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Team Affiliation Lists
VS X-Statix Cards List
Updated 9.06.05 by wierdofur
VS X-Statix Cards list:
Characters:
Coach, Manipulative Mentor
Number: MMK-050
Rarity: Common
Card Type: Character
Cost: 1
Team: X-Statix
Attack: 0
Defense: 2
Range: No
Flight: No
Concealed. (This character comes into play in the hidden
area.)
Discard Coach >>> Gain 2 endurance. Use this power only
while Coach is in your hand.
Return Coach to his owner's hand >>> Target X-Statix
character you control can attack hidden characters this
turn.
Doop, Forward Observer
Number: MMK-053
Rarity: Common
Card Type: Character
Cost: 1
Team: X-Statix
Attack: 1
Defense: 1
Range: No
Flight: Yes
Concealed.
Whenever an X-Statix attacker you control causes
breakthrough to a player, that player loses 1 endurance.
KO Doop >>> Search your deck for a card named Doop Cam,
reveal it, and put it into your hand. Shuffle your deck.
El Guapo, Robbie Rodriguez
Number: MMK-055
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: X-Statix
Attack: 1
Defense: 1
Range: No
Flight: No
Activate >>>Target X-Statix defender you control has
reinforcement this attack.
Boost 2: When El Guapo comes into play, characters you
control have reinforcement while defending this turn. Return
El Guapo to his owner's hand.
Phat, William Reilly
Number: MMK-062
Rarity: Rare
Card Type: Character
Cost: 1
Team: X-Statix
Attack: 1
Defense: 1
Range: No
Flight: No
Boost X: When Phat comes into play, you may discard an X-Statix
character card. If you do, put two +1 ATK / +1 DEF counters
on Phat for each resource point you spent on X.
Professor X, Mutant Mentor
Number: MMK-181
Rarity: Rare
Card Type: Character
Cost: 1
Team: X-Statix
Attack: 2
Defense: 2
Range: Yes
Flight: No
Loyalty. Recruit Professor X only if you control an X-Men
character.
Concealed. (This character comes into play in the hidden
area.)
Activate >>> Return target X-Men or X-Statix character card
from your KO'd pile to your hand.
Bloke, Mickey Tork
Number: MMK-049
Rarity: Uncommon
Card Type: Character
Cost: 2
Team: X-Statix
Attack: 2
Defense: 2
Range: No
Flight: No
Exhaust another X-Statix character you control >>> Bloke
gets +2 ATK and +2 DEF this attack.
Gin Genie, Beckah Parker
Number: MMK-056
Rarity: Common
Card Type: Character
Cost: 2
Team: X-Statix
Attack: 2
Defense: 2
Range: Yes
Flight: No
Whenever Gin Genie stuns a character, you may replace a
resource you control for each X-Statix character you
control.
Vivisector, Myles Alfred
Number: MMK-072
Rarity: Common
Card Type: Character
Cost: 2
Team: X-Statix
Attack: 2
Defense: 2
Range: No
Flight: No
Boost 1: When Vivisector comes into play, if you control
another X-Statix character, target opponent loses 5
endurance. Return Vivisector to his owner's hand.
Corkscrew, Twisted Trainee
Number: MMK-051
Rarity: Common
Card Type: Character
Cost: 2
Team: X-Statix
Attack: 3
Defense: 2
Range: No
Flight: No
Concealed. (This character comes into play in the hidden
area.)
Activate, KO Corkscrew >>> Target opponent discards a card.
Use this power only during the combat phase.
Venus Dee Milo, Telegenic Teleporter
Number: MMK-070
Rarity: Uncommon
Card Type: Character
Cost: 3
Team: X-Statix
Attack: 3
Defense: 5
Range: Yes
Flight: Yes
Concealed. (This character comes into play in the hidden
area.)
Activate >>> Return target X-Statix character you control to
its owner's hand.
Orphan, Guy Smith
Number: MMK-060
Rarity: Common
Card Type: Character
Cost: 3
Team: X-Statix
Attack: 3
Defense: 6
Range: No
Flight: No
As an additional cost to recruit Orphan, reveal an X-Statix
character card from your hand.
While you control no other characters, Orphan gets +1 ATK
for each resource you control.
Phat, Livin' Large
Number: MAV-215
Rarity: Uncommon
Card Type: Character
Cost: 3
Team: X-Statix
Attack: 4
Defense: 4
Range: No
Flight: No
Exhaust two non-army characters you
control >>> Put a +1 ATK/ +1 DEF
counter on Phat.
Sluk, Byron Spencer
Number: MMK-065
Rarity: Common
Card Type: Character
Cost: 3
Team: X-Statix
Attack: 4
Defense: 4
Range: No
Flight: No
KO Sluk >>>Target X-Statix defender cannot be stunned this
attack.
Boost 1: When Sluk comes into play, he gets +3 ATK this
turn.
Plazm, Protoplasmic Protagonist
Number: MMK-063
Rarity: Common
Card Type: Character
Cost: 3
Team: X-Statix
Attack: 5
Defense: 2
Range: Yes
Flight: Yes
Boost 3: When Plazm comes into play, if you control another
X-Statix character, you may stun target character with a DEF
of 10 or less. Return Plazm to his owner's hand.
