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Q's Universe
SWAT
7.26.04
Characters: 40
24x GCPD Officer
4x Longshot
4x Harvey Bullock
4x Commissioner Gordon
4x Batman (7)
Plot Twist: 12
4x Fizzle
4x Cover Fire
4x Airborne Assault
Locations: 8
4x Clock Tower
4x GCPD Headquarters
Ever wondered who all the brave, fearless and abused
poor officers in Gotham are? You’ve always seen them in
the background and they’re tire of living under the
shadow of the Bat. They’re here to make a stand and show
how well they can do whatever it is that they do. = p
If you’ve made the great mistake of reading any of my
previous articles (-_-;) you know I’m not a big fan of
Sentinel Swarm because I personally feel the deck
archetype is too fragile. This deck might look a lot
like a Swarm deck but it has a lot more to offer and is
more reliable than your average Swarm deck. I know what
you’re thinking, and yes Fizzle is as good as it gets
but you can’t forget about the Clock Tower which for all
intents and purposes is a better Night Vision and with
The Dark Knight you have a late game finisher.
The Dark Knight is your champion in the deck. The entire
deck revolves around getting a lot GCPD officers in play
and keeping as many of them alive as possible. The
Longshot/Clock Tower combo should give you all the card
advantage you’ll ever need and once you drop The Dark
Knight you’ll pretty much draw whatever is left of your
deck by using his ability and exhausting all your
officers in play. You should have about 30 something
cards in your hand after you play The Dark Knight. Then
it’s just a matter of finding the weakest link or using
Harvey Bullock to ensure your opponent won’t be able to
reinforce the guy Batman will be taking out.
I am well aware that your opponent can play Overload, or
Burn Rubber but those are just minor set backs. As long
as you don’t see a Professor X (7) on the other side of
the field you’ll be fine. In the off the wall case that
you’re opponent plays him you can still take him out
with out needing Batman. Simply play Airborne Assault
and with GCPD Headquarters in play you’ll be able to get
rid of him for good.
The Cover Fires are there to protect Longshot more than
anyone because he’s the one crack in the armor. No one
can reinforce him and you don’t have anything fancy like
Burn Rubber to protect him. The deck doesn’t really need
Burn Rubber or any other plot twist that cost one
because with DC in the environment there’s practically
no reason why your opponent’s shouldn’t be packing Not
so Fast.
I know I normally write a lot more than this but this
deck is as basic as it gets. Don’t keep a starting hand
unless you have a Clock Tower or a Longshot and every
time you use Longshot you’ll be naming GCPD officer and
another card. If you get Longshot first is normally good
to name Clock Tower because as soon as you get those two
cards working together you have an amazing card drawing
engine. Save the Airborne Assault/ GCPD Headquarters to
take out a major thread which could be just about
anything that drops after turn four. The GCPD
Headquarters are still good even with out the Airborne
Assault so don’t be afraid to use it. After all is
better for your opponent to KO this location than the
Clock Tower. ^_<
Wow! That’s pretty much it and I believe this might be
the smallest killer deck I’ve done up to date. Enjoy the
deck and I’ll make sure update the deck if I find
something nifty. = )
This is Q signing off.
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IQ
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