Pojo's VS System TCG Site
VS League of Assassins Cards Affiliation List
6.2.05 by wierdofur
VS League of Assassins
Cards list:
Characters:
Josef Witschi, Talia's Assistant Number: DOR-100 Rarity: Uncommon Card Type: Character Cost: 1 Team: League of Assassins Attack: 1 Defense: 1 Range: No Flight: No Activate, discard a League of Assassins character card from
your hand >>> KO target location. Its controller may put a
card from his hand face down into his resource row. Use this
power only during the combat phase.
Malaq, Money Man Number: DOR-103 Rarity: Uncommon Card Type: Character Cost: 1 Team: League of Assassins Attack: 1 Defense: 1 Range: No Flight: No Whenever you flip a location, Malaq gets +2 ATK this turn.
Thuggee, Army Number: DOR-108 Rarity: Common Card Type: Character Cost: 1 Team: League of Assassins Attack: 1 Defense: 1 Range: Yes Flight: No Whenever Thuggee attacks, target player loses 1 endurance.
Whisper A'Daire, Serpent-Tongued Seductress Number: DBM-022 Rarity: Common Card Type: Character Cost: 1 Team: League of Assassins Attack: 2 Defense: 1 Flight: No Ranged: No Whisper A'Daire gets +1 ATK and +1 DEF while you control a
character named Kyle Abbot.
Talia, Daughter of the Demon's Head Number: DOR-107 Rarity: Rare Card Type: Character Cost: 2 Team: League of Assassins Attack: 1 Defense: 3 Range: No Flight: No Activate >>> Reveal the top two cards of your deck. Put all
revealed location cards into your hand. Put all other
revealed cards on the bottom of your deck in any order. If
you put at least one location card into your hand this way,
discard a card from your hand.
Assassin Initiate, Army Number: DOR-096 Rarity: Common Card Type: Character Cost: 2 Team: League of Assassins Attack: 2 Defense: 2 Range: No Flight: No Pay 1 resource point >>> KO target character with a cost of
1. Use this power only once per turn.
Bronze Tiger, Benjamin Turner Number: DSM-143 Rarity: Uncommon Card Type: Character Cost: 2 Team: League of Assassins Attack: 2 Defense: 2 Range: No Flight: No Bronze Tiger gets +2 ATK and +2 DEF for each stunned League
of Assassins character you control.
Hassim, Loyal Retainer Number: DOR-099 Rarity: Uncommon Card Type: Character Cost: 2 Team: League of Assassins Attack: 2 Defense: 2 Range: No Flight: No Activate >>> Target League of Assassins attacker gets +1 ATK
this attack for each location you control.
Talia, Beloved Daughter Number: DBM-020 Rarity: Common Card Type: Character Cost: 2 Team: League of Assassins Attack: 2 Defense: 2 Flight: No Ranged: No When Talia comes into play, you may search your deck for a
character card named Ra's al Ghul and reveal it. If you
searched, shuffle your deck, then put that card on the top of your deck.
Kyle Abbot, Wolf in Man's Clothing Number: DOR-101 Rarity: Common Card Type: Character Cost: 3 Team: League of Assassins Attack: 3 Defense: 3 Range: No Flight: No While you control five or more resources, Kyle Abbot gets +
3 ATK and +3 DEF. Boost 1: When Kyle Abbot comes into play, he gets +6 ATK
this turn.
Hook, Hired Killer Number: DBM-014 Rarity: Common Card Type: Character Cost: 3 Team: League of Assassins Attack: 4 Defense: 4 Flight: No Ranged: No
At the start of the recovery phase, you may KO target
stunned character with cost 3 or Less. Kyle Abbot, Demon's Hound Number: DBM-015 Rarity: Common Card Type: Character Cost: 3 Team: League of Assassins Attack: 4 Defense: 4 Flight: No Ranged: No Kyle Abbot gets +1 ATK and +1 DEF while you have the
initiative.
Ubu, Ra's al Ghul's Bodyguard Number: DOR-109 Rarity: Common Card Type: Character Cost: 3 Team: League of Assassins Attack: 5 Defense: 6 Range: No Flight: No Loyalty. Characters protected by Ubu cannot be attacked.
Dr. Tzin-Tzin, Master of Hypnosis Number: DOR-098 Rarity: Common Card Type: Character Cost: 4 Team: League of Assassins Attack: 5 Defense: 5 Range: No Flight: No Activate >>> Ready target attacker an opponent controls.
That character gets -3 ATK this turn.
Bronze Tiger, Brainwashed Assassin Number: DBM-013 Rarity: Uncommon Card Type: Character Cost: 4 Team: League of Assassins Attack: 6 Defense: 6 Flight: No Ranged: No Activate >>> Target League of Assassins character you
control gets +2 ATK and +2 DEF this attack.
