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Pojo's VS System TCG Site
Masters of Evil Cards list:

8.30.05 by wierdofur

VS Masters of Evil Cards list:

Characters:

Yellowjacket, Rita DeMara
Number: MAV-152
Rarity: Common
Card Type: Character
Cost: 1
Team: Masters of Evil
Attack: 1
Defense: 2
Range: Yes
Flight: Yes
Reservist, Concealed—Optional (You may
have this character come into play in the hidden area.)

Boost 1: When Yellowjacket comes into
play, search your deck for a Masters of Evil character card with cost 2 or less, reveal it, put it into your hand, and shuffle your deck. Gain 1 resource point.


Nathan Garrett <> Black Knight, Corrupt Crusader
Number: MAV-139
Rarity: Common
Card Type: Character
Cost: 1
Team: Masters of Evil
Attack: 2
Defense: 1
Range: Yes
Flight: No
Discard a card >>> Target front row
character loses reinforcement and
cannot gain reinforcement this turn.
Use this power only once per turn.



Paul Ebersol <> Fixer, Problem Solver
Number: MAV-140
Rarity: Rare
Card Type: Character
Cost: 1
Team: Masters of Evil
Attack: 2
Defense: 1
Range: Yes
Flight: No
Characters you control cannot be
stunned by non-ongoing plot twist
effects your opponents control.



Radioactive Man, Chen Lu
Number: MAV-142
Rarity: Common
Card Type: Character
Cost: 1
Team: Masters of Evil
Attack: 2
Defense: 1
Range: No
Flight: No
At the start of your recruit step, you
may gain 1 resource point. If you
do, you cannot recruit characters
or equipment this turn. Spend this
resource point only to pay the cost
of a payment power.


Beetle, Armorsmith
Number: MAV-124
Rarity: Common
Card Type: Character
Cost: 2
Team: Masters of Evil
Attack: 3
Defense: 2
Range: Yes
Flight: Yes
When Beetle comes into play, you may
discard a card. If you do, search your deck for an affiliated character card with cost 2 or less, reveal it, put it into your hand, and shuffle your deck.


Melissa Gold <> Screaming Mimi, Mimi Schwartz
Number: MAV-136
Rarity: Common
Card Type: Character
Cost: 2
Team: Masters of Evil
Attack: 3
Defense: 2
Range: Yes
Flight: No
Pay 1 resource point >>> Target
opponent loses 1 endurance for each
non-Army character you control. Use
this power only once per turn.


Shocker, Vibro-Shock Villain
Number: MAV-144
Rarity: Rare
Card Type: Character
Cost: 2
Team: Masters of Evil
Attack: 3
Defense: 2
Range: Yes
Flight: No
Reservist (You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row.)

Activate, pay up to 3 resource points >>> Stun target character if its cost is equal to the number of resource points you paid.


Melter, Bruno Horgan
Number: MAV-137
Rarity: Common
Card Type: Character
Cost: 2
Team: Masters of Evil
Attack: 4
Defense: 1
Range: Yes
Flight: No
Activate >>> KO target stunned
character with cost 5 or greater.


Grey Gargoyle, Paul Pierre Duval
Number: MAV-130
Rarity: Uncommon
Card Type: Character
Cost: 3
Team: Masters of Evil
Attack: 3
Defense: 6
Range: No
Flight: Yes
Reservist

Pay 1 resource point >>> Target
character cannot ready this turn. Use
this power only once per turn.


Marcus Daniels <> Blackout, Darkbringer
Number: MAV-135
Rarity: Common
Card Type: Character
Cost: 3
Team: Masters of Evil
Attack: 4
Defense: 5
Range: No
Flight: No
Reservist, Concealed—Optional (You may
have this character come into play in the hidden area.)

Pay 1 resource point >>> Masters of Evil characters with cost 4 or less you control have reinforcement this turn. Use this power only if Marcus Daniels is visible.


Egghead, Elihas Starr
Number: MAV-126
Rarity: Common
Card Type: Character
Cost: 3
Team: Masters of Evil
Attack: 5
Defense: 3
Range: Yes
Flight: No
Leader: Characters adjacent to Egghead have the Masters of Evil affiliation.

Pay 1 resource point >>> At the start of the combat phase, characters adjacent to Egghead get +2 DEF this turn. Use this power only once per turn.


Bulldozer, Wrecking Crew
Number: MAV-125
Rarity: Common
Card Type: Character
Cost: 3
Team: Masters of Evil
Attack: 5
Defense: 4
Range: No
Flight: No
Reservist (You may recruit this card
from your resource row. If you do, you
may put a card from your hand face
down into your resource row.)

Pay 1 resource point >>> Target
character you control cannot be
stunned while attacking this turn.


