Deck Designer Fantastic Four Equip Deck - Josh
Young
Deck Designer 2 – Fantastic Four
Equipment Deck
Hello everybody, it me, Josh, again. I hope everyone liked my last article,
‘cause here come another one. I have decided that I will do a Deck Designer for
each team. At the end of the article, I will let you vote on the three remaining
teams for me to write an article on. Anyway, onto the
article.
Object of the
Deck
This deck is all about putting out character turn after turn after turn. You use
Alicia Masters to pump out Thing and Human Torch early, playing Invisible Woman
(Sue Storm) to make all your guys reinforced. You then proceed to play
equipment, and win!
Deck Example
This is in no way, shape, or form the best
FF deck out there, so play test and see what you
like
Characters –
27
4x Alicia Master, Blind
Sculptress
4x Invisible Woman, Sue
Storm
3x Thing, Ben Grimm
3x She – Thing
3x Human Torch, Johnny
Storm
3x Mr. Fantastic, Stretch
3x Thing, Heavy Hitter
2x Thing, the Ever – Lovin’ Blue – Eyed
Thing
2x Hulk, New Fantastic Four
2x She – Hulk, Jennifer
Walters
Other –
31
4x Duel Sidearms
4x Advanced Hardware
4x Fantasticar
3x Borrowed Blade
3x Antarctic Research Base
3x It’s Clobberin’ Time
3x Flying Kick
3x Savage Beatdown
2x Unstable Molecules
2x Four Freedoms Plaza
How to Play the
Deck
I didn’t include this last time, because I didn’t think about it. This is just a
quick insight on how to play the deck. You want initiative turn 2, 4, and 5 – 7.
Turn 1, when your opponent has initiative, you let them do their thing, and if
they didn’t play a character, play Alicia Masters. If they did play a guy, just
take some to the face. You can usually play her turn one, but sometimes not.
Turn 2, you want to play She – Thing, Human Torch. But, the best part is, if you
played Alicia Masters first turn, the big 5/5 beat stick Thing comes out to
smash some guys up. Ouch. Turn four is when Invisible Woman comes out. All your
guys are reinforced. Ouch. Turn five, six, and seven is when you can play your
really big guys, like Mr. Fantastic, Thing, the Ever Lovin’ Blue Eyed Monster,
and Hulk. Hulk should come in at about at least 15 – 16 attack. Well, hopefully
you have a better understanding of how to play the deck
better.
Card
Analysis
Alicia Masters
As I said above, you want to play her turn one. Then,
turn two, you can bring out the 5/5 Thing. She also helps you bring out Johnny
Storm and have an extra resource if you need it.
Invisible Woman, Sue
Storm
Possibly the best card in the deck, she will reinforce
all of your guys. That’s right, 0, yes that is a zero, breakthrough endurance
damage will come to you. She also has a nice attack/defense ratio. That’s a
mighty fine card if you ask me.
Thing, Ben Grimm
I know I keep saying this, but this is super important.
YOU WANT THIS GUY OUT TURN TWO. Get him out turn two, and your opponent will
probably have a hard time coming back on track. Also, his effect is not bad too
(even though the highest costing equipment is one). It can help get you
She – Thing
One of the best two drops in the game, she is a 3/3 for
2 which are some of the best stats for a two drop, plus her effect is nice, too.
Don’t be afraid to attack a bigger character with things like Advanced Hardware
or Fantasticar. She gets rid of that nicely.
Human Torch, Johnny
Storm
This guy is for going against Brotherhood decks, where
you have to stun the small stuff early. If you pump him up, nothing can survive
against him on turn 1, 2, and very little stuff on turn 3. Very good
card.
Mr. Fantastic, Stretch
Another one of the best cards in the deck. With him out,
all of your equipment in this deck is free. Plus he can move the equipment
around. If one of your guys needs help, he can just throw them the thing they
need. Although it might be a little hard for him to throw that heavy
Fantasticar…
Thing, Heavy Hitter
Not much to say about this guy… He truly is a heavy
hitter
Thing, the Ever – Lovin’ Blue – Eyed
Thing
Wow. The thing that separates this deck from the
Brotherhood deck I did a few days back, is that this deck has an early game, a
midgame, and an endgame. This guy is endgame, when both you and your opponent
have a low amount of endurance. You play this guy, send all the little guys out
of there, and then proceed to win with your barrage of Fantastic Four
dudes.
Hulk, New Fantastic
Four
This guy also provides late game beats. You want him to
come in at about 15 or 16 attack, if not higher. Plus, he grows every
turn!
She Hulk, Jennifer
Walters
Throw her down on turn 3 (when your opponent should have
initiative), and only
Dual Sidearms
Just like I said last time, “Additional firepower is
never, ever a bad idea”.
Advanced Hardware
One of the best equipment in the game, for a measly one
resource point (zero with StretchJ), you get +3 Attack points and
Pyro’s effect. That’s a pretty good deal if you ask me.
Fantasticar
Yea, all your guys get flight. Yea, all your guys get
+1/+1. Yea, you can move this around with Stretch right before the character
holding it gets stunned. What’s better than that?
Borrowed Blade
It’s a free equipment that lets you draw cards with
Research Base. It also gives +1/+1. That’s good right
there.
Antarctic Research Base
This is it ladies and gentlemen, your card drawing
engine. With 17 equipments, you should be drawing some
cards.
It’s Clobberin’ Time
This card is one of the best pump cards. Just push
through some extra damage, get some extra Defense to not get stunned, some extra
Attack to stun, or a combination
of all 3.
Savage Beatdown
I am so
glad I got these early. $25.50 on Ebay… for ONE! Anyway, this card
doesn’t need explaining. Pump yer guys up by 5. Nuff’
said.
Unstable Molecules
It gives some defense, so you can help not getting
stunned. It also costs zero. J
Four
There are only two in here, but that is because it is
kinda hard to use. You have to have all 4 out, but that can be arranged. You can
search for ANY card you need. Yes, that is ANY card.
Nice.
Well, that is my take on a FF deck. What do y’all want next time? Email me at amdyoung@comcast.net
Thanks!
- Josh Young
Poll
1. Sentinals
2. Negative Zone
3. X – men
4.
Doom