his ally ability that can be 
								good if you can set it up right. Those of you 
								that play combat reflexes and coast cities will 
								maximize this ability as you can control who 
								your opponent will attack a bit better. It can 
								be a good effect if you can get it off, but that 
								will be the hard part. It could make it very 
								hard for you r opponent to cause damage late in 
								the game when the most damage is usually 
								inflicted.
 
 A very solid card, but everyone will be going 
								for Auqaman first.
 
 "Are you threatening me, Master Jedi?"
 
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