S. Anna, Sympathetic Healer
Number: MMK-064
Rarity: Common
Card Type: Character
Cost: 4
Team: X-Statix
Attack: 6
Defense: 7
Range: No
Flight: No
Activate >>> Target character gets +1 DEF this attack for
each X-Statix character other than S. Anna you control.
La Nuit, Pierre Truffaut
Number: MMK-057
Rarity: Common
Card Type: Character
Cost: 4
Team: X-Statix
Attack: 6
Defense: 9
Range: No
Flight: No
While La Nuit is in the front row, support row characters
you control get +1 DEF.
U-Go-Girl, Tragic Teleporter
Number: MMK-068
Rarity: Uncommon
Card Type: Character
Cost: 4
Team: X-Statix
Attack: 7
Defense: 7
Range: No
Flight: Yes
When U-Go-Girl comes into play, you may return an X-Statix
character you control to its owner's hand. If you do, return
target character with cost 2 or less to its owner's hand.
The Spike, Angry Young Mutant
Number: MMK-066
Rarity: Common
Card Type: Character
Cost: 4
Team: X-Statix
Attack: 10
Defense: 7
Range: Yes
Flight: No
Whenever The Spike becomes stunned, KO him unless you
control two or more other X-Statix characters.
Dead Girl, Crafty Cadaver
Number: MMK-052
Rarity: Common
Card Type: Character
Cost: 5
Team: X-Statix
Attack: 8
Defense: 8
Range: No
Flight: No
If Dead Girl would become stunned, you may pay 10 endurance
instead. If you do, move Dead Girl to your support row
exhausted and draw a card.
Battering Ram, Short-Lived Strongman
Number: MMK-048
Rarity: Common
Card Type: Character
Cost: 5
Team: X-Statix
Attack: 9
Defense: 8
Range: No
Flight: No
Activate, KO Battering Ram >>> Target player exhausts all
characters he controls. Use this power only during your
attack step.
Anarchist, Tike Alicar
Number: MMK-047
Rarity: Uncommon
Card Type: Character
Cost: 5
Team: X-Statix
Attack: 10
Defense: 8
Range: Yes
Flight: No
While Anarchist is team attacking, whenever a character
becomes stunned by an attacker or defender, KO the stunned
character.
Vivisector, Lunatic Lycanthrope
Number: MMK-071
Rarity: Common
Card Type: Character
Cost: 5
Team: X-Statix
Attack: 10
Defense: 8
Range: No
Flight: No
Boost 1: When Vivisector comes into play, if you control
another X-Statix character, you may exhaust target
character. Return Vivisector to his owner's hand.
Orphan, Mr. Sensitive
Number: MMK-061
Rarity: Rare
Card Type: Character
Cost: 5
Team: X-Statix
Attack: 10
Defense: 11
Range: No
Flight: No
At the start of the combat phase, if you control a character
you recruited this turn, exhaust Orphan.
Venus Dee Milo, Dee Milo
Number: MMK-069
Rarity: Rare
Card Type: Character
Cost: 6
Team: X-Statix
Attack: 10
Defense: 13
Range: Yes
Flight: Yes
Pay 5 endurance, return Venus Dee Milo to her owner's hand
>>> Return target character with cost 5 or less to its
owner's hand. Use this power only if you control another X-Statix
character.
U-Go-Girl, Eddie Sawyer
Number: MMK-067
Rarity: Uncommon
Card Type: Character
Cost: 6
Team: X-Statix
Attack: 11
Defense: 13
Range: No
Flight: Yes
Discard an X-Statix character card >>> Change the target of
target plot twist effect that targets a single character.
(The new target must be
legal.)
Mysterious Fan Boy, Arthur Lundberg
Number: MMK-058
Rarity: Common
Card Type: Character
Cost: 6
Team: X-Statix
Attack: 12
Defense: 11
Range: Yes
Flight: No
Discard two X-Statix character cards >>> KO target stunned
character.
Zeitgeist, Axel Cluney
Number: MMK-073
Rarity: Common
Card Type: Character
Cost: 6
Team: X-Statix
Attack: 12
Defense: 12
Range: Yes
Flight: No
Cosmic: Activate >>> Remove a cosmic counter from Zeitgeist.
If you do, stun target character. Use this power only during
the combat phase and only if you control no other
characters.
Orphan, Good Guy
Number: MMK-059
Rarity: Common
Card Type: Character
Cost: 7
Team: X-Statix
Attack: 14
Defense: 15
Range: No
Flight: No
Other X-Statix defenders you control get +X DEF, where X is
the number of X-Statix characters you control.
Anarchist, Man of the People
Number: MMK-046
Rarity: Rare
Card Type: Character
Cost: 7
Team: X-Statix
Attack: 16
Defense: 16
Range: Yes
Flight: No
When Anarchist comes into play, you may KO all other
characters you control.
