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Vs. System
Megaman
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Pojo's VS System Card of the Day
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Magneto -
Age of Apocalypse
Card #MAA005
Date Reviewed: 11.02.07
Constructed Rating: 3.13
Limited Average Rating: DNA
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Si "Hitman"
Parkes |
“Wake up Maggie I think I got something to say
to you
It’s Late September and I really should be back
in school
I know I keep you amused, but I feel like I’m
being used
Oh, Maggie, I couldn’t have tried anymore
You lured me away from home
Just to save you from being alone
You stole my heart and that’s what really hurt”
Magneto <> Age of Apocalypse: Cost 7: 15/15:
Flight, Range: Loyalty: X-Men
Discard another Magneto card>Characters
can't be stunned this attack. Use only if
Magneto is in combat and only once per
turn.
Use the other 7 drop Magneto. He’s better.
Sealed: n/a
Constructed: 3
_Si
sihitmanparkes@yahoo.co.uk |
xstreamzero |
Magneto
I was trying to make a point about Apocalypse’s
existence being contradictory. In essence, the
entire storyline of the Age of Apocalyse is a
big “What If?” situation.
Magneto
Age of Apocalypse
X-Men/7/15/15
Flight/Range
Loyalty
Discard another Magneto card > Characters can’t
be stunned this attack. Use only if Magneto is
in combat and only once per turn.
The “What If?” situation was that, “What if
Magneto was killed and never founded the
Brotherhood?” That’s what Professor X’s son
wanted to do. He travels back in time to kill
Magneto, but instead accidentally kills
Professor X, saving Magneto’s life.
Because of that, Magneto honors Professor X by
forming and becoming the leader of the X-Men.
Which, as you can see, is why he has the X-Men
affiliation.
But that’s enough story. Now to the card.
Magneto has never been one to be displayed as a
weak card. And this Seven drop is no exception.
As long as you have another Magneto card to
discard, you can pretty much stop an attack.
Well, that’s not necessarily true, you can stop
characters from being stunned. This is nice when
your on the defensive. It’s also useful on the
attack if something goes terribly wrong and
prevents your Magneto from getting stunned. But
otherwise, nothing really game breaking. Other
than the fact that he IS an X-Men card…
Constructed: 3/5
xstreamzero |
Dead
End
Mikie |
Magneto, Age of Apocalypse
(X-Men)
7 cost, 15 ATK, 15 DEF, Flight, Range
Loyalty
Discard another Magneto card >> Characters can't
be stunned this attack. Use only if Magneto is
in combat and only once per turn.
Only 'eh'... some
of the promo cards are pretty freakin'
powerful. This one? Not in my favorites. I
hope that next week we get to review the Bishop
and Wolverine cards.
This Magneto is, in my opinion, not a good
replacement for the 7 cost Mags out of Origins.
Sure, you can keep him alive if he is about to
get pounded in combat, but that is really about
it. And even then, you need to discard another
copy of Magneto to do it. Unless you are
running alot of Magneto cards, its hardly worth
it.
Sealed: N/A
Constructed: 3/5 He's not bad... if you need a
7 cost X-Men and don't have any of the older
expensive rare 7 drops, this guy will do in a
pinch. I'm just not too fond of him. |
jajais4u |
Magneto
At first look, I was like, whatever. I can't be
stunned when team attacking with him. Like I'll
do that on seventh anyway. Then I realized, it's
not while team attacking with him, it's period.
While he's attacking alone, with friends or
defending. Ok Magneto, we get it. You always get
good cards.
Constructed - 3.5 |
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