First of Daily Card Reviews: Garth as Tempest-InZane33

 

    I think my post was deleted 2 days ago because I forgot to include my email address at the bottom, so I'm rewriting it.  I'll be doing card reviews on weekdays and every Saturday review a deck archetype and give all it's versions and combos and  in a detailed article.  This week and next I'll be looking at Teen Titans, and first I'll look at Garth, a card valuable in money and playability.  Card text is thx to VS realms. 

 

 

Garth @ Tempest (DOR-041)
Atlantean Sorcerer

Loyalty. Pay 3 endurance >>> Return target card from your KO’d pile to your hand. Use this power only once per turn.


“I have been trained by Atlan himself. I command magics you cannot hope to withstand.”

 

   At first sight you can see how insanely powerful it is.  You can use it to bring back a plot twist you deliberately play from your hand.  You could bring back a Titan you discarded for cards like Optitron or Titans Tower.  My favorite way to use it is play a Terra turn 4 and KO your USS Argus.  Next turn you can get it back and use it on turn 6.  Gives you some great card advantage.  I play two Garths in my deck, as well as two Nightwings.  I don't max out on Garths simply because there are times that it won't do as much as I'd like, if your KO pile is filled with low costing characters.  I've never had a chance to try it out in a tournament, so my opinion may change.  The only disadvantage to this card is the loyalty, meaning it only goes in Titans decks.  I consider this to be the best five drop in the game, Thing, Heavy Hitter a close second

 

    I rate this card a 4.5/5, it's almost a staple for Titan decks.  Tomorrow I'll be reviewing Beast Boy, another one of the hot cards in DOR.

 

 

InZane33 signing off

 

P.S. I'm new to these articles, Pojo please tell me if I'm doing anything wrong.

 

 

Matt O'Keefe     tomcokeefe@msn.com