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					Pojo's VS System Card of the Day 
                        
							
								
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									Wolverine
									 
									- Best at what he does 
									 
									 
									Card #MXM-026
                            ------ 
							 
							Date Reviewed: 02.13.06 
							 
							Constructed Modern Age Average Rating: 3.3 
							Constructed Golden Age Average Rating: 3.3 
							Limited Average Rating: 4  
							 
							 
							Ratings are based on a 1 to 5 scale
							 
							1 being the worst. 3 ... average.  
							5 is the highest rating.  | 
								 
							 
						 
					  
					
							
								
							
							
							  
							
							
							Nakaiya21 | 
								
                                Wolverine - 
								Best at what he does 
								 
								By now many of your have been able to see many 
								of the new cards for the X-men set. I am sure 
								that by now many others have already played with 
								this set and so they have a general idea of this 
								set's strengths and weaknesses. 
								 
								I am definately putting Wolverine in the 
								'strengths' category. This is one card I do not 
								want to face down and definately one that I 
								would love to get my hands on in the sealed 
								format. This card NEVER goes away!! Being an 
								11/7 is nice (I actually wish this guy was a 
								11/6 so that he wouldn't be quite so broken for 
								limited play), but being having an automatic 
								envasion is awesome! This card helps to ensure 
								that your board presence will not suffer, no 
								matter what you are facing.  
								 
								Ratings: 
								MMA constructed - 3.5/5.0 ...I hope this time 
								around the rest of the X-men affiliation is as 
								good as this guy. 
								 
								GA constructed - 3.5/5.0 ...So you didn't get a 
								BAMF this turn...so what? 
								 
								Limted - 4.5/5.0 ...I wouldn't turn this guy 
								down...ever! 
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							Jason  
							Bunch | 
								
                                Wolverine, 
								The Best At What He Does 
								 
								Well, X-Men Sneak preview weekend is behind us, 
								and now it's time to finally take a look at the 
								new hotness that UDE has for us. This set is 
								especially important if you're Atlanta-bound 
								next month, as this set represents half of the 
								cardpool for the PC. From the cards I saw over 
								the weekend, I think X-Men will be well 
								represented in Atlanta. 
								 
								Today we're starting off with one of the mose 
								popular X-Men ever, Wolverine. Wolverine's 
								mutant healing factor has been referenced on a 
								card before, as Wolverine, James Howlett enabled 
								you to avoid a stun by paying some endurance and 
								moving him to the support row. Today's card 
								better expresses how powerful his healing 
								ability is, IMHO.  
								 
								When Wolverine is stunned, he automatically 
								recovers at the start of the recovery phase, 
								much the way characters with Evasion do. Getting 
								an extra 
								recovery means getting some all-important board 
								advantage, which is vital in this game. His 11/7 
								stats allow him to do plenty of damage as well 
								as being able to attack up the curve, but he'll 
								usually wind up stunned in return. Still, unless 
								your opponent has a KO effect (like the 
								seriously incredible Drain Essence) in hand, 
								he'll come back to do more damage every turn. 
								Lack of flight and/or range is unfortunate, and 
								he'll be a liability on your off-initiative 
								turns without some kind of protection.  
								 
								He also has the Mutant-Physical trait, which 
								gives him access to some decent plot twists, 
								Kidney Punch being the first one to spring to 
								mind. I like some of the other X-Men 5 drops 
								(Gambit, Cyclops) better than Wolverine though. 
								 
								In Limited, he's a nice common to find in your 
								packs. 5 drop characters are huge in this 
								format, and Wolverine is sure to come in handy 
								when trying to punch through for some more 
								damage in the mid to late game. He's not going 
								to be as high of a pick in a draft, there are 5 
								drops with much better effects to pick, but he's 
								a good curve filler, especially if you manage to 
								get some defensive pumps to keep him from 
								hurting you on off-initiative turns.  
								 
								Rating: 3/5  
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							HMK17 
							  | 
								
                                It's time for 
								some MXM COTD's, bub. I'm back, after a good bit 
								of time away so let's get down to why we're all 
								here. 
								 
								First card for the week is one of the side 
								stacker promos for the Sneak Preview; Wolverine.
								 
								 
								Undoubtedly, one of the most popular X-Men 
								characters in existence; Wolverine has seen 6 
								different versions so far. (This does not 
								include the upcoming X-Men starter. Which will 
								definitely have at least 1 more verison for us.) 
								This currently ranks him 3rd behind Spider-man 
								with 7 and Superman with 9. However I digress... 
								 
								Let's look at Wolverine, The Best At What He 
								Does. 
								 
								Team: X-men - What did you expect? Alpha Flight? 
								 
								5 drop - Gives a little competition to his MOR 5 
								drop... 
								 
								Mutant - Physical Yay! New keyword ability! 
								 
								11/7 - Wolvie definitely looks like he wants to 
								stun up the curve; but also folds like paper to 
								a 4 drop on the off-initative. Why such 
								off-balance? 
								 
								Effect: Whenever Wolverine becomes stunned, 
								recover him at the start of the recovery phase 
								this turn. - 
								 
								Wow... that is kinda some good.  
								 
								Wolverine is holding on to all his flavor here. 
								The comics present him as a guy who can take a 
								hit and get back up, repeatedly. He's also tough 
								as nails and can take out those much tougher 
								than he is. 
								 
								The main theme of the X-Men seems to revolve 
								around their manipulation of Recovery Effects 
								and TBAWHD is no exception. In fact its one of 
								the 6 recovery effects X-Men got in this set.
								 
