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Vs. System
Megaman
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Pojo's VS System Card of the Day
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Living
Legacy
Card #DCR-039
As an additional
cost to play Living Legacy, exhaust a JSA character
you control.
Search your deck for a card that shares an identity
with a character you control, reveal it, put it into
your hand, and shuffle your deck.
Date Reviewed: 08.11.06
Constructed Modern Age Average Rating: 1.5
Constructed Golden Age Average Rating: 1.5
Limited Average Rating: 1
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Jason
Bunch |
Living Legacy
Well, it's Pro Circuit Day. Ten rounds in which
to get six wins and advance to Day 2. Good luck
to all the players, and slightly better luck to
the people I know who will be playing. I'll be
impartial all weekend, of course, because that's
the way I roll.
Now to finish up this week of identity themed
plot twists. Living Legacy is one of the most
convoluted search cards ever printed. The only
good thing about this card is that it enables
one of the other themes of the JSA team,
exhausting your characters. In any other deck,
you'd mainly use this to search for a powerup
for one of your characters on the field. In an
identity deck, you can use this to find a
character for a later turn, assuming that you've
got another version of it on the board already.
Already have 4 drop Hourman in play? Then search
for 3 or 5 drop Hourman. And that's it. Just
those two. It's a very limited utility, and is
very dependent on your hitting your early curve.
JSA Headquarters is better than this, letting
you exhaust a character and see three cards from
your deck. Living Legacy is a very narrow card,
and narrow cards have a tendency to be useless
in your hand until its too late.
In Limited, it's even harder to pull off. Sure,
you could combo it with the ubiquitous Mordru,
but it'd be much easier to just draft an actual
search card.
Drafting an identity deck is like drafting a
Secret Six Victorious deck, it's risky and
liable to end in tragedy.
1.5/5
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xstreamzero |
Living Legacy
It seems to me that JSA got the short end of the
stick when compared to other character
searchers. That’s why you need J.J. Thunder,
because he’s cooler.
Living Legacy
Plot Twist/2
As an additional cost to play Living Legacy,
exhaust a JSA character you control. Search your
deck for a card that shares an identity with a
character you control, reveal it, put it in your
hand, and shuffle your deck.
What the heck happened? The other 3 teams in
Infinite Crisis got solid character searchers,
Detective Chimp, Baddest of the Bad, Brother I
Satellite. This card is lame, especially if
you’re not running an identity deck. What if you
just want to run straight JSA? Then it’s almost
worthless.
Almost.
See, even though this isn’t a good searcher, it
still has a decent effect.
You get to exhaust a JSA character to kick off
some effect like the Terrifics or Rock of
Eternity (which is still pretty bad), or you
could search your deck for the same card to give
it a quick power-up. The only real good combo
with this card is A Moment of Crisis, which will
basically search your deck for any character for
free and even let you draw a card.
But that’s going to be using up a few slots in
your deck. Do you really want to do that?
DC Modern: It’s okay, but if you stick with J.J,
you’ll be alright 3/5
Silver Age: And god gave us EmoE... 1/5
Golden Age: ...but no money to purchase it. 1/5
Overall: 1/5
Don’t bother me with Omac Robots...
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BoyofSteel
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Living Legacy
Rarity: Uncommon
Text:
As an additional cost to play Living Legacy,
exhaust a JSA character you control. Search your
deck for a card that shares an identity with a
character you control, reveal it, put it into
your hand, and shuffle your deck.
Here is a card I really like. With the number of
people that share names, this is great card to
fill your hand. With nothing else to do I tossed
four of these cards into a deck with JLA, JLI,
and JSA. The team up cards for those three teams
are great, letting you draw cards and pull them
out of KO piles. Being able to I always have a
Martin Manhunter or Wonder Woman in my hand is
great. With JSA powers giving my exhausted
characters pluses when defending from higher
drops, being able to not only exhaust my own
character, but do it in order to find a card for
a power up or for a later drop is a great
comfort.
Playability
JSA decks- 3/5
ID Decks- 4/5
JSA/JLI/JLA- 5/5
Sealed- 2/5 (And only if you can get a few cards
that share IDs)
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