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Pojo's VS System Card of the Day
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Black Panther
- King of Wakanda
Card #MXM-208
Concealed—Optional
When Black Panther comes into play, search your deck
for an equipment card with cost 1 or less, equip it
to Black Panther, and shuffle your deck.
Date Reviewed: 04.17.06
Constructed Modern Age Average Rating: 3
Constructed Golden Age Average Rating: 3.5
Limited Average Rating: 2.75
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
Black Panther
- King of Wakanda
Well the 10K Minn is over and for me it was
surprising to see who came out on top. With the
format being GA, I knew we were in for Squadron
decks and TT decks. I actually expected one of
those decks to come out on top (just because
they can be so fast). However, what I found were
decks I had never really thought of before. Ok
so maybe I had thought up some of the concepts
(like the concept deck we will be reviewing this
week), but not these builds exactly. With that
being said, I definitely want to give a big
congrats to the Minn players. Their original and
effective decks definitely made the 10k
something to tune into.....
So this week I decided it was time to highlight
an original deck...something that hadn't been
seen in teir 1 before. What better way to review
this week's cards, then to take a look at the
new Burn 'Em deck...
Most burn decks in the past have focused on
things like 'Brotherhood Theme' or 'Equipment
Burn', but with the new characters that came out
in this set that have built in burn abilities, I
knew it was just a matter of time before some
one brought together the equipment burn,
character burn, and pt burn into an effective
deck (personally my burn deck was going to focus
on sort of an energy-burn theme, but that is for
another time). Today's card is going to focus on
a major staple for the latest burn deck, Black
Panther - King of Wakanda.
Black Panther has a major presence in the burn
deck. It isn't based on his size (he is your
standard 3-drop character), but his effect. When
BP hits the field you can search your deck for a
1-cost equipment card and equip it to him. This
is essential for setting up the "equipment burn"
part of the deck. By using this character in the
deck, you get a chance to get an early Flame
Thrower or Advanced Hardware on the field for
some extra damage. While people may debate how
many of these characters belong in the deck, I
say go with at least 3 and possibly 4 if you
have the room.
Ratings:
MMA constructed - 3.0/5.0 ...There are not a lot
of MK characters in this format, you could
splash him and hope you can hit him.
GA constructed - 4.0/5.0 ...This character is
extremely important if you want to get your
equipment burn set up
Limited - 2.5/5.0 ...This character is only
useful if you can get some equipment
cards...otherwise he is a standard 3-drop.
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Jason
Bunch |
Black
Panther, King of Wakanda
This week we'll be stepping out of Marvel Modern
to take a loot at a deck that's made some waves
at recent Golden Age 10Ks. The only other burn
deck to really make an impact at the higher
levels of the game has been Dean Sohlne's
Fantastic Fun deck, a deck that used the
equipment searching abilities of Mr.
Fantastic and the board control of A Child Named
Valeria to set up a lock on the field, then burn
the opponent with Flamethrowers. It's a very
complicated deck to play, and usually takes a
few turns to get going before reaching it's win
condition.
Conversely, "High Voltage" is a deck that came
out of nowhere to win 10K Sydney and got another
victory this weekend at 10K Minneapolis. This
deck packs only a handful of cards that don't do
some kind of direct endurance loss to the
opponent. High Voltage aims to do as much damage
as possible early and often; from taking taking
advantage of an opponent's missed drops with
cards like Surprise Attack, and swarming with a
small army of 1-drops armed with equipment or
boosted by Flying Kick and Mega-Blast. The High
Voltage player doesn't expect the game to last
too long, as the deck doesn't play a character
with a cost above 4.
Now to today's card. This deck gets a major
boost from equipment cards, and Black Panther
can get a Flamethrower or Advanced Hardware out
of your deck and equip it to himself, making him
either a 9/4 or 7/4 with range. In other decks,
he makes a good splash if he fetches an Image
Inducer, and being Concealed-Optional makes
Mindtap Mechanism or Medallion of Power a
possible target for his effect.
He'd be great in a Fantastic Four deck, where he
can search out a piece of equipment which can
then be transferred to another character with
5-drop Mr.
Fantastic.
In Limited, Black Panther is a good addition if
you pulled Mindtap Mechanism or Image Inducer,
especially with his small stats. He's risky in
Draft, unless you got Mindtap Mechanism earlier
in a pack, then he's a good character to use to
shore up your 3 spot.
Rating: 3/5
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