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Pojo's VS System Card of the Day
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Detective Chimp - Shoeless Gumshoe
Card #DCR-049
Remove Detective
Chimp from the game >>> Search your deck for a
Shadowpact character card, reveal it, put it into
your hand, and shuffle your deck. Use this power
only if Detective Chimp is in your hand and only if
you have 25 or less endurance.
Date Reviewed: 06.02.06
Constructed Modern Age Average Rating: 4
Constructed Golden Age Average Rating: 3.75
Limited Average Rating: 4.25
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
Detective
Chimp - Shoeless Gumshoe
Today we are going to take a look at a really
great card for shadowpact decks - Detective
Chimp. First I have to say this card is awesome
based on flavor text alone. He basically puts it
right out there in your face...and he isn't to
far off. He is a standard 3-drop body that has
the added ability of being discarded from your
hand (if you have 25 or less endurance) to go
searching for a shadowpact character. Search
tutors are always must cards for a deck, so you
definitely can't go wrong having this card in
you deck...or can you? Just remember that this
character will most definitely throw off your
curve since having him in your hand is just as
important as having a 3-drop on the field.
Having to choose between searching and board
presence can result in being placed between a
rock and a hard place.
Ratings:
DCMA constructed - 4.0/5.0 ...Make sure when
building your deck that you balance out this
card with your curve.
GA constructed - 3.5/4.0 ...You definitely do
not want to be between a rock and a hard place
in this format.
Limited - 4.5/5.0 ...You can't go wrong with
this card...unless you have no SP characters.
|
Jason
Bunch |
Detective
Chimp, Shoeless Gumshoe
Well well well, it's Pro Circuit Friday out in
San Francisco. Infinite Crisis has thrown the
metagame for a loop, as a lot of playable teams,
as well as splashable tech, is legal for the
first time today. I wish I was out there,
although if I was playing, I'd be tearing my
hair out trying to figure out what kind of decks
are going to be played today. Doom, Child Lock,
and Teen Titans have rotated out, and in their
place stands a lot of decks that are viable in
Silver.
AGL, Squad, Glock, and X-Faces are recognizable
names that have the chance to capture PC gold by
the end of the weekend. On the other hand, decks
like Good Guys got a lot of help from DCR, and
may be able to break into the top spots. Then
there are the new teams from Crisis. JSA has a
lot of synergy with JLA and JLI, making for some
interesting builds. Villains United has team-up
potential with Injustice Gang and Secret
Society, and may even find itself in decks with
the oft-maligned X-Statix team. Secret Six
Victorious may do for someone this weekend what
Xavier's Dream and Rigged Elections did for
Michael Barnes and Craig Edwards. The most
exciting team, in my opinion, is Shadowpact, a
team that fuels some amazing effects with that
most limited of resources; your own endurance.
Mono-Shadowpact made a splash at a Golden Age
10K in Australia last weekend, which may be
foreshadowing a similar performance in San
Francisco.
Today's card showcases the major theme of
Shadowpact; effects that key off of your
endurance total.
Detective Chimp, Shoeless Gumshoe, should never
hit the field. His sole purpose, once you've
manipulated your endurance to 25 or less, is to
search out a Shadowpact character. This doesn't
do much for your early game, since even with all
the endurance payments you could make, it'll
still take you until turn 4 or 5 to get down to
25. However, once you're there, any Shadowpact
character in your deck is fair game. This allows
you to run a toolbox of characters since you
know you'll be able to hit any character needed
in your late game. If, for some reason,
Detective Chimp hits the field, he's got decent
stats, but again you really don't want him to
hit the field. Otherwise, he's a great search
card, as he doesn't require an additional cost,
just an easily reachable endurance target.
In Limited, he's not a bad first pick if you
don't mind putting yourself into Shadowpact
early. Even better, with the right team-ups, you
can run Shadowpact and another team and then use
Chimp to grab whichever card you want late in
the game when you need it. You probably won't
see this card past the third or fourth card in a
pack, and if you do see it that late, it's a
pretty good signal that you don't have a
Shadowpact player next to you.
Rating: 4/5
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