Article 4 –

DC League of Assassins Previews, Part 1 of 2: Characters

 

            Hey everyone, Josh Young here again. Man, it’s been a long time since I have submitted anything! Anyway, I’m here to tell you about the team I’m most excited about for DC, the League of Assassins. The League of Assassins is a location controlling team at their core. But, many of their cards are also location dependent. I’ll go through each card in the League, and my thoughts on it. Hope you enjoy it!

 

Note: If you don’t know what these cards do, there are spoilers all around the net.

 

Characters –

 

Thuggee, Army

Meh, this guy is a sup-par one drop. It’s a supped up version of Random Punks, pretty much. You will most likely never use this guy past turn 2 or 3. Your opponent will probably only lose 3, at most, endurance from its effect.

--My Rating: 1/5—

 

Malap, Money Man

Yea! Now this is a one drop you should be playing! The League should be playing at least 12 locations (if not more), so that makes this guy good even at turn three. If you give him +1 some how, he can take down all but a few 3 drops, if you flip a location. Best case scenario is this: Turn 1, Money Man. Set Flying Fortress. Flip up Flying Fortress, swing for 5. Boo ya!

--My Rating: 4/5—

 

Josef Witschi, Talia’s Assistant

This guy is also a good one drop. He’s not as good as Money Man, but he gives you locations control as early as turn one. And, unlike Money Man and Thuggee, he can be good late game as well, KO’ing locations when your opponent’s hand is running low on cards (and hopefully Plot Twists).

--My Rating: 3.5/5—

 

Assassin Initiate

Hmm… This guy likes to eat Alfred and Boris for lunch, but that’s all I can see him doing. I mean, your opponent probably won’t play more than 1 or 2 one drops a game (unless they’re playing Doom). I don’t think this guy is good.

--My Rating: 2/5—

 

Hassim, Loyal Retainer

OMG. Now THIS is a 2-drop. Give a guy +1/+1 for each location you control? First turn Money Man, Flying Fortress swing for 5. Turn 2, this guy, Lazarus Pits, swing for 7 with Money Man. If  you can keep this guy out until the late game, you are in business. All League of Assassins deck should play 4 of this guy.

--My Rating: 5/5--

 

Talia, Daughter of the Demon’s Head

Now, I really like Talia. Some people don’t, but I do. So there. Anyway, if you are running 16 locations, she is very good. Even with only 12, she is still good. I still think you want to drop Hassim second, but Talia is good, too.

--My Rating:3.5/5--

 

Kyle Abbot, Wolf in Man’s Clothing

Can you say fourth turn beatstick? Or turn 5 uber beatstick? I can. But, after that he is only a lowly 6/6. But, you don’t want to drop this guy third turn. Some other 3 drops will eat him alive. *cough*Wolverine, Rhino, Thing*cough*. If you have initiative even, you should drop him fourth turn (if you don’t have Ra’s). If you have odd initiative, you should drop him fifth turn.

--My Rating: 3/5--

 

Ubu, Ra’s al Ghul’s Bodyguard

Here is a good League of Assassins 3-drop. He has the third best stats in the game for a 3-drop, so can stop anything but Wolverine or Rhino. He also stops flight for anyone wanting to attack behind him. Nice 3-drop.

--My Rating: 4/5--

 

Dr. Tzin-Tzin, Master of Hypnosis

I really don’t like this guy. His stats are very low for a 4-drop (even some 3-drops could take him down), and I don’t think his power is that good. If you don’t manage to stun the attacker, he gets to attack again. You can drop him if you don’t have initiative.

--My Rating: 2/5--

 

Ra’s al Ghul, Immortal Villain

Very good 4-drop. You should play 4 of him in any League of Assassins deck. This is what you call location control. His stats are okay for a four drop, but his effect more than makes up that. He also kills Big Brotherhood decks, and even TNB decks. Just don’t let him be stunned, and you’ve got a monster on your hands.

--My Rating: 4.5/5--

 

Bane, Ubu

This is a VERY nice 5-drop. He has a built in Finishing Move, and if you play him turn 7, he can be a 16/16 at max! He also has average stats for a 5-drop, and can take down most other 5’s. Very good.

--My Rating: 4/5--

 

Whisper A’Daire, Cold Blooded Manipulator

This guy is cool. He is super hand control. Not as big as some other 5-drops, but that can be fixed easily. Turn 7 means unhappy times for your opponent. Just try to keep him around until then.

--My Rating: 4/5--

 

Ra’s al Ghul, Master Swordsman

This guy is pretty good, but if you mess up his effect, then you get some characters face-down (which is bad, in case you didn’t know). He’s got pretty good stats for a 6-drop, and if you just have one or two used up Plot Twists you want to get rid of, then this guy is good. The only bad thing is that he is the only League of Assassins 6-drop. You should probably still play him in the deck.

--My Rating: 3/5--

 

Lady Shiva, Master Assassin

She is very small for a 7-drop, but that is okay considering her ability is ABSOLUTELY BROKEN (well, almost). Except for the fact that it can only be done on your attack phase, this ability is amazing. Hmm… That Superman looks scary. Let’s KO him. Now, bear in mind she is NOT a win condition. You should either drop her or Bane, depending on who has initiative, and the amount of locations you have. But still, Lady Shiva is amazing. She would get 5 out of 5, but she is small for a 7-drop, and you can only use her effect during your attack phase

--My Rating: 4.5/5--

 

Ra’s al Ghul, the Demon’s Head

Wow. Very awesome 8-drop. He’s not very impressive as some of the other 8-drops, but his effect (like most of the other League of Assassins characters) more than makes up for it. No team attacking, reinforcing, or payment powers. Kewl. His first ability is kind of limited in this deck, considering 2 of the 3 League of Assassins locations are already not unique, but his second ability is where he shines. Awesome.

--My Rating: 4/5--

 

Well, that’s my take on the League of Assassins characters. I know this wasn’t as long as my other articles, but I didn’t want to cram it all in one big thing. Next time I will do the Plot Twists, Locations, and Equipment. Thanks for reading! Like always, you can email me at: amdyoung@comcast.net. See ya next time!

 

- Josh Young