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Vs. System
Megaman
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Pojo's VS System TCG Site
VS Avengers Cards list:
8.30.05 by wierdofur
Characters:
Jarvis, Honorary Avenger
Number: MAV-017
Rarity: Rare
Card Type: Character
Cost: 1
Team: Avengers
Attack: 1
Defense: 1
Range: No
Flight: No
Whenever Jarvis becomes a defender, you
may return him to his owner's hand. If you do, search your
deck for an Avengers character card, reveal it, put it into
your hand, and shuffle your deck.
Rick Jones, A Hero's Best Friend
Number: MAV-021
Rarity: Common
Card Type: Character
Cost: 1
Team: Avengers
Attack: 1
Defense: 1
Range: No
Flight: No
Reservist, Concealed
You may discard an Avengers character card rather than pay
Rick Jones's recruit cost.
Activate, return Rick Jones to his owner's hand >>> Target
defender you control has reinforcement this attack.
Beast, Furry Blue Scientist
Number: MAV-001
Rarity: Common
Card Type: Character
Cost: 1
Team: Avengers
Attack: 2
Defense: 1
Range: No
Flight: No
Reservist
When Beast comes into play, you may
discard an Avengers character card. If you do, search your
deck for a Team-Up card, reveal it, put it into your hand,
and shuffle your deck.
Hank Pym <> Ant Man, Diminutive Hero
Number: MAV-008
Rarity: Common
Card Type: Character
Cost: 1
Team: Avengers
Attack: 2
Defense: 1
Range: No
Flight: Yes
Concealed—Optional (You may have
this character come into play in the
hidden area.)
While Hank Pym is visible and team
attacking, he gets +2 ATK.
Falcon, Sam Wilson
Number: MAV-007
Rarity: Common
Card Type: Character
Cost: 2
Team: Avengers
Attack: 2
Defense: 2
Range: No
Flight: Yes
Reservist
Falcon gets +2 ATK / +2 DEF while adjacent to a leader
character.
Boost 1: When Falcon comes into play,
search your deck for a leader character
card, reveal it, put it into your hand, and shuffle your
deck.
Wasp, Janet Van Dyne-Pym
Number: MAV-027
Rarity: Common
Card Type: Character
Cost: 2
Team: Avengers
Attack: 2
Defense: 3
Range: Yes
Flight: Yes
Concealed—Optional (You may have this
character come into play in the hidden area.)
Leader: Team attackers adjacent to Wasp
cannot be stunned.
Natasha Romanoff <> Black Widow, Super Spy
Number: MAV-019
Rarity: Uncommon
Card Type: Character
Cost: 2
Team: Avengers
Attack: 3
Defense: 2
Range: Yes
Flight: No
Reservist (You may recruit this card from your resource row.
If you do, you may put a card from your hand face down into
your resource row.)
While Natasha Romanoff is team
attacking, whenever she stuns a
defender, you may stun target
character with cost 3 or less.
Dane Whitman <> Black Knight, Heroic Paladin
Number: MAV-006
Rarity: Common
Card Type: Character
Cost: 2
Team: Avengers
Attack: 3
Defense: 3
Range: No
Flight: No
Reservist
Pay 1 resource point, replace a reservist resource you
control >>> Dane Whitman gets
+3 ATK / +3 DEF this turn. Use this power
only once per turn.
Black Panther, T'challa
Number: MAV-002
Rarity: Uncommon
Card Type: Character
Cost: 3
Team: Avengers
Attack: 4
Defense: 3
Range: No
Flight: No
Reservist, Concealed
When Black Panther comes into play,
you may reveal any number of face-down
resources you control. Put a +1 ATK /
+1 DEF counter on Black Panther for each
reservist card you revealed.
Hank Pym <> Yellowjacket, Pym Particle Creator
Number: MAV-011
Rarity: Common
Card Type: Character
Cost: 3
Team: Avengers
Attack: 4
Defense: 4
Range: Yes
Flight: Yes
Concealed—Optional (You may have this
character come into play in the hidden area.)
KO an equipment equipped to Hank Pym >>> Recover target
stunned character you control.
Quicksilver, Mutant Avenger
Number: MAV-020
Rarity: Common
Card Type: Character
Cost: 3
Team: Avengers
Attack: 4
Defense: 5
Range: No
Flight: No
Reservist (You may recruit this card from your resource row.
If you do, you may put a card from your hand face down into
your resource row.)
Whenever a defender becomes stunned by
one or more team attackers you control,
ready Quicksilver.
Captain America, Steve Rogers
Number: MAV-003
Rarity: Common
Card Type: Character
Cost: 3
Team: Avengers
Attack: 6
Defense: 4
Range: Yes
Flight: No
Leader: Characters adjacent to Captain
America have the Avengers affiliation.
Team attackers adjacent to Captain
America get +1 ATK.
Carol Danvers <> Warbird, Galactic Adventurer
Number: MAV-005
Rarity: Common
Card Type: Character
Cost: 4
Team: Avengers
Attack: 7
Defense: 6
Range: Yes
Flight: Yes
Reservist (You may recruit this card from your resource row.