Scorpion, Fatal Sting
Number: MAV-143
Rarity: Uncommon
Card Type: Character
Cost: 3
Team: Masters of Evil
Attack: 5
Defense: 4
Range: No
Flight: No
Reservist (You may recruit this card
from your resource row. If you do, you
may put a card from your hand face
down into your resource row.)

Pay 1 resource point >>> Whenever
Scorpion stuns a character this
turn, KO that character.


Tiger Shark, Todd Arliss
Number: MAV-147
Rarity: Common
Card Type: Character
Cost: 3
Team: Masters of Evil
Attack: 6
Defense: 3
Range: No
Flight: No
Reservist (You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row.)

Pay 1 resource point >>> Tiger Shark gets
+2 ATK / +2 DEF this turn. Use this
power only once per turn.


Heinrich Zemo <> Baron Zemo, Baron of Zeulniz
Number: MAV-131
Rarity: Common
Card Type: Character
Cost: 4
Team: Masters of Evil
Attack: 7
Defense: 7
Range: No
Flight: No
Leader: Characters adjacent to Heinrich
Zemo get +2 ATK while attacking a
character with a greater cost.


Mr. Hyde, Engine of Destruction
Number: MAV-138
Rarity: Common
Card Type: Character
Cost: 4
Team: Masters of Evil
Attack: 7
Defense: 7
Range: No
Flight: No
Reservist (You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row.)

Mr. Hyde gets +2 ATK / +2 DEF while an
opponent controls a character with a
greater cost than that of any character
you control.


Piledriver, Wrecking Crew
Number: MAV-141
Rarity: Common
Card Type: Character
Cost: 4
Team: Masters of Evil
Attack: 8
Defense: 6
Range: No
Flight: No
Reservist

Discard Piledriver, pay 1 resource
point >>> Whenever target character
becomes stunned this turn, KO it.
Use this power only if Piledriver is in
your hand.


Whirlwind, David Cannon
Number: MAV-151
Rarity: Uncommon
Card Type: Character
Cost: 4
Team: Masters of Evil
Attack: 8
Defense: 6
Range: Yes
Flight: Yes
Pay X resource points >>> Exhaust
target character if its cost is less
than X.


Ultron <> Crimson Cowl, Dark Disguise
Number: MAV-149
Rarity: Uncommon
Card Type: Character
Cost: 5
Team: Masters of Evil
Attack: 9
Defense: 8
Range: Yes
Flight: Yes
Leader: While an attacker is
adjacent to Ultron, defenders lose
reinforcement and cannot gain
reinforcement.


Klaw, Ulysses Klaw
Number: MAV-134
Rarity: Rare
Card Type: Character
Cost: 5
Team: Masters of Evil
Attack: 9
Defense: 10
Range: Yes
Flight: No
Pay 3 endurance >>> KO target stunned
character. Use this power only once
per turn and only if Klaw has caused
breakthrough this turn.


Titania, Vengeful Vixen
Number: MAV-148
Rarity: Common
Card Type: Character
Cost: 5
Team: Masters of Evil
Attack: 10
Defense: 8
Range: No
Flight: No
When you recruit Titania, if you control a Masters of Evil character, gain 1 resource point. Spend this resource point only to pay the cost of a payment power.


Thunderball, Wrecking Crew
Number: MAV-146
Rarity: Common
Card Type: Character
Cost: 5
Team: Masters of Evil
Attack: 10
Defense: 9
Range: No
Flight: No
Reservist (You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row.)

At the start of the combat phase, if
you recruited no characters this turn,
Thunderball gets +3 ATK / +3 DEF and
has invulnerability this turn.


Executioner, Scourge of Jotunheim
Number: MAV-129
Rarity: Rare
Card Type: Character
Cost: 6
Team: Masters of Evil
Attack: 12
Defense: 11
Range: No
Flight: No
Whenever Executioner stuns a
character, you may discard a Masters
of Evil character card. If you do, KO
that character.


Karla Sofen <> Moonstone, Master Manipulator
Number: MAV-133
Rarity: Uncommon
Card Type: Character
Cost: 6
Team: Masters of Evil
Attack: 12
Defense: 12
Range: Yes
Flight: Yes
At the start of the combat phase, the
controller of target character moves it
to his front row.


Erik Josten <> Goliath, Growing Menace
Number: MAV-128
Rarity: Common
Card Type: Character
Cost: 6
Team: Masters of Evil
Attack: 13
Defense: 10
Range: No
Flight: No
When you recruit Erik Josten, if you
control a Masters of Evil character,
gain 2 resource points. Spend these
resource points only to pay the cost
of payment powers.


The Wrecker, Wrecking Crew
Number: MAV-145
Rarity: Common
Card Type: Character
Cost: 6
Team: Masters of Evil
Attack: 13
Defense: 12
Range: No
Flight: No
Reservist

Other Wrecking Crew characters you control get +1 ATK / +1 DEF.

