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Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 10.26.07
Gijs
aka Warchief Thrall
Dismantle
Ability
Cost: 2
Class: Rogue
Destroy target equipment.
With all those solo deck, that currently are
wrecking havoc on the WoW TCG scene, this will be a
useful asset to the Rogues. Also mirror matches can
benefit using this card, to stay on top, and slowing
you’re opponent down.
The absolute
best part about this card is HOW SIMPLE IT IS. No
tricks, no hidden combos. Straight up: Pay 2
resources, destroy any equipment card. Beautiful.
Simple. Powerful. The way a card should be.
Sealed: 3/5 Equipment isn't the most easy stuff to
come by in sealed, so Dismantle might not be quite
as useful as you'd like, but if you run one and blow
away an opponants equipment, you can ruin there
game.
Constructed: 4/5 While not every deck will want to
run 4 of these, if you happen to come up against a
Warrior, Hunter, or Rogue, this Dismantle can be
devastating. Its cheap and easy to use.
Casual: 4/5 Not really any better here than in
constructed. Its good.
Raid: 1/5 Next to useless. Raid bosses don't
become equipped at all, and neither to Raid Ally or
Minion cards. So, if you are raiding, don't bother
with Dismantle.
KJFJustice
DISMANTLE
Awwwwww, this is still one of the best Rogue cards
around I think, and here’s why. You start with the
cards stats- Non-instant 2 cost that says Destroy
target equipment!! I love this card. It costs ˝ as
much as Shattering blow and does exactly the same
thing. Further, the top decks right now, (and the
decks with the most expensive cards mind you), are
equipment decks. This is a card that every Rogue
deck should have 4 of somewhere in the 75 slots. You
can side 4, main 4, or some combination thereof, but
you’d be nuts to exclude it from consideration.
As far as I know, this is the only class specific
ability that can destroy both weapons and armor.
If you've been playing competitively recently, you
will have noticed that Solo decks have stood out as
being leaders of the pack, relying squarely on their
Weapons and Armor to bring home the victory. And
while cards like Chipper and Jon Reaver are great,
nothing beats this low cost ability card as far as
"equipment hate" goes.
The only drawback here is that it's useless against
a deck that runs no equipment, as opposed to Chipper
or Reaver who are still Allies. While this may mean
that Dismantle is best suited for a side-deck, I
can't help but feel that Horde Decks should maindeck
at least 2 copies (Alliance can main Chipper).
And of course, unlike Reaver or Chipper, Dismantle
can be interrupted by a well timed Arcane Torrent,
Kick, Shield Bash, Silencing Shot, etc..
---------------------------------------
Sealed:
2/5 - you can't afford too many dead cards, but then
it doesn't get any easier to destroy an opponent's
weapon or armor.
Constructed:
4/5 - especially in today's metagame, I cannot
fathom not running this card in multiples.
Casual:
4/5 - see constructed
Raid:
1/5 - I can't give it a 0, but since neither of the
Raid Bosses use any weapons, it should be obvious
that Dismantle is out of place here.