Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 04.11.07
SpoonMan
Grunt
Baranka
An
excellent ally control card. It forces them
to lose an ally or waste a removal spell. At
a cost of 2 this makes Grunt Baranka very
efficient, as Baranka should often trade up
the curve and gain you some momentum. It
makes a huge annoyance for decks that like
summoning big allies and smashing face.
Recurrable with Finkle Einhorn too.
Constructed 4/5 Needs more health to get 5
Casual
4/5
Sealed
5/5 Can take down the opponent's bomb card!
Protector
When Grunt Baranka defends against an ally, destroy
her. If you do, destroy all attacking allies.
This card has a lot of potential, destroy 1 of your
allies, to destroy all attacking allies.
With her health at 2, she wouldn’t survive more then
1 or 2 turns anyway, so why not use her effect.
Sealed: 5/5
Constructed: 4/5
Casual: 5/5
Raid:2/5
See you on the Battlefield
Warchief Thrall
Paschendale
Grunt
Baranka
Cost 2
Ally –
Orc Warrior
Protector
When
Grunt Baranka defends against an ally destroy her if
you do, destroy all attacking allies.
2/2
Ok This is
my first review for the week and this card is a good
representation of the set. Dark Portal is going to
give us a lot of duel trigger cards and that’s what
the game really needed. The game designers saw
allies like Parvink getting a lot of play and that’s
because she does two things that are amazing when
you play her.
OK so lets
get down to the card 2 cost for a 2/2 orc protector,
nothing glorious here so far but ah wait there is
the game text and I think what this ally loses in
power she makes up for in tactics. When she blocks
she dies and that’s not cool but she takes whatever
she is blocking with her. So congrads you get a
vanquish for 2 in the shell of a 2/2 ally. Now
granted she can be killed easy as pie but that means
that your opponent has to make the effort to kill
her without attacking her.
Sealed (5):
In the land of very little ally removal this ally
has a role to play and she does it well, she is a
good pull late and early game and is a solid ally in
sealed.
Constructed
(4): This is an ally that will see play in
sideboards. If your opponent is playing a stall game
involving large allies then having Grunt Baranka on
the board will make him think twice before whacking
you with his big beat stick. In a wall of blockers
she is the most dangerous because she will not fail.
Casual (3):
It can be played here but I would keep this card as
a more competitive card.
Onyxia (1):
Nope not going to cut it she could block the dragon
but so could about 50 other allies that are better
or cheaper.
Lazy Peon
(5): Oh boy is she going to see a lot of play in
this format, she is cheap versatile and a great duel
purpose card.
Red Comet
Grunt Baranka
I like this card, the effect is great, her stats
aren't outstanding but they're decent, and the cost
is low.
Hordes low cost allies continue to be awesome. Not
much else to say.
Sealed: 4/5
Great pick if you can get one before the other guys
Constructed: 4/5
Extremely splashable.
Casual: 4/5
Raid:3/5
Low Health is a detriment in raids and the effect
won't help much.
Sovelin
Grunt Baranka
Horde Orc Ally
Cost: 2
2/2
Protector
When Grunt Baranka defends against an ally, destroy
her. If you do, destroy all attacking allies.
We're continuing orc week with Grunt Baranka. She
has some pro's and cons. A pro is her low cost (same
as Steelhorn), but she is guaranteed to take someone
out with her as long as she protects. Her stats for
a 2 drop are also pretty decent. Now for the cons.
Her effect has to trigger when she defends against
an ally. So your opponent will just attack her with
a weenie, then attack you with their big ally. Also,
if normally she wouldn't be destroyed by battle, she
still gets destroyed as long as she is defending.
(If she attacks kagra, she lives. But if kagra
attacks her, she dies.) Also, she doesn't get to
choose who she destroys, unlike boneshanks, a
significantly better card.
Sealed: 4/5 (Limited removal, and she will at least
buy you a turn.)
Constructed: 2/5 (Cons outweigh pros.)
Casual: 2.5/5
Raid: 1/5 (She takes out 1 whelp with her.
Horrible.)