Pay 1 resource point >>> Wrecking Crew
characters you control get +2 ATK and
can attack hidden characters this turn.
Use this power only once per turn.


Helmut Zemo <> Baron Zemo, Über Enemy
Number: MAV-132
Rarity: Uncommon
Card Type: Character
Cost: 7
Team: Masters of Evil
Attack: 15
Defense: 15
Range: No
Flight: No
Leader: While an attacker is adjacent
to Helmut Zemo, defenders lose all
team affiliations.


Enchantress, Amora
Number: MAV-127
Rarity: Common
Card Type: Character
Cost: 7
Team: Masters of Evil
Attack: 16
Defense: 14
Range: Yes
Flight: No
Pay X resource points >>> Stun target
character if its cost is less than X.


Ultron <> Ultron 5, Ultimate Evil
Number: MAV-150
Rarity: Rare
Card Type: Character
Cost: 8
Team: Masters of Evil
Attack: 20
Defense: 19
Range: Yes
Flight: Yes
When you recruit Ultron, gain 5 resource points. Spend these resource points only to pay the cost of payment powers.

If Ultron would become stunned, instead, you may discard a card. If you do, lose 8 endurance and exhaust Ultron.



Plot Twists:

Sonic Disruption
Number: MAV-159
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
Target defender you control gets
+1 DEF this attack. If that defender
has the Masters of Evil affiliation,
target attacker cannot ready
this turn.


Adhesive X
Number: MAV-153
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: No
As an additional cost to play Adhesive
X, exhaust a Masters of Evil character
you control.

Target exhausted character cannot
ready this turn.


Crime Spree
Number: MAV-154
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Ongoing: Pay 1 resource point >>>
Choose one: Target Masters of Evil
character you control gets
+3 ATK this turn; or target Masters
of Evil character you control has
invulnerability this turn. Use this
power only once per turn.


Evil Reborn
Number: MAV-155
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
You may KO a Masters of Evil character
you control. If you do, reveal the top
X cards of your deck, where X is the
cost of the character you KO'd. Put
one of the revealed cards into your
hand and the rest on the bottom of
your deck.


Mystic Summons
Number: MAV-158
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
Play Mystic Summons only if you control two or more characters with the same cost.

Search your deck for a Masters of Evil
character card with cost 3 or greater,
reveal it, put it into your hand, and shuffle your deck.


The Wrecking Crew
Number: MAV-161
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
Target Masters of Evil attacker you
control gets +2 ATK this attack.
Non-Army characters you control
that share a cost or version with
that attacker and that are adjacent
to it get +2 ATK while attacking
this turn.


Faces of Evil, Team-Up
Number: MAV-187
Rarity: Common
Card Type: Plot Twist
Cost: 3
Ongoing: Yes
Play Faces of Evil only if you control a Masters of Evil character and a Thunderbolts character.

Ongoing: Characters you control, as well as cards in your hand, deck, and KO'd pile that have either the Masters of Evil or Thunderbolts affiliation have both affiliations.

Characters you control with cost 3 or less get +1 ATK while attacking.


Hero's Demise
Number: MAV-157
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
Play Hero's Demise only if you control two or more non-stunned Masters of Evil characters with the same cost.

KO target stunned character.


Stolen Power
Number: MAV-160
Rarity: Common
Card Type: Plot Twist
Cost: 3
Ongoing: No
As an additional cost to play Stolen Power, exhaust a Masters of Evil character you control.

KO target stunned character. Put a
+1 ATK / +1 DEF counter on the
character you exhausted.


Under Siege
Number: MAV-162
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
Play Under Siege only during your attack step.

As an additional cost to play Under Siege, exhaust a Masters of Evil character you control.

Exchange the positions of target
face-down resource you control and
target resource an opponent controls.


Unfair Advantage
Number: MAV-163
Rarity: Common
Card Type: Plot Twist
Cost: 3
Ongoing: No
Play Unfair Advantage only during your recruit step and only if you control a Masters of Evil character.

If you have played no other plot twists this turn, gain 1 resource point. Spend this resource point only to pay the cost of a payment power.

You cannot play plot twists this turn.

If Unfair Advantage is in your resource row, turn it face down.


Hard Sound Construct, Construct
Number: MAV-156
Rarity: Rare
Card Type: Plot Twist
Cost: 4
Ongoing: No
Play Hard Sound Construct only during the build phase.

Put target Masters of Evil character card with cost 2 or less from your KO'd pile into your front row if you do not control a character with the same name as that card. KO that character at the start of the recovery phase this turn.


NO LOCATIONS OR EQUIPMENT CARDS FOR THIS TEAM HAVE BEEN MADE... YET...
 

 


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