Merlyn, Deadly Archer Number: DSM-144 Rarity: Uncommon Card Type: Character Cost: 4 Team: League of Assassins Attack: 7 Defense: 7 Range: Yes Flight: No Cosmic: Activate >>> KO target character if its cost is less
than the number of locations you control. Use this power
only during your attack step.
Ra's al Ghul, Eternal Nemesis Number: DBM-018 Rarity: Common Card Type: Character Cost: 4 Team: League of Assassins Attack: 7 Defense: 7 Flight: No Ranged: No whenever Ra's al Ghul causes breakthrough while attacking a
character, KO that character.
Ra's al Ghul, Immortal Villain Number: DOR-104 Rarity: Common Card Type: Character Cost: 4 Team: League of Assassins Attack: 7 Defense: 7 Range: No Flight: No Loyalty. When Ra's al Ghul comes into play, turn all
locations your opponents control face down. Your opponents may not flip locations.
Whisper A'Daire, Cold-Blooded Manipulator Number: DOR-110 Rarity: Common Card Type: Character Cost: 5 Team: League of Assassins Attack: 8 Defense: 9 Range: No Flight: No Whenever Whisper A'Daire causes breakthrough to an opponent,
that opponent chooses a card from his hand and puts it on
top of his deck. If you control seven or more resources,
that opponent puts all cards in his hand on the top of his
deck in any order instead.
Ubu, One of Many Number: DBM-021 Rarity: Common Card Type: Character Cost: 5 Team: League of Assassins Attack: 9 Defense: 8 Flight: No Ranged: No Ubu gets +1 ATK and +1 DEF while protecting a League of
Assassins character. If that character is named Ra's al Ghul,
Ubu gets an additional +1 ATK and +1 DEF. (Stunned characters are not protected.)
Bane, Ubu Number: DOR-097 Rarity: Common Card Type: Character Cost: 5 Team: League of Assassins Attack: 9 Defense: 9 Range: No Flight: No At the start of the recovery phase, you may KO target
stunned character. Boost 2: When Bane comes into play, he gets +1 ATK and +1
DEF this turn for each location you control.
Lady Shiva, The Destroyer Number: DBM-016 Rarity: Uncommon Card Type: Character Cost: 5 Team: League of Assassins Attack: 10 Defense: 6 Flight: No Ranged: No Whenever Lady Shiva attacks a character, that character
loses reinforcement and cannot gain reinforcement this attack.
Merlyn, Archer Assassin Number: DBM-017 Rarity: Common Card Type: Character Cost: 6 Team: League of Assassins Attack: 12 Defense: 10 Flight: No Ranged: Yes Activate >>> Target Player loses 5 endurance.
Ra's al Ghul, Master Swordsman Number: DOR-105 Rarity: Common Card Type: Character Cost: 6 Team: League of Assassins Attack: 12 Defense: 12 Range: No Flight: No Loyalty. When Ra's al Ghul comes into play, KO any number of
resources you control. For each resource KO’d this way, put
the top card of your deck face down into your resource row. Sensei, Martial Arts Master Number: DGL-169 Rarity: Uncommon Card Type: Character Cost: 6 Team: League of Assassins Attack: 13 Defense: 11 Range: No Flight: No At the start of the combat phase, if you control another
League of Assassins character, you may put the top card of
your deck face down into your resource row. If you do, at
the start of the recovery phase this turn, KO a resource you
control.
Lady Shiva, Master Assassin Number: DOR-102 Rarity: Rare Card Type: Character Cost: 7 Team: League of Assassins Attack: 13 Defense: 13 Range: No Flight: No Recruit Lady Shiva only if you control Ra's al Ghul. Activate >>> KO target character. Use this power only during
your attack step.
Dr. Ebenezer Darrk, Original Leader of the League Number: DGL-168 Rarity: Uncommon Card Type: Character Cost: 7 Team: League of Assassins Attack: 15 Defense: 15 Range: No Flight: No Concealed—Optional (You may have this character come into
play in the hidden area.) Dr. Ebenezer Darrk gets +1 ATK for each stunned character
you control. Whenever you flip a location, Dr. Ebenezer Darrk gets +1 DEF
this turn.
Ra's al Ghul, Undying <> League of Assassins Number: DBM-019 Rarity: Rare (Holo-foil, extended art) Card Type: Character Cost: 7 Team: League of Assassins Attack: 15 Defense: 15 Flight: No Ranged: No Whenever Ra's al Ghul becomes stunned, you may return him to
his owner's hand. If you do, gain 7 endurance.
