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Vs. System
Megaman
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Pojo's VS System Card of the Day
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The Great Refuge
Card #MHG_124
Terraform
The Great Refuge is not unique.
When you flip The Great Refuge, search your deck for
an Inhumans character card with cost less than or
equal to the number of face-up resources you
control. Reveal that card, put it into your hand,
and shuffle your deck.
Date Reviewed: 12.08.06
Constructed Modern Age Average Rating: 3.0
Constructed Golden Age Average Rating: 3.5
Limited Average Rating: 2
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
The Great
Refuge
Basics: This card is a must search card for
Inhumans.
Constructed play: While a must for any Inhumans
decks, having all face-up resources can be
tricky to pull off. I would probably stay away
from an Inhumans variation deck for this reason
alone. However, I have seen some pretty
remarkable things happen with the Inhumans/Quicksilver
deck.
Limited play: This is a difficult card to pull
off in this format. In limited you will usually
end up with some sort of character in the
resource row - perhaps even multiple characters.
However, limited search is usually better than
no search at all, so it really depends on your
take at that point.
Ratings:
MMA constructed - 4.0/5.0 ...This is the search
card for Inhumans.
GA constructed - 4.0/5.0 ...ditto
Limited - 2.0/5.0 ...Search is still search
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Undefeated of the East |
The Great
Refuge.
This location from Heralds of Galactus is the
"tutor" for the Inhumans affiliation. Any team
that has a tutor are usually the more playable
ones. This location is non unique so its kind of
like Mountain Stronghold from DC Origins for the
League of Assassins. With terraform, this card
allows you to switch face down resources with
this card if it is in your hand and during the
build phase, that is great because if you placed
a non-reservist character in your resource row
now you can put that otherwise unplayable card
from the resource row to your hand and a usable
card in your resource row. This is important
because one of the Inhumans' theme is to have
all your whole resource row face-up to take
advantage of cards like The Outside World, Blue
Side of the Moon, Human Torch, It's Slobberin'
Time, and etc.
Only real downside about this card is that to
hit your curve you cannot have any face down
resources, so you have to play with caution.
Golden Age Rating: 2/5 Much more reliable
searchers in this format, but there is really
only one real searcher and that is Enemy of My
Enemy and possibly the recently released
Mobilize.
Silver Age: 3/5 Inhumans in this format is about
being a support team mostly using Franklin
Richards to move your cosmic characters into
your hidden area. Altho EoME is still king this
is a nice option.
Modern Age: 3/5 More or less the same as Silver
Age rating.
Limited: 2/5 Searchers are good, but this one is
really restrictive.
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Jason
Bunch |
Hey gang, as
a special Friday treat, how about some special
insight into how I do my reviews? See, I work
midnight to 8am, so I look at the card when I
get to work, let ideas bounce around in my head
all night, then around 7ish, I write the review.
Well, I forgot that I have my monthly meeting at
7:15 today, so I've got about 5 minutes or so to
write a coherent review.
Let's begin, shall we?
The Great Refuge is one of the cards that powers
the Inhumans "keep your resource row face-up and
score some sweet effects" strategy. In this
case, the more face up resources you have, the
bigger character you can search for. If your
whole row is face up when you flip The Great
Refuge, then you can search on curve, either for
this turn's character, or for a powerup.
Terraform is a great mechanic, and lets you
replace a character in your row with Refuge,
"rescuing" that character, and giving you a
better chance at an all faceup row.
It's good in Sealed too...gotta run!!! Legion of
Super Heroes next week!
Rating: 4/5
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