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Pojo's VS System Card of the Day
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Conqueror
Worm
- Ultimate Destroyer
Card #EHB-032
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Date Reviewed: 09.11.07
Constructed Rating: 2.75
Limited Average Rating: 4.00
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Jason Bunch
Level 2 Judge |
Conqueror
Worm
This is a slightly watered down version of
Hellboy from yesterday. Hellboy's strength is
that he can attack multiple times in a turn, or
be recovered to dish out another stun on
defense. Conqueror Worm does neither of these
things. Still, it's a big 6 drop that gets
bigger going into turn 7. No Flight, No Range,
so it's a pretty boring card. Black Flame is
probably the better play anyway, there's enough
Army cards in Thule to turn him into a
mini-Bastion.
Rating: 1.5/5 |
xstreamzero |
Conqueror
Worm
Well, I suppose a set isn’t a set without at
least SOME crappy cards…
Conqueror Worm
Ultimate Destroyer
Thule Society/6/13/12
Whenever Conqueror Worm stuns a character, put a
+1 ATK / +1 DEF counter on Conqueror Worm.
Thule Society got the screw job on 6 drops. This
card is no good. Effect is not game breaking,
it’s not worth playing.
Constructed: 1/5
Crappy cards get crappy reviews.
xstreamzero |
Bill Ivie |
Hellboy week
continues with.....
Conqueror Worm, Ultimate Destroyer
Sealed: 4/5
Constructed: 4/5
Second card in the Hellboy week and same story.
We have a card that can easily be mixed into
just about any deck, anywhere and become
effective.
So, why is this one a four when Hellboy himself
was lucky to get a three? As a six-drop, the
worm is fairly impressive. A 13/12 can hold it's
own in almost any fight. The difference today
from yesterday lies in the game text. While few
fights go past the seventh round, this behemoth
is going to get better and better the longer the
fight goes.
Getting a counter every time he stuns a
character with no restriction, he can be a force
to be reckoned with. The only thing holding this
card back from my elusive five ratings is that
he comes into the game so late. Put the same
game text on a four-drop 8/7 and danger is
coming.
Still, if your opponent has an army deck and you
can play with supporting cards that allow you to
ready the worm repeatedly in one round, this
card can be not only useful, but deadly
necessary. |
jajais4u |
I'm sensing a
similarity in this to four drop Hellboy (Anung
Un Rama.) The only difference is that he only
gets counters. He doesn't have to be the only
visible character. I really like him. A lot. But
the only problem is that he is a six drop (you
know, with the intense aggro out there, you
never truly know when your game may be ending on
turn five. I mean, there are so many, like the
moloids deck(one of my personal favorites, might
I add)) and you may draw him when you are at 2
or -20 end and you need to hit back.
Constructed - 4.0 (Games are getting fast, like
on the YuGi type level.)
Sealed - ??? (No packs of Hellboy. Probably a
4.0) |
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