								 
								Still, free recovery is a good thing. The MOR 
								card: 
								Wolverine, James Howlett was masterful in 
								staying alive. Granted he required a hand full 
								of X-Men, but he wouls stay a float long after a 
								Nimord would have been condensed to scrap. The 
								main problem that kept players from really 
								liking the card for too much was the 8/8 stats 
								that would not make a dent on other 5 drops. 
								Fortunately, TBAWHD has covered the idea of 
								stun-back.  
								 
								The problem with TBAWHD is with the host of 
								cards out there that allow your opponent to put 
								him down, permanenty. This includes the 2 new 
								ones from MXM. In very field control oriented 
								decks like GLEE, some GLOCK builds, and Titans; 
								Wolverine is a marked man. 
								Finishing Move/Chopping Block will be waiting 
								for him. 
								Even light-attack advantage decks like Squadron 
								have been seen to tech Chopping Block. Not to 
								mention that with Brotherhood being a big name 
								recently, Master of Magnetism will be lurking. 
								The removal is a present threat.  
								 
								Well invariably the question arises, "What about 
								Bamf!?" Well, Bamf is one of the best plot 
								twists in the game, but its effect is really 
								moot in this situation. To attack and use Bamf!, 
								makes him a tank on 5 for sure. However, it 
								completely undermines his effect until your 
								iniative ends. Should things have gone your 
								way... there shouldn't be anybody left standing 
								on your opponent's field to make that effect 
								worthwhile again.  
								 
								So what's the verdict?  
								 
								Wolverine has a unique position in the set, and 
								serves in somewhat of a limited capacity. His 
								effect is good, but there's a number of cards 
								specifically designed to stop him cold. However, 
								there is one card in MXM that nullifies that 
								completely.  
								 
								He's finally got a better ATK on 5, but the low 
								DEF makes him a little too vulnerable. I think 
								many would have liked to have seen him get the 
								same stats as the new Sabretooth, boasting an 
								11/8 on 5. TBAWHD would have forced the boost to 
								attack for mant 4 drops, but still traded with 
								the bigger ones like Oliver Queen. 
								Free recovery or no, the stats can't always be 
								used to balance an effect.  
								 
								Limited: He is definitely a good pick, maybe 
								3rd-5thish. He is much more likely to be 
								sticking around due to lack of removal, so 
								having to get around an 11/7 can be work. As a 
								friend said at the Atlanta Sneak Preview, 
								"Wolverine, then Colossus, and then 
								Juggernaut... they seem to win games." 4/5 
								 
								Modern: Given that X-men is 1/2 the new Marvel 
								Modern in a couple of weeks, Wolverine will 
								initially be seeing play as players can look to 
								him to be a wall and decent attacker. With good 
								support for Physical Mutants, he may find 
								himself outside the X-Men and playing with guys 
								his own speed. However, I don't think he's going 
								to be in many of the "Must Watch" 
								decks at PC Atlanta. 3/5 
								 
								Golden: Here TBAWHD comes into direct 
								competition with Howlett. Howlett has made home 
								in several versions of the two primary X-Decks; 
								X-Stall and X-Beats. TBAWHD definitely can 
								deliver a beating to those willing to attack in. 
								Just plan to reinforce. I doubt he will replace 
								Howlett in the stall department. Though, I have 
								seen some lists of the new X-Recover... mass 
								pooling the recovery effects and related cards 
								to create a pseudo-rush deck of lower X-Men. But 
								like Modern Age, you really aren't going to see 
								TBAWHD in a lot of "Must Watch" decks. 3/5 
								 
								Wednesday, prepare to meet the man who brings it 
								all together, Professor X.  
								 
								See you then... 
								 
								hmk17 
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							Sith Dragon | 
								
                                Wolverine * 
								The Best At What He Does 
								X-men 
								5 drop 
								11/7 
								Traits: mutant - physical 
								Common 
								 
								Whenever Wolverine becomes stunned, recover him 
								at the start of the recovery phase.  
								 
								Here we go with the new x-men set. After 
								browsing the list of cards this could be an 
								interesting set. There are a lot of new ideas 
								with this set. The newest is the mutant trait. 
								This is meant to represent how the mutant's 
								ability manifests itself, whether it be 
								physical, mental, or energy. Obviously most of 
								the cards from this set will key off of those 
								like ally was the key off for JLA. There is even 
								a team up card that allows you to team up 
								abilities as well as teams. This new trait is in 
								the picture of the card, and thus is not lost 
								when the character is stunned. 
								 
								Wolverine also represents a change in stats for 
								a great many of the characters in the set. If 
								you noticed, Wolverine has a whopping 11 attack 
								on turn five, but a rather horrid 7 def. Many of 
								the characters from across the teams do this. 
								They have the attack of the average attack of 
								the next curve up, but the defense is from one 
								slot lower on the curve. Okay, well they can be 
								reinforced to get around that **BUZZER** WRONG! 
								Most of the characters that have a curve higher 
								attack with a curve lower defense cannot be 
								reinforced or gain reinforcement...ever! Nice 
								balance, huh. 
								 
								OK, so on to Wolverine. He is one sick puppy, 
								and a common to boot. He is sick for one reason, 
								his effect allows you to recover him at the 
								start of the recovery phase, and this will not 
								count against you for your one recovery either - 
								instant field advantage unless your opponent can 
								KO him some other way before then. 
								 
								After reading through the X-men cards, i am not 
								really impressed by too many of them. They have 
								some nice drops, but the power of the deck will 
								be off of the MOR cards that make it semi broken 
								to begin with. Modern i don't think this team 
								will be much good, but golden it will have all 
								the strengths and weaknesses of MOR X-men. Keep 
								in mind this is off of first glance. We shall 
								see how the X-men builds go. 
								 
								"Are you threatening me, Master Jedi?" 
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