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Vs. System
Megaman
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Pojo's VS System Card of the Day
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Ring of
Fire
Card #MTU_037
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Date Reviewed: 03.02.07
Constructed Modern Age Average Rating: 5.0
Constructed Golden Age Average Rating: 5.0
Limited Average Rating: 5.0
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Jason
Bunch |
Ring of Fire
Ring of Fire starts out with an interesting form
of threshold cost; you have to control a Team-Up
in order to play it. Then you have to Exhaust a
Spider-Friends character you control, but once
you do, a target character gets -3 ATK for the
turn. This is pretty good, especially since the
modifier lasts the entire turn. Having a Team-Up
can be a little restrictive, as Spider-Friends
often times likes to play alone, but there are
so many good teams to mix them up with, that it
should be no problem to pull off. Ring of Fire
would work nice with the "bully" theme of the
Future Foes; wherein you'd stun a character, use
the -3 ATK modifier to avoid getting stunned
back, then auto-recover the defender (who'd
still be at a -3 ATK), then plow into him with
another character, etc.
You could also use it on your opponent's
initiative, brickwalling on attack, then sending
another character into the weakened would-be
attacker in your combat phase. In all, it's an
interesting plot twist, and one that a crafty
deckbuilder could put to good use. |
N00bie
Magnifico |
Ring of Fire
Plot Twist
2
Play only if you control a Team-up.
To play, exhaust a Spider-Friends character you
control.
Target character gets -3 ATK this turn.
"Pour it on, Torchy - he can take it!"
As the set's name suggests, this set highly
encourages, and rewards, teamining up. One of
those rewards is Team-up specific Plot Twists.
One of those is this little gem.
If I exhaust one of my characters, more than
likely a defender, my opponent's attacker gets
sapped of 3 ATK. Sign me up. Aside from clearing
a character clean off the board, brickwalling an
attack, which this card facilitates, is arguably
the most powerful action you can take in this
game as you've, for all intents and purposes,
robbed your opponent of their initiative. That's
big. Real big.
If you're running Spider-Friends in a Team-up
with anyone, I highly encourage running the max
4 copies of this. Just do it. You'll thank me
later. |
xstreamzero |
Ring of Fire
If I had to pick the number one reason why I won
the Sneak Preview, it’d probably be this card.
Ring of Fire
Plot Twist/2
Play only if you control a Team-Up.
To play, exhaust a Spider-Friends character you
control.
Target character gets –3 ATK this turn.
In a draft, there are two important kinds of
cards. Attack pumps and Defense pumps. But
nobody really gives a crap about defense.
They’re all too aggressive. Those people are
stupid.
Attack pumps are always plentiful. Their
objective is to cause a stun and if possible,
some extra breakthrough. Extra pumps mean more
damage.
Defense pumps are always rare. Their objective
is to prevent stun or if that’s not possible,
less breakthrough.
But there’s one obvious difference between the
two. Attack pumps can only stun one character
with one character. The trade off is usually
1:1. With defensive pumps, there’s the
possibility of stunning 1 or more characters,
with no drawback to you. You can stun one
character when they attack and if your character
was properly defended, you can attack with it
and stun another character. The trade off here
is usually 2:1, 0:0, 1:0 or even is some
circumstances 2:0.
So what does this mean? Put it simply, if you
stun your opponents’ characters without getting
your own characters stunned and without even
having to attack them is usually a good way to
win.
Ring of Fire, Defenders Defend, and 2
Spider-Signals were four cards I had with me in
my draft deck that pretty much allowed me to
win. Playing multiples on either of them on one
turn usually meant that I won next turn. If it
weren’t for those four cards, I most certainly
would have lost my last round. My opponent had
no idea how much defense I was packing.
If you ever team-up with Spider-Friends, I’d
pack 4 of these along with 4 Spider-Signals. And
if possible, toss in 4 Against All Odds.
Marvel Modern: 5/5
Silver Age: 5/5
Golden Age: 5/5
Overall: 5/5
Oh, and if anyone has any Against All Odds, you
should send them to me. I need them…
xstreamzero |
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