Doop, Ultimate Weapon
Number: MMK-054
Rarity: Rare
Card Type: Character
Cost: 8
Team: X-Statix
Attack: 25
Defense: 1
Range: No
Flight: Yes
Loyalty.
Concealed. (This character comes into play in the hidden
area.)
Invulnerability.
Plot Twists:
Falling Stars
Number: MMK-076
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: Yes
Ongoing: KO a ready X-Statix character you control >>> KO
target stunned character.
Glory Hound
Number: MMK-077
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
Target character cannot team attack this turn. If Glory
Hound is in your resource row and you control an X-Statix
character and a character with a different team affiliation,
you may replace Glory Hound.
Go in Swinging
Number: MMK-078
Rarity: Uncommon
Card Type: Plot Twist
Cost: 1
Ongoing: No
X-Statix attackers you control cannot be stunned this
attack. Characters you control cannot attack this turn.
Mind Over Matter
Number: MMK-080
Rarity: Uncommon
Card Type: Plot Twist
Cost: 1
Ongoing: No
Return a character you control to its owner's hand.
Target X-Statix character you control gets +3 ATK and has
flight and range this turn.
Missed Drop
Number: MMK-081
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
Discard any number of X-Statix character cards. Target
character you control gets +1 DEF this attack. That
character gets an additional +1 DEF this attack for each
card discarded this way.
Star of the Show
Number: MMK-086
Rarity: Rare
Card Type: Plot Twist
Cost: 1
Ongoing: Yes
As an additional cost to play Star of the Show, discard an
X-Statix character card.
Ongoing: While you control exactly one character, it cannot
be the target of effects your opponents control.
Supporting Role
Number: MMK-087
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
Target X-Statix character gets +X DEF this attack, where X
equals the number of characters you control with a higher
cost than that character.
Day of the Dead
Number: MMK-186
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
As an additional cost to play Day of the Dead, put an
Underworld or X-Statix character card from your KO'd pile on
the bottom of your deck.
Target character gets +2 ATK this attack.
Grandstanding
Number: MMK-079
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: No
As an additional cost to play Grandstanding, stun an X-Statix
team attacker you control. Target attacker gets +7 ATK and
+7 DEF this attack.
Mutant of the Year
Number: MAV-216
Rarity: Rare
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
KO any number of X-Statix characters you control. Gain 2
endurance for each character you KO'd this way.
Ongoing: While you control exactly one
character, you cannot be the target of
effects your opponents control.
Nerve Strike
Number: MMK-082
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
As an additional cost to play Nerve Strike, return a
non-stunned X-Statix character you control to its owner's
hand.
Target defender you control gets +2 ATK and +2 DEF this
attack.
Overexposed
Number: MMK-084
Rarity: Common
Card Type: Plot Twist
Cost: 2
Ongoing: No
Play Overexposed only if you control an X-Statix character.
Target hidden character's controller moves that character to
his visible area. That character gets +3 ATK this turn while
its controller controls no other characters.
Team X-change
Number: MMK-188
Rarity: Rare
Card Type: Plot Twist
Cost: 2
Ongoing: No
Play Team X-change only if you control an X-Men character
and an X-Statix character.
Search your deck for a character card named Professor X,
reveal it, and put it into your hand. Shuffle your deck.
Ongoing: Characters you control with either the X-Men or X-Statix
affiliation have both affiliations.
Dead Weight
Number: MMK-074
Rarity: Uncommon
Card Type: Plot Twist
Cost: 3
Ongoing: No
Target X-Statix character you control gets +4 DEF this
attack and cannot attack this turn. KO each other character
you control.
Spin Doctoring
Number: MMK-085
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
As an additional cost to play Spin Doctoring, discard a
card.
If you control exactly one character, recover target stunned
X-Statix character you control. If you do, ready that
character and it causes no breakthrough this turn.
Never Give Up!
Number: MMK-083
Rarity: Uncommon
Card Type: Plot Twist
Cost: 4
Ongoing: No
Play Never Give Up! only during your first attack this turn.
KO a character you control with a team affiliation other
than X-Statix. If you do, ready target X-Statix attacker you
control. (The character you KO can have the X-Statix
affiliation in addition to its other team
affiliations.)
Locations:
X-Statix HQ
Number: MMK-090
Rarity: Rare
Card Type: Location
Cost: 1
Activate, KO a non-stunned X-Statix character you control
>>> Gain endurance equal to that character's cost. Draw a
card, then discard a card.
Training Theatre
Number: MMK-088
Rarity: Uncommon
Card Type: Location
Cost: 2
While you control four or more characters, X-Statix
characters you control get +1 ATK and +1 DEF.
X-Statix Café
Number: MMK-089
Rarity: Common
Card Type: Location
Cost: 4
While you control exactly one character, if it has the X-Statix
affiliation, it gets +2 ATK and +2 DEF.
Equipment:
Doop Cam
Number: MMK-075
Rarity: Common
Card Type: Equipment
Cost: 1
Transferable.
Doop Cam costs 1 less to recruit while you control an X-Statix
character.
Affiliated characters you control have the X-Statix team
affiliation. (This
is in addition to their other affiliations.)
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