If you do, you may put a card from your hand face down into
your resource row.)
While Carol Danvers is team attacking,
whenever she stuns a defender with cost
5 or less, return that defender to its
owner's hand.
Iron Man, Tony Stark
Number: MAV-016
Rarity: Common
Card Type: Character
Cost: 4
Team: Avengers
Attack: 7
Defense: 7
Range: Yes
Flight: Yes
Leader: Avengers characters adjacent
to Iron Man have flight and range and
get +1 ATK / +1 DEF.
Hawkeye, Clinton Barton
Number: MAV-012
Rarity: Common
Card Type: Character
Cost: 4
Team: Avengers
Attack: 8
Defense: 5
Range: Yes
Flight: No
Reservist (You may recruit this card from your resource row.
If you do, you may put a card from your hand face down into
your resource row.)
Activate >>> Stun any number of target
characters with total cost 2 or less.
Thor, Odinson
Number: MAV-025
Rarity: Rare
Card Type: Character
Cost: 4
Team: Avengers
Attack: 8
Defense: 7
Range: Yes
Flight: Yes
As an additional cost to recruit Thor, reveal an Avengers
character card in your hand or resource row.
Whenever Thor causes breakthrough to
a player, put the top card of your deck
into your KO'd pile. That player loses
endurance equal to the cost of that card.
Monica Rambeau <> Captain Marvel , Lady of Light
Number: MAV-018
Rarity: Rare
Card Type: Character
Cost: 5
Team: Avengers
Attack: 9
Defense: 9
Range: Yes
Flight: Yes
Leader: Pay 3 endurance >>> Ready all
team attackers adjacent to Monica
Rambeau. Those team attackers
cannot cause breakthrough this turn.
Use this power only once per turn.
Scarlet Witch, Mistress of Chaos Magic
Number: MAV-022
Rarity: Common
Card Type: Character
Cost: 5
Team: Avengers
Attack: 9
Defense: 9
Range: Yes
Flight: No
Discard an Avengers character card >>>
Your opponents cannot use character
payment powers this turn. Use this
power only during the combat phase.
She-Hulk, Gamma Bombshell
Number: MAV-023
Rarity: Common
Card Type: Character
Cost: 5
Team: Avengers
Attack: 10
Defense: 7
Range: No
Flight: No
Reservist (You may recruit this card from your resource row.
If you do, you may put a card from your hand face down into
your resource row.)
Replace a reservist resource you
control >>> She-Hulk has invulnerability this attack. Use
this power only once per turn.
Hank Pym <> Giant Man, Towering Titan
Number: MAV-009
Rarity: Uncommon
Card Type: Character
Cost: 5
Team: Avengers
Attack: 11
Defense: 8
Range: No
Flight: No
While you control a team attacker,
characters you control cannot be
the target of plot twist or payment
effects your opponents control.
Captain America, Super Soldier
Number: MAV-004
Rarity: Rare
Card Type: Character
Cost: 6
Team: Avengers
Attack: 12
Defense: 12
Range: Yes
Flight: No
Leader: Avengers attackers adjacent to
Captain America cannot be stunned.
Avengers defenders adjacent to
Captain America get +2 ATK /
+2 DEF.
Iron Man, Invincible
Number: MAV-015
Rarity: Common
Card Type: Character
Cost: 6
Team: Avengers
Attack: 12
Defense: 12
Range: Yes
Flight: Yes
While Iron Man is equipped, he gets
+1 ATK / +1 DEF.
While Iron Man is equipped and
attacking, he cannot be stunned.
Wonder Man, Simon Williams
Number: MAV-028
Rarity: Uncommon
Card Type: Character
Cost: 6
Team: Avengers
Attack: 12
Defense: 12
Range: Yes
Flight: Yes
Reservist
When Wonder Man comes into play, you may reveal up to five
face-down resources you control. You may stun target
character if its cost is less than the number of reservist
cards you revealed.
Vision, Synthetic Humanoid
Number: MAV-026
Rarity: Common
Card Type: Character
Cost: 6
Team: Avengers
Attack: 13
Defense: 11
Range: Yes
Flight: Yes
Concealed—Optional (You may have this
character come into play in the hidden area.)
Pay 1 endurance >>> Negate target non-
ongoing plot twist effect. Use this power only if Vision is
attacking or defending.
Hank Pym <> Goliath, Giant Genius
Number: MAV-010
Rarity: Common
Card Type: Character
Cost: 7
Team: Avengers
Attack: 16
Defense: 15
Range: No
Flight: No
Discard Hank Pym >>> Target
Avengers defender you control gains
reinforcement this attack. Use
this power only if Hank Pym is in
your hand.
Hercules, Son of Zeus
Number: MAV-013
Rarity: Uncommon
Card Type: Character
Cost: 7
Team: Avengers
Attack: 16
Defense: 16
Range: No
Flight: No
Loyalty, Reservist
Reveal three face-down reservist resources you control >>>
Ready Hercules. Hercules cannot cause breakthrough while
attacking characters this turn. Use this power only once per
turn.
