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Vs. System
Megaman
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Pojo's VS System Card of the Day
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Improper Burial
Card #MHG_075
As an additional
cost to play Improper Burial, exhaust a Kree
character you control.
The controller of target stunned character KO's a
resource he controls. If he does, he puts that
character face down into his resource row.
Date Reviewed: 10.13.06
Constructed Modern Age Average Rating: 4.25
Constructed Golden Age Average Rating: 4.25
Limited Average Rating: 3.75
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Nakaiya21 |
Improper
Burial
Basics: You just have to love a card that not
only limits your opponent's field, but also
screws up their resource row at the same time.
By exhausting one of your Kree characters,
Improper Burial allows you to send one of your
opponent's characters back to their resource
row, thereby KO-ing one of their resources in
the process. Look out Inhumans decks...
Constructed play: Outside of coming across a
reservist deck, I don't see how this card could
ever be considered bad. Being able to mess with
an opponent's resource row and field at the same
time is awesome. Of course outside of Inhumans
decks, you aren't going to do a whole lot to an
opponent's resource row that they can't get
around anyways, but you will still be messing
with their field regardless. This card is also
useful for Kree decks themselves. Say, for
instance, you opponent has a way of removing one
of your stunned Kree characters from the field.
If it is a reservist, you now have the
opportunity of pulling it back into your
resource row to recruit again the following
turn. Now that is versatility for you!
Limited play: I am not a big fan of cards where
you have to exhaust characters, especially if
they are team-stamped. However, you really can't
go wrong with this card if you are playing with
Kree characters. With this card it is going to
come down to what you pull.
Ratings:
MMA constructed - 4.0/5.0 ...The versatility of
this card alone makes it worth putting into a
Kree deck.
GA format - 4.0/5.0 ...see above
Limited - 3.0/5.0 ...If you have the Kree
characters, then this card is certainly worth
having.
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scyther8
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"Hey Thing!
Got your nose!"
To finish off Kree week, we have an interesting
twist on Finishing Move, Kree's version is
Improper Burial.
Improper Burial
Plot twist
2 threshold
Rarity: Uncommon
As an additional cost to play Improper Burial,
exhaust a Kree character you control.
The controller of target stunned character KO's
a resource he controls. If he does, he puts that
character face down into his resource row.
This is basically Bron Char's effect except it
can target any character that is stunned. Having
problems with Dr. Light? Send him to the
resource row. Your own Dr. Minerva about to be
KOed? Rescue her to your resource row where you
can play her again next turn. What's more,
unless you're playing against a reservist deck
of some sort, that character will be locked away
for good that you send packing. Additionally, if
your opponent has a lot of resources needed to
function (Deep Green, Glock, New School, etc.)
you can disrupt their engine somewhat and knock
out a character of theirs at the same time. The
fact that it works against your opponent and can
be used for your benefit like Bron Char's effect
makes it all the better.
All formats: Board control and possible resource
row disruption in one card is definitely great.
4.5/5
Sealed/Draft: If you're playing Kree, you play
this too. 4.5/5
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