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Pojo's VS System Card of the Day
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Captain
American, Super Soldier
Card #MAV-004
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Date Reviewed: 03.15.07
Constructed Rating: 3.00
Limited Average Rating: 4.00
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Jason
Bunch |
Captain
America, Super Soldier
Continuing with our salute to Captain America,
we look at a bigger version, the 6-drop Super
Soldier. This card, in my opinion, should have
been a lot better in the formats in which
Avengers was legal, but it had the bad fortune
to be stuck in a very fast environment of short
curve (Squadron), and off-curve rush (Faces of
Evil, X-Faces) decks during Marvel Modern. The
Leader ability of this Captain America is
nothing short of astounding; Attackers next to
him can't be stunned, and defenders next to him
get a +2/+2 bump.
The only drawback to that is that Captain
America doesn't get either of those effects for
himself, so you'd have to protect him, otherwise
he'll have a big bulls-eye on him...much like at
the end of Captain America #25, now that I think
about it.
He was a Sealed bomb in a deck with enough
Avengers to support him, although fairly fragile
with a dearth of good defensive pumps in the
set. Still, a card that may still see the light
of day in the new Silver Age.
Rating: 3/5 |
FruitBasket |
Captain
America, Super Soldier
6 cost Avengers 12/12
Range
Leader: Avengers attackers adjacent to Captain
America cannot be stunned.
Avengers defenders adjacent to Captain America
get +2atk +2def.
Today we look at my favorite version of Cap, the
Super soldier from Marvel avengers. I remember
this card demanding some high prices when the
Avengers set was first released, Cap’s were
selling for about 10$. That was until the easily
net decked Avengers reservist deck started
making tournament top 8 finisher, but I digress.
Captain America is a very solidly designed card.
His leader ability is great both on initiative
and off initiative. No one is going to tell you
Bamf is a bad card, and Cap can hand it out to
any friends he has next to him. His defensive
pump is insane, if you can find ways to abuse
it. Coast city, Justice for all and house of El
all love to move Captain America around while
making him unable to be attacked.
Cap functions best in a mono team or
thunderbolts leader team up. The B.P.R.D also
has a lot of new leaders for Cap to try and
inspire in a leader based deck. For those of you
who haven’t, go out and buy the Hellboy
essential collection.
Constructed: 3.0 out of 5, Cap is solid, but he
isn’t broken. 6 cost characters usually need to
be able to break the game open.
Sealed: 4.0 out of 5, If you see Cap in your
first pack you have just had your primary team
chosen for you. |
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