Ra's al Ghul, The Demon's Head Number: DOR-106 Rarity: Rare Card Type: Character Cost: 8 Team: League of Assassins Attack: 17 Defense: 17 Range: No Flight: No Loyalty. Your locations are not unique. Characters without the League of Assassins team affiliation
have no team affiliation and cannot use payment powers. Plot Twists:
Tower of Babel Number: DOR-118 Rarity: Rare Card Type: Plot Twist Cost: 1 Ongoing: No Play Tower of Babel only if you control a League of
Assassins character. During each player's attack step this turn, that player’s
characters that do not have the League of Assassins team
affiliation have no team affiliation.
My Beloved Number: DOR-159 Rarity: Uncommon Card Type: Plot Twist Cost: 2 Ongoing: Yes Play only if you control a Gotham Knights character and a
League of Assassins character. Draw a card. Ongoing: Characters you control, as well as cards in your
hand, deck, and KO'd pile that have either the Gotham
Knights or League of Assassins team affiliations have both
affiliations. The Demon's Head Number: DSM-146 Rarity: Rare Card Type: Plot Twist Cost: 2 Ongoing: No As an additional cost to play The Demon's Head, exhaust a
League of Assassins character you control. If The Demon's Head is in your resource row, KO it. If you
do, search your deck for a location card, reveal it, and put
it face down into your resource row. Shuffle your deck.
Clench Virus Number: DOR-111 Rarity: Uncommon Card Type: Plot Twist Cost: 3 Ongoing: Yes Play Clench Virus only if you control a League of Assassins
character. Ongoing: At the start of your attack step, put a plague
counter on target character. When a character has plague counters greater than its cost,
KO that character.
Dual Nature Number: DOR-112 Rarity: Rare Card Type: Plot Twist Cost: 3 Ongoing: No As an additional cost to play Dual Nature, put a stunned
League of Assassins character you control into your KO'd
Pile. Choose a League of Assassins character card in your hand
with a cost less than the cost of the character you put into
your KO'd pile. Put the chosen card into your support row.
Remake the World Number: DOR-116 Rarity: Rare Card Type: Plot Twist Cost: 3 Ongoing: No As an additional cost to play Remake the World, exhaust a
League of Assassins character you control. KO any number of locations you control. Move that number of
locations target opponent controls to your resource row. For
each location you moved this way, that opponent puts the top
card of his deck face down into his resource row.
Shadows of the Past Number: DGL-170 Rarity: Rare Card Type: Plot Twist Cost: 3 Ongoing: No Play Shadows of the Past only during your attack step. While you control a League of Assassins character this turn,
characters your opponents control lose all team
affiliations. Characters you control cannot cause
breakthrough while attacking characters this turn. Locations:
Flying Fortress Number: DOR-113 Rarity: Uncommon Card Type: Location Cost: 1 Activate >>> Target League of Assassins character has flight
this turn. While attacking this turn, that character gets +2
ATK.
Lazarus Pit Number: DOR-114 Rarity: Common Card Type: Location Cost: 1 Lazarus Pit is not unique. KO Lazarus Pit >>> Recover target stunned League of
Assassins character. Activate >>> Target stunned League of Assassins character
cannot be KO'd this turn.
Mountain Stronghold Number: DOR-115 Rarity: Uncommon Card Type: Location Cost: 1 Mountain Stronghold is not unique. When Mountain Stronghold is flipped face up, search your
deck for a League of Assassins character card, reveal it,
and put it into your hand. Shuffle your deck and discard a
League of Assassins character card from your hand. Characters named Ra's al Ghul you control have
reinforcement.
Ubu Encampment Number: DBM-024 Rarity: Uncommon Card Type: Location Cost: 2 Activate, exhaust a League of Assassins character you
control >>> Reveal the top card of your deck. If that chard is a League of
Assassins character card with cost 3 or greater, put that card into your hand.
Otherwise, put that card on the bottom of your deck.
Pit of Madness Number: DSM-145 Rarity: Rare Card Type: Location Cost: 3 Activate >>> Choose one: Target League of Assassins defender
you control gets +2 ATK this attack for each stunned
character you control; or target League of Assassins
defender you control gets +2 DEF this attack for each
stunned character you control. Equipment: The Shrike Number: DOR-117 Rarity: Rare Card Type: Equipment Cost: 1 Unique. Transferable. Equip only to a League of Assassins
character. Equipped character gets +X ATK, where X is the number of
locations you control.
Wheel of Plagues Number: DOR-119 Rarity: Rare Card Type: Equipment Cost: 1 Unique. Equip only to a League of Assassins character. At the start of the recovery phase, each player who controls
one or more characters with a plague counter discards a card
from his hand. Equipped character has “Activate, pay 5 endurance >>> Put a
plague counter on target character."
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