Hulk, Gamma Rage
Number: MAV-014
Rarity: Rare
Card Type: Character
Cost: 7
Team: Avengers
Attack: 17
Defense: 17
Range: No
Flight: No
Reservist
As an additional cost to recruit Hulk, discard an Avengers
leader character card.
If Hulk would become stunned, instead, you may pay 7
endurance. If you do, exhaust Hulk and put a +1 ATK / +1 DEF
counter on him.
Thor, God of Thunder
Number: MAV-024
Rarity: Rare
Card Type: Character
Cost: 8
Team: Avengers
Attack: 20
Defense: 20
Range: Yes
Flight: Yes
Leader: Each Avengers character
adjacent to Thor gets + X ATK, where
X is that character's cost.
Plot Twists:
Call Down the Lightning
Number: MAV-031
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
As an additional cost to play Call Down the Lightning,
replace a reservist resource you control.
Target attacker you control gets +3 ATK
this attack. If you replaced an Avengers character card,
that attacker also gets
+3 DEF this attack.
Repel Attack
Number: MAV-039
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
Target leader defender you control
gets +1 DEF this attack for each
non-stunned character adjacent to
it. If that defender has the Avengers
affiliation, it has reinforcement
this attack.
Chaos Magic
Number: MAV-032
Rarity: Rare
Card Type: Plot Twist
Cost: 2
Ongoing: No
Change the target of an effect
that is targeting a single Avengers
character you control to another
character you control.
Justice for All, Team-Up
Number: MAV-188
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Play Justice for All only if you control an Avengers
character and a Thunderbolts character.
Ongoing: Characters you control, as well as cards in your
hand, deck, and KO'd pile that have either the Avengers or
Thunderbolts affiliation have both affiliations.
Pay 1 endurance >>> Move a leader character you control.
Legendary Battles
Number: MAV-034
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
While team attacking this turn,
Avengers characters you control get
+1 ATK and cannot be stunned.
Repulsor Ray
Number: MAV-040
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
Target attacker you control gets
+2 ATK this attack.
If that attacker has the Avengers
affiliation, your opponents cannot
use character payment powers
this turn.
Supreme Sanction, Team-Up
Number: MAV-189
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Play Supreme Sanction only if you control an Avengers
character and a Squadron Supreme character.
Ongoing: Characters you control, as well as cards in your
hand, deck, and KO'd pile that have either the Avengers or
Squadron Supreme affiliation have both affiliations.
Revealed character cards in your resource row have
reservist.
Two Worlds, Team-Up
Number: MAV-041
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Choose two team affiliations among characters you control.
If you chose Avengers and a different affiliation and you
control another face-up resource named Two Worlds, draw a
card.
Ongoing: Characters you control, as well as cards in your
deck, hand, and KO'd pile that have either of the chosen
affiliations have both affiliations.
Avengers Assemble!
Number: MAV-029
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
As an additional cost to play Avengers
Assemble!, discard a leader character card.
Search your deck for an Avengers character card, reveal it,
put it into your hand, and shuffle your deck. Each character
you recruit this turn with the same name as the card you
revealed comes into play with a +1 ATK / +1 DEF counter on
it.
Avengers Disassembled
Number: MAV-191
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
Play Avengers Disassembled only during your attack step.
Each player who controls five or more
non-stunned characters stuns two
non-stunned characters he controls.
Earth's Mightiest Heroes
Number: MAV-033
Rarity: Rare
Card Type: Plot Twist
Cost: 4
Ongoing: No
If you have played no other plot twists this turn, target
Avengers attacker you control gets +7 ATK this attack.
You cannot play plot twists this turn.
Walk Through Walls
Number: MAV-042
Rarity: Rare
Card Type: Plot Twist
Cost: 4
Ongoing: No
Play Walk Through Walls only during your recruit step.
Discard a card. Move target Avengers character you control
to your hidden area. That character cannot be the target of
effects your opponents control this turn. At the start of
the recovery phase this turn, move that character to your
visible area.
Locations:
Playroom
Number: MAV-036
Rarity: Common
Card Type: Location
Cost: 2
Whenever a defender becomes stunned
by one or more Avengers team
attackers you control, that defender's
controller loses 4 endurance. (This
is in addition to the normal stun
endurance loss.)
Avengers Mansion
Number: MAV-030
Rarity: Rare
Card Type: Location
Cost: 3
Activate >>> Reveal any number of face-down resources you
control. Target attacker or defender you control gets +1 ATK
this attack for each Avengers character card you revealed.
Pym Laboratories
Number: MAV-037
Rarity: Uncommon
Card Type: Location
Cost: 4
Activate >>> Target character you control can attack hidden
characters this turn.
Activate, reveal any number of face-down resources you
control >>> Recover target Avengers character you control if
its cost is equal to the number of reservist cards you
revealed this way. Use this power only during the recovery
phase.
Equipment:
Quinjet
Number: MAV-038
Rarity: Common
Card Type: Equipment
Cost: 0
Characters you control have flight.
Characters you control get +1 DEF while
defending with reinforcement.
Discard Quinjet >>> Move and then power-up target Avengers
attacker or defender you control. Use this power only if
Quinjet is in your hand.
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