Subject: B. Skull's Top 10 List- B. Skull's Top 10 Cards Everything (Post PGD)
Top 10 Monsters:
 
10. Hino-Kagu-Tsuchi- A great card. If it does damage they discard their hand. Only problem, a 2 tribute Spirit Monster?!
 
9. Penguin Soldier- Now that Guardian Sphinx is out, this card isn't as good, but it still clears the field.
 
8. Dark Necrofear- "Take control of one Monster when destroyed!" I can't resist. Only bad thing is that you need to remove 3 fiends from play in order to summon it.
 
7. Spear Dragon- I like it just a little more than GAF because of it's Fairy Meteor effect. I'd sooner use Airknight Parshath than this though.
 
6. Injection Fairy Lily- I love this card!! I can't wait till I have enough money to buy one. Good even in Yata Lock decks, as you'll be needing to do more than 200 damage each turn
 
5. Lava Golem- I know it's sorta high on the list, but you can let it do damage to your opponent's LP and then RoD it!! Mwahahahahahahaha!!!
 
4. Fiber Jar- This card is awesome!! If you're running a Yata lock, you need this. If Yata is in the graveyard, just flip Fiber Jar and practically start the game over.
 
 
3. Guardian Sphinx- I absolutely love this card!!!!! It can really plop a win in your lap. I can't wait to get one!
 
2. Don Zaloog- I've been anticipating the release of this card ever since I got my Yata-Garasu. It's goes great in nearly every deck, and can be searched for using WoTBF, Sangan, and Mystic Tomato!!
 
And Finally, the highly anticipated #1 card on my Monster Top 10 List!
 
Yata-Garasu- This card is so  good, that there's been a deck named after it. It's probably both the most despised and loved card known to people who play Yu-Gi-Oh. I even built a deck around it!!!
 
 
Top 10 Magics:
 
10. Metamorphosis- For those of you who don't know what it does, check the spoiler at Pojo.com. This card is good if you want to bring out Last Warrior from Another Planet. Otherwise, it's not that good.
 
9. Terraforming- Adding a field card to your hand can be good. Say you have a Suijin in your hand and are waiting for a Legendary Ocean. Play this, get Legendary Ocean, and summon Suijin for only one tribute.
 
8. Spiritual Energy Settle Machine- If you're playing a Spirit deck, this is a staple! It keep you're Spirits on the field as long as you discard one card at the end of each turn, say Sinister Serpent.
 
7.  Dark Snake Syndrome- This card can be comboed with Barrel Behind the Door. Let the damage build up to quite a bit, then use Barrel Behind the Door to stop the damage to you and send it doubled to your opponent's LP! Mwahahahahahaha!!!!!!
 
6. Pot of Greed- A good card. Everyone who can get one needs to try.
 
5. Mage Power- An awesome card!! Equip this on Maha with 5 M/T cards, Maha gets a 3000 atk power boost!!
 
4 United We Stand- My favorite equip card in the game, and the strongest. Somehow, get 5 monsters on the field. If one of them is Maha, Equip it with this and it gets a 4500 atk power boost!!
 
3. Harpie's Feather Duster- A huge step up from Heavy Storm. It only destroys you're opponent's M/T cards!!!
 
2. Monster Reborn- I don't see any problem with this card at all!!
 
1. Raigeki- A deck staple for any deck!!! You can destroy you're opponents monsters, and possibly hit them with the combo from #4!! No reason why this card is bad! 
 
Top 10 Traps:
 
10. Magic Jammer- Some people may not agree that this card should be this far back, but it is somewhat costly at one card from you're hand.
 
9. Seven Tools of the Bandit- Some may still disagree with even this being this far back, but it does cost 1000 LP.
 
8. Final- Sure it's four magics and only one trap, but it still gets you an automatic win. Still harder than Exodia.
 
7. Waboku- This card is highly underrated!! I've found that this card is a real butt saver at times.
 
6. Magic Cylinder- A good card, but now that Ring of Destruction (RoD) has been released, it's completely been replaced.
 
5.Imperial Order- Man. This card had nearly no use until now. Now it'll be seeing play by anyone who can get their hands on it. Only 700 LP per turn.
 
4. Barrel Behind the Door- This card will probably see play by anyone who has RoD. It pretty much doubles the damage to your opponent and stops the damage to you.
 
3. Mirror Force- I know you all hate me for making Mirror Force number 3, but I don't use it and I hardly ever lose. There are better cards. Still good though.
 
2. Solemn Judgement- This card is definitely better than Mirror Force for a couple of reasons. A) It can negate a magic, trap, or summon. B) You can have 3 in a deck. C) You don't have to wait till they attack to activate it (as it can't negate attacks).
 
And now. What you've al been waiting for, the number one trap card on my list,
 
Ring of Destruction!!!- This card has completely removed the reason for playing Magic Cylinder!! It can even chain to M/T removal cards, not just attacks. Plus, it can be comboed with Barrel Behind the Door!!!!! 
 
Well, thanx for looking at my top 10 lists! If you want to make a comment, correction, or say you hate me, e-mail me at blackskulldragon@cox.net. Thanx!! 
 
 
 
 
 
 
 
 
 
 
 
 
 
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