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Vs. System
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Pojo's VS System Card of the Day
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Rachel Summers <> Phoenix
Phoenix of the Future
Card #MXM-021
------
Date Reviewed: 02.17.06
Constructed Modern Age Average Rating: 2.5
Constructed Golden Age Average Rating: 2.25
Limited Average Rating: 2.25
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
Rachel
Summers <> Phoenix - Phoenix of the Future
This card is a quick and easy rate...simply
because it is an 8-drop. This card is an
excellent card to play...provided you build your
deck around it and you can last until turn 8.
Granted the first task is relatively easy to
complete, however the second task is
considerably harder. Put her in a stall deck
(perhaps with a Gamma Bomb *hint, *hint) and
this card will do wonders.
Ratings:
MMA constructed - 3.0/5.0 ...As far as 8-drops
go...you probably can't go wrong here.
GA constructed - 2.5/5.0 ...Outside of WELL
constructed stall decks, this card will never
see play.
Limited - 2.5/5.0 ...If you can make it to turn
8 then just dropping an 8-drop is devastating.
|
HMK17 |
Okay Vs
fans... last of X-Men Week.
For this one, we bring you the new 8 drop:
Rachel Summers <> Phoenix, Phoenix of the
Future.
Before I get started, if you thing she looks
kinda familiar... she ought to. If you pull out
a certain hidden Sentinel 2 drop... she is one
of the two characters in the art. I've really
gotten into comics as a side effect of wanting
to know these characters... so if you want to
know what's up with comics vs. cards shoot me an
PM on pojo's forums.
But Rachel starts off looking pretty solid. A
19/21 on
8 with Flight and Range is pretty solid. She's a
little bit bigger than Mogo but still not as
strong as other 8 drops such as the new Magento
and Thor. But she is still above the stats of
anything X-Men have had before.
She also has the lovely Mutant-Mental trait.
Something that a good number of cards trigger
off. So not bad still.
Let's see the text box...
Reservist
Your opponents cannot play plot twists while you
control another Mental character
Wow...
Being a reservist is great for higher drops.
When playing curve, one of the worst things to
happen is to draw your late game characters and
have to hols them in hand. The second effect is
just nuts. In the game, controlling another
Mental character is not hard.
There are a number of Mental characters in the
6-7 drop range that could still be on the field
come turn 8. Emma Frost, White Queen is an
excellent example of this. However, the easier
routes would be to use Psi-Link, Brave New
World, or District X. With the latter, limiting
your opponents to no plot twists from combat on
is quite powerful. Especially in a limited
format.
Limited - Rachel is a strong pick, there is no
doubt there. For MXM sealed... definitely
consider including her if you get her. For
draft... If you have decided to build Mental or
X-men, she would be high pick. If you are still
trying to find your play, she's of lower
priority, though still a decent pick. 3.75/5
Constructed - She is very control oriented which
will attract a lot of players. Initially, Mental
and X-Men decks will be testing her. 3.5/5
Well, that does it Rachel... I'll see you guys
next.
Take care and good luck to all those trying to
qualify for Atlanta.
|
Jason
Bunch |
Rachel
Summers <> Phoenix, Phoenix of the Future
Well, we end our first week of looking at the
X-Men set with a big old fatty. As I said last
week, 8 drops are for a deck that knows it's
going to turn 8, has a plan to get there, and
then has a bomb to drop when it gets there.
X-Stall used Jean Grey, Phoenix Force to wipe
the field clean for Imperiex. Rachel Summers'
effect isn't nearly that game-ending, but still
has a lot of potential. As long as you have
another Mental character on the field, your
opponent can't play any plot twists. Period.
Ever. Well, unless they manage to stun Rachel
Summers or KO any other Mental characters you
have...but it's still a good effect, right?
Well, against aggro decks, you're probably not
going to make it to turn 8 anyways. X-Stall made
it to turn
8 by exhausting your opponent's board early and
often, so in that situation, your opponent will
have a handful of unused plot twists. In this
case, Rachel Summers is very very good. However,
there's a reason that X-Stall doesn't show up in
a lot of Top 8's anymore (10K San Francisco
notwithstanding). Titans, AGL, and Squadron
outgun it, New School out controls it, and
G-Lock out stalls it. A good player is already
wary of letting X-Stall get to turn 8 and will
do everything they can to take you out before
that happens. That takes away the element of
surprise and puts you on your heels early. Also,
if a Rachel Summers version of X-Stall ever
becomes popular, then your opponents will know
to dump their plot twists early and play around
her ability. 18/21 with Flight and Range isn't
bad at all though, the 21 DEF will especially
help against the giant ATK of most 8 drops
you'll encounter.
In Limited, she becomes very interesting. She's
not a first pick by any stretch of the
imagination, but her Reservist ability makes her
a decent splash. 8 drops are usually a bad play
in Sealed or Draft, but an 8 drop that can sit
in your resource row and power effects like
Polaris is worth a second look. In Marvel
Modern, decks like Faces of Evil and Squadron No
Hand will still be popular due to their
potential for a quick win and how well-tested
they've been. If a deck like that sees turn 8,
then they've probably burned all of their plot
twists by then anyway, and don't even have an 8
drop to play. Avengers has Thor on 8 (if they
play him) and they don't need a plot twists when
Thor can give +7 to their 7 drop just by sitting
next it. There's not just a huge amount of stall
in the format, so turn 8's won't come around as
often as they normally do, and that's not often
at all. Save her for the trade binder, or to
screw everyone over in a cutthroat game with 6
or 7 of your closest friends.
Rating: 2/5
|
Sith Dragon |
Rachel
Summers
X-men
8 drop
19/21
reservist
Flight/range
Trait: Mental
Your opponent cannot play plot twists while you
control another Mental Character.
Today we do the new X-men 8 drop. For an 8 drop
Rachel has an average attack with a very stout
defense. Flight, range and reservist are all
good perks (especially the reservist on an 8
drop). Her effect is pretty self explanatory and
equally as irrelevant. Few decks will play 8
drops as most games are decided well in advance
of turn 8, and those that are not will, 9 in 10,
times be decided by character effects over plot
twists.
As good as her effect seems, it isn't big enough
to warrant her over other 8 drops out there even
if they are different teams. Most decks will
play what they need to before she is played,
when possible, once they see what you are
running, or they will simply chain cards like
flying kick and mega-blast to her coming out.
Either way, what seems like a really good
effect, really is not all that great. What it
does insure is that if your opponent wants to
take her out, then they will need to team attack
to get her, assuming they can't play a card that
does a turn-long boost. She isnt bad, but she
isnt great either.
"Are you threatening me, Master